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O

ObjectController - Class in controller
Class that controls the LOGICAL behavior of an object independently of how it is displayed or drawn.
ObjectController() - Constructor for class controller.ObjectController
 
onDown(KeyEvent, GameObject) - Method in class controller.EgoController
moves ego down by SpaceInvadersLevel.EGOSPEED.
onLeft(KeyEvent, GameObject) - Method in class controller.EgoController
moves ego left by SpaceInvadersLevel.EGOSPEED.
onRight(KeyEvent, GameObject) - Method in class controller.EgoController
moves ego right by SpaceInvadersLevel.EGOSPEED.
onSpace(KeyEvent, GameObject) - Method in class controller.CollisionAwareEgoController
calls superclass EgoController.onSpace(KeyEvent, GameObject) only, if the time elapsed since last pressing of space is above 0.1 ms.
onSpace(KeyEvent, GameObject) - Method in class controller.EgoController
behavior for shooting on key space.
onStop(KeyEvent, GameObject) - Method in class controller.EgoController
sets speed to 0.0
onUp(KeyEvent, GameObject) - Method in class controller.EgoController
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