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HA7 fertig ohne JavaDoc

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Jannik Niebuhr 3 years ago
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a9c6396104
  1. 6
      spaceinvaders/GameProject/bin/.gitignore
  2. BIN
      spaceinvaders/GameProject/bin/playground/LevelMovingObjects.class
  3. 174
      spaceinvaders/GameProject/doc/allclasses-index.html
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      spaceinvaders/GameProject/doc/allpackages-index.html
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      spaceinvaders/GameProject/doc/base/BreakoutGame.html
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      spaceinvaders/GameProject/doc/base/MovingObjectsGame.html
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      spaceinvaders/GameProject/doc/base/MultiLevelGame.html
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      spaceinvaders/GameProject/doc/base/class-use/BreakoutGame.html
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      spaceinvaders/GameProject/doc/base/class-use/GameLoop.html
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      spaceinvaders/GameProject/doc/base/class-use/MovingObjectsGame.html
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      spaceinvaders/GameProject/doc/base/class-use/MultiLevelGame.html
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      spaceinvaders/GameProject/doc/collider/RectCollider.html
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      spaceinvaders/GameProject/doc/collider/class-use/CircleCollider.html
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      spaceinvaders/GameProject/doc/collider/class-use/Collider.html
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      spaceinvaders/GameProject/doc/constant-values.html
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      spaceinvaders/GameProject/doc/controller/CollisionAwareEgoController.html
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      spaceinvaders/GameProject/doc/controller/EgoController.html
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      spaceinvaders/GameProject/doc/controller/EnemyController.html
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      spaceinvaders/GameProject/doc/controller/FallingStarController.html
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      spaceinvaders/GameProject/doc/controller/LimitedTimeController.html
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      spaceinvaders/GameProject/doc/controller/MineController.html
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      spaceinvaders/GameProject/doc/controller/ObjectController.html
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      spaceinvaders/GameProject/doc/controller/ReboundController2.html
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      spaceinvaders/GameProject/doc/controller/SimpleShotController.html
  36. 4
      spaceinvaders/GameProject/doc/controller/ZickZackController.html
  37. 4
      spaceinvaders/GameProject/doc/controller/class-use/CollisionAwareEgoController.html
  38. 4
      spaceinvaders/GameProject/doc/controller/class-use/EgoController.html
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      spaceinvaders/GameProject/doc/controller/class-use/EnemyController.html
  40. 4
      spaceinvaders/GameProject/doc/controller/class-use/FallingStarController.html
  41. 4
      spaceinvaders/GameProject/doc/controller/class-use/LimitedTimeController.html
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      spaceinvaders/GameProject/doc/controller/class-use/MineController.html
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      spaceinvaders/GameProject/doc/controller/class-use/ObjectController.html
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      spaceinvaders/GameProject/doc/controller/class-use/ReboundController.html
  45. 4
      spaceinvaders/GameProject/doc/controller/class-use/ReboundController2.html
  46. 4
      spaceinvaders/GameProject/doc/controller/class-use/SimpleShotController.html
  47. 4
      spaceinvaders/GameProject/doc/controller/class-use/ZickZackController.html
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  51. 4
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  52. 4
      spaceinvaders/GameProject/doc/gameobjects/EgoObject.html
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      spaceinvaders/GameProject/doc/gameobjects/FallingStar.html
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      spaceinvaders/GameProject/doc/gameobjects/GameObject.html
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      spaceinvaders/GameProject/doc/gameobjects/RectObject.html
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      spaceinvaders/GameProject/doc/gameobjects/class-use/AnimatedGameobject.html
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      spaceinvaders/GameProject/doc/gameobjects/class-use/EgoObject.html
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      spaceinvaders/GameProject/doc/gameobjects/class-use/FallingStar.html
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      spaceinvaders/GameProject/doc/gameobjects/class-use/GameObject.html
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      spaceinvaders/GameProject/doc/member-search-index.js
  88. 4
      spaceinvaders/GameProject/doc/overview-summary.html
  89. 10
      spaceinvaders/GameProject/doc/overview-tree.html
  90. 4
      spaceinvaders/GameProject/doc/playground/Animation.html
  91. 192
      spaceinvaders/GameProject/doc/playground/BreakoutLevel1.html
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      spaceinvaders/GameProject/doc/playground/BreakoutLevelBase.html
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      spaceinvaders/GameProject/doc/playground/HighscoreManager.html
  94. 4
      spaceinvaders/GameProject/doc/playground/Level1.html
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      spaceinvaders/GameProject/doc/playground/Level6.html
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      spaceinvaders/GameProject/doc/playground/Level7.html

6
spaceinvaders/GameProject/bin/.gitignore

@ -1 +1,7 @@
/base/
/collider/
/controller/
/gameobjects/
/playground/
/rendering/
/ui/

BIN
spaceinvaders/GameProject/bin/playground/LevelMovingObjects.class

174
spaceinvaders/GameProject/doc/allclasses-index.html

@ -1,11 +1,11 @@
<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>All Classes and Interfaces</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="dc.created" content="2022-05-27">
<meta name="dc.created" content="2022-06-03">
<meta name="description" content="class index">
<meta name="generator" content="javadoc/AllClassesIndexWriter">
<link rel="stylesheet" type="text/css" href="stylesheet.css" title="Style">
@ -68,162 +68,164 @@ loadScripts(document, 'script');</script>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">main class to start a game with only one level.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="playground/BreakoutLevelBase.html" title="class in playground">BreakoutLevelBase</a></div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="playground/BreakoutLevel1.html" title="class in playground">BreakoutLevel1</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">&nbsp;</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="rendering/CircleArtist.html" title="class in rendering">CircleArtist</a></div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="playground/BreakoutLevelBase.html" title="class in playground">BreakoutLevelBase</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">&nbsp;</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="collider/CircleCollider.html" title="class in collider">CircleCollider</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="rendering/CircleArtist.html" title="class in rendering">CircleArtist</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">&nbsp;</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="collider/CircleCollider.html" title="class in collider">CircleCollider</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">Collider for round objects</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="collider/Collider.html" title="class in collider">Collider</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="collider/Collider.html" title="class in collider">Collider</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">abstract base class for all Colliders to detect collisions between GameObjects</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="controller/CollisionAwareEgoController.html" title="class in controller">CollisionAwareEgoController</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="controller/CollisionAwareEgoController.html" title="class in controller">CollisionAwareEgoController</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">An EgoController which cannot move through obstacle objects (is collission aware).</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="controller/EgoController.html" title="class in controller">EgoController</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="controller/EgoController.html" title="class in controller">EgoController</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">Controller using key events for up, down, left, right and space (shooting) to control the ego
object behavior.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="gameobjects/EgoObject.html" title="class in gameobjects">EgoObject</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">&nbsp;</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="controller/EnemyController.html" title="class in controller">EnemyController</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="gameobjects/EgoObject.html" title="class in gameobjects">EgoObject</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">&nbsp;</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="controller/EnemyController.html" title="class in controller">EnemyController</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">This class controls the space invaders.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="gameobjects/FallingStar.html" title="class in gameobjects">FallingStar</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">&nbsp;</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="controller/FallingStarController.html" title="class in controller">FallingStarController</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="gameobjects/FallingStar.html" title="class in gameobjects">FallingStar</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">&nbsp;</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="controller/FallingStarController.html" title="class in controller">FallingStarController</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">Controls background stars.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="base/GameLoop.html" title="class in base">GameLoop</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="base/GameLoop.html" title="class in base">GameLoop</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">Main class starting any game, contains main().</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">The class <a href="gameobjects/GameObject.html" title="class in gameobjects"><code>GameObject</code></a> represents a (possibly animated) object appearing in a level of the
game.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="ui/GameUI.html" title="class in ui">GameUI</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="ui/GameUI.html" title="class in ui">GameUI</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">creates the game UI JFrame containing a canvas (see class <code>GamePanel</code>)) for the levels to
paint the games.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="playground/HighscoreManager.html" title="class in playground">HighscoreManager</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">&nbsp;</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="playground/Level1.html" title="class in playground">Level1</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="playground/HighscoreManager.html" title="class in playground">HighscoreManager</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">&nbsp;</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="playground/Level1.html" title="class in playground">Level1</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">extends <a href="playground/SpaceInvadersLevel.html" title="class in playground"><code>SpaceInvadersLevel</code></a> with a boring start message</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="playground/Level2.html" title="class in playground">Level2</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="playground/Level2.html" title="class in playground">Level2</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">extends <a href="playground/SpaceInvadersLevel.html" title="class in playground"><code>SpaceInvadersLevel</code></a> with a different startup message.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="playground/Level3.html" title="class in playground">Level3</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="playground/Level3.html" title="class in playground">Level3</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">extends <a href="playground/SpaceInvadersLevel.html" title="class in playground"><code>SpaceInvadersLevel</code></a> with a ZigZack move of the enemies in
<code>Level3.createSingleEnemy(String, double, double, double, double, ObjectController, double)</code> and
sets a different <code>Level3.getStartupMessage()</code>.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="playground/Level4.html" title="class in playground">Level4</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="playground/Level4.html" title="class in playground">Level4</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">extends <a href="playground/SpaceInvadersLevel.html" title="class in playground"><code>SpaceInvadersLevel</code></a> with aliens that need two hits to be destroyed.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="playground/Level5.html" title="class in playground">Level5</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">&nbsp;</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="playground/Level6.html" title="class in playground">Level6</a></div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="playground/Level5.html" title="class in playground">Level5</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">&nbsp;</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="playground/Level7.html" title="class in playground">Level7</a></div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="playground/Level6.html" title="class in playground">Level6</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">&nbsp;</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="playground/LevelBoss.html" title="class in playground">LevelBoss</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="playground/Level7.html" title="class in playground">Level7</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">&nbsp;</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="playground/LevelBoss.html" title="class in playground">LevelBoss</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">Class that realizes all the game logic of a very simple game level.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="playground/LevelHitTwice.html" title="class in playground">LevelHitTwice</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="playground/LevelHitTwice.html" title="class in playground">LevelHitTwice</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">extends <a href="playground/SpaceInvadersLevel.html" title="class in playground"><code>SpaceInvadersLevel</code></a> with 10 enemies that need two shots each to be destroyed.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="playground/LevelMovingHitObjects.html" title="class in playground">LevelMovingHitObjects</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="playground/LevelMovingHitObjects.html" title="class in playground">LevelMovingHitObjects</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">Level that creates two RectObjects moving around and if ego is hit by them game is directly lost
(lives = 0).</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="playground/LevelMovingObjects.html" title="class in playground">LevelMovingObjects</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="playground/LevelMovingObjects.html" title="class in playground">LevelMovingObjects</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">This level adds two distracting objects to the canvas that cannot collide but bounce around all the time.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="playground/LevelWithBox.html" title="class in playground">LevelWithBox</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="playground/LevelWithBox.html" title="class in playground">LevelWithBox</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">extends <a href="playground/SpaceInvadersLevel.html" title="class in playground"><code>SpaceInvadersLevel</code></a> with a red box.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="controller/LimitedTimeController.html" title="class in controller">LimitedTimeController</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="controller/LimitedTimeController.html" title="class in controller">LimitedTimeController</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">Controls and abject that is deleted after a lifetime specified in the constructor, and when it
leaves the display.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="controller/MineController.html" title="class in controller">MineController</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">&nbsp;</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="base/MovingObjectsGame.html" title="class in base">MovingObjectsGame</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="controller/MineController.html" title="class in controller">MineController</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">&nbsp;</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="base/MovingObjectsGame.html" title="class in base">MovingObjectsGame</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">main class to start a game with only one level <a href="playground/LevelMovingObjects.html" title="class in playground"><code>LevelMovingObjects</code></a>.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="base/MultiLevelGame.html" title="class in base">MultiLevelGame</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">&nbsp;</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="playground/Music.html" title="class in playground">Music</a></div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="base/MultiLevelGame.html" title="class in base">MultiLevelGame</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">&nbsp;</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="controller/ObjectController.html" title="class in controller">ObjectController</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="playground/Music.html" title="class in playground">Music</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">&nbsp;</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="controller/ObjectController.html" title="class in controller">ObjectController</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">Class that controls the LOGICAL behavior of an object independently of how it is displayed or
drawn.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="playground/Playground.html" title="class in playground">Playground</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="playground/Playground.html" title="class in playground">Playground</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">Playground represents a level of the game, focusing on the game LOGIC, i.e., not so much on the
graphical representation.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="controller/ReboundController.html" title="class in controller">ReboundController</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">&nbsp;</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="controller/ReboundController2.html" title="class in controller">ReboundController2</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="controller/ReboundController.html" title="class in controller">ReboundController</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">&nbsp;</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="controller/ReboundController2.html" title="class in controller">ReboundController2</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">Controller to let Objects bounce from the outer level limits back and forth.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="rendering/RectArtist.html" title="class in rendering">RectArtist</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">&nbsp;</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="collider/RectCollider.html" title="class in collider">RectCollider</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="rendering/RectArtist.html" title="class in rendering">RectArtist</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">&nbsp;</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="collider/RectCollider.html" title="class in collider">RectCollider</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">a <a href="collider/Collider.html" title="class in collider"><code>Collider</code></a> for Rectangles, usually used for <a href="gameobjects/RectObject.html" title="class in gameobjects"><code>RectObject</code></a> instances.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="gameobjects/RectObject.html" title="class in gameobjects">RectObject</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="gameobjects/RectObject.html" title="class in gameobjects">RectObject</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">A rectangle object.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="playground/SaveGame.html" title="class in playground">SaveGame</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">&nbsp;</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="controller/SimpleShotController.html" title="class in controller">SimpleShotController</a></div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="playground/SaveGame.html" title="class in playground">SaveGame</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">&nbsp;</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="playground/SpaceInvadersLevel.html" title="class in playground">SpaceInvadersLevel</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="controller/SimpleShotController.html" title="class in controller">SimpleShotController</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">&nbsp;</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="playground/SpaceInvadersLevel.html" title="class in playground">SpaceInvadersLevel</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">Class that realizes all the game logic of a very simple game level.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="playground/SpaceInvadersLevelAua.html" title="class in playground">SpaceInvadersLevelAua</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">&nbsp;</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="rendering/TextArtist.html" title="class in rendering">TextArtist</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="playground/SpaceInvadersLevelAua.html" title="class in playground">SpaceInvadersLevelAua</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">&nbsp;</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="rendering/TextArtist.html" title="class in rendering">TextArtist</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">Rendering an object as a text of a specified color, size and font.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="gameobjects/TextObject.html" title="class in gameobjects">TextObject</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="gameobjects/TextObject.html" title="class in gameobjects">TextObject</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">Convenience Class subclassing <a href="gameobjects/GameObject.html" title="class in gameobjects"><code>GameObject</code></a>, directly instanciating <a href="rendering/TextArtist.html" title="class in rendering"><code>TextArtist</code></a> a
subclass of <a href="rendering/Artist.html" title="class in rendering"><code>Artist</code></a> that draws a text.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="controller/ZickZackController.html" title="class in controller">ZickZackController</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">&nbsp;</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="controller/ZickZackController.html" title="class in controller">ZickZackController</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">&nbsp;</div>
</div>
</div>
</main>

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<meta name="viewport" content="width=device-width, initial-scale=1">
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<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
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<title>EgoObject</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
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<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
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<title>FallingStar</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
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4
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<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>GameObject</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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4
spaceinvaders/GameProject/doc/gameobjects/RectObject.html

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<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>RectObject</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="dc.created" content="2022-05-27">
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<meta name="description" content="declaration: package: gameobjects, class: RectObject">
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4
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<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>TextObject</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="dc.created" content="2022-05-27">
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<meta name="description" content="declaration: package: gameobjects, class: TextObject">
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4
spaceinvaders/GameProject/doc/gameobjects/class-use/AnimatedGameobject.html

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<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>Uses of Class gameobjects.AnimatedGameobject</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
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<meta name="description" content="use: package: gameobjects, class: AnimatedGameobject">
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4
spaceinvaders/GameProject/doc/gameobjects/class-use/EgoObject.html

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<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>Uses of Class gameobjects.EgoObject</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
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spaceinvaders/GameProject/doc/gameobjects/class-use/FallingStar.html

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<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
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<title>Uses of Class gameobjects.FallingStar</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
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<meta name="description" content="use: package: gameobjects, class: FallingStar">
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4
spaceinvaders/GameProject/doc/gameobjects/class-use/GameObject.html

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<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>Uses of Class gameobjects.GameObject</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="dc.created" content="2022-05-27">
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<meta name="description" content="use: package: gameobjects, class: GameObject">
<meta name="generator" content="javadoc/ClassUseWriter">
<link rel="stylesheet" type="text/css" href="../../stylesheet.css" title="Style">

4
spaceinvaders/GameProject/doc/gameobjects/class-use/RectObject.html

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<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>Uses of Class gameobjects.RectObject</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="dc.created" content="2022-05-27">
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<meta name="description" content="use: package: gameobjects, class: RectObject">
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<link rel="stylesheet" type="text/css" href="../../stylesheet.css" title="Style">

4
spaceinvaders/GameProject/doc/gameobjects/class-use/TextObject.html

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<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>Uses of Class gameobjects.TextObject</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="dc.created" content="2022-05-27">
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<meta name="description" content="use: package: gameobjects, class: TextObject">
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4
spaceinvaders/GameProject/doc/gameobjects/package-summary.html

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<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>gameobjects</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<meta name="description" content="declaration: package: gameobjects">
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4
spaceinvaders/GameProject/doc/gameobjects/package-tree.html

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<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>gameobjects Class Hierarchy</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="dc.created" content="2022-05-27">
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<meta name="description" content="tree: package: gameobjects">
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4
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<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>Uses of Package gameobjects</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
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<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
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<title>API Help</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
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<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>A-Index</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="dc.created" content="2022-05-27">
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<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>L-Index</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="dc.created" content="2022-05-27">
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<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">

4
spaceinvaders/GameProject/doc/index-files/index-11.html

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<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>M-Index</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="dc.created" content="2022-05-27">
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4
spaceinvaders/GameProject/doc/index-files/index-12.html

@ -1,11 +1,11 @@
<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>O-Index</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="dc.created" content="2022-05-27">
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<meta name="description" content="index: O">
<meta name="generator" content="javadoc/IndexWriter">
<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">

6
spaceinvaders/GameProject/doc/index-files/index-13.html

@ -1,11 +1,11 @@
<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>P-Index</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="dc.created" content="2022-05-27">
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<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">
@ -85,6 +85,8 @@ loadScripts(document, 'script');</script>
<dd>
<div class="block">calculates and returns the preferred size of the level (in pixel) for Y-direction</div>
</dd>
<dt><a href="../playground/BreakoutLevel1.html#prepareLevel(java.lang.String)" class="member-name-link">prepareLevel(String)</a> - Method in class playground.<a href="../playground/BreakoutLevel1.html" title="class in playground">BreakoutLevel1</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../playground/BreakoutLevelBase.html#prepareLevel(java.lang.String)" class="member-name-link">prepareLevel(String)</a> - Method in class playground.<a href="../playground/BreakoutLevelBase.html" title="class in playground">BreakoutLevelBase</a></dt>
<dd>
<div class="block">Prepares a generic Breakout-Type level.</div>

4
spaceinvaders/GameProject/doc/index-files/index-14.html

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<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>R-Index</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
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<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">

4
spaceinvaders/GameProject/doc/index-files/index-15.html

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<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>S-Index</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="dc.created" content="2022-05-27">
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<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">

4
spaceinvaders/GameProject/doc/index-files/index-16.html

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<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>T-Index</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="dc.created" content="2022-05-27">
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<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">

4
spaceinvaders/GameProject/doc/index-files/index-17.html

@ -1,11 +1,11 @@
<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>U-Index</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="dc.created" content="2022-05-27">
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<meta name="description" content="index: U">
<meta name="generator" content="javadoc/IndexWriter">
<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">

4
spaceinvaders/GameProject/doc/index-files/index-18.html

@ -1,11 +1,11 @@
<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>W-Index</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="dc.created" content="2022-05-27">
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<meta name="description" content="index: W">
<meta name="generator" content="javadoc/IndexWriter">
<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">

4
spaceinvaders/GameProject/doc/index-files/index-19.html

@ -1,11 +1,11 @@
<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>Z-Index</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="dc.created" content="2022-05-27">
<meta name="dc.created" content="2022-06-03">
<meta name="description" content="index: Z">
<meta name="generator" content="javadoc/IndexWriter">
<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">

8
spaceinvaders/GameProject/doc/index-files/index-2.html

@ -1,11 +1,11 @@
<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>B-Index</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="dc.created" content="2022-05-27">
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<meta name="description" content="index: B">
<meta name="generator" content="javadoc/IndexWriter">
<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">
@ -62,6 +62,10 @@ loadScripts(document, 'script');</script>
</dd>
<dt><a href="../base/BreakoutGame.html#%3Cinit%3E()" class="member-name-link">BreakoutGame()</a> - Constructor for class base.<a href="../base/BreakoutGame.html" title="class in base">BreakoutGame</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../playground/BreakoutLevel1.html" class="type-name-link" title="class in playground">BreakoutLevel1</a> - Class in <a href="../playground/package-summary.html">playground</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../playground/BreakoutLevel1.html#%3Cinit%3E()" class="member-name-link">BreakoutLevel1()</a> - Constructor for class playground.<a href="../playground/BreakoutLevel1.html" title="class in playground">BreakoutLevel1</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../playground/BreakoutLevelBase.html" class="type-name-link" title="class in playground">BreakoutLevelBase</a> - Class in <a href="../playground/package-summary.html">playground</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../playground/BreakoutLevelBase.html#%3Cinit%3E()" class="member-name-link">BreakoutLevelBase()</a> - Constructor for class playground.<a href="../playground/BreakoutLevelBase.html" title="class in playground">BreakoutLevelBase</a></dt>

4
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<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
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<title>C-Index</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">

4
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<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
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<!DOCTYPE HTML>
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<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
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<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
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@ -122,7 +122,11 @@ loadScripts(document, 'script');</script>
</li>
<li class="circle">playground.<a href="playground/Playground.html" class="type-name-link" title="class in playground">Playground</a>
<ul>
<li class="circle">playground.<a href="playground/BreakoutLevelBase.html" class="type-name-link" title="class in playground">BreakoutLevelBase</a></li>
<li class="circle">playground.<a href="playground/BreakoutLevelBase.html" class="type-name-link" title="class in playground">BreakoutLevelBase</a>
<ul>
<li class="circle">playground.<a href="playground/BreakoutLevel1.html" class="type-name-link" title="class in playground">BreakoutLevel1</a></li>
</ul>
</li>
<li class="circle">playground.<a href="playground/SpaceInvadersLevel.html" class="type-name-link" title="class in playground">SpaceInvadersLevel</a>
<ul>
<li class="circle">playground.<a href="playground/Level1.html" class="type-name-link" title="class in playground">Level1</a></li>

4
spaceinvaders/GameProject/doc/playground/Animation.html

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<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
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<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>BreakoutLevel1</title>
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<div class="sub-title"><span class="package-label-in-type">Package</span>&nbsp;<a href="package-summary.html">playground</a></div>
<h1 title="Class BreakoutLevel1" class="title">Class BreakoutLevel1</h1>
</div>
<div class="inheritance" title="Inheritance Tree"><a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html" title="class or interface in java.lang" class="external-link">java.lang.Object</a>
<div class="inheritance"><a href="Playground.html" title="class in playground">playground.Playground</a>
<div class="inheritance"><a href="BreakoutLevelBase.html" title="class in playground">playground.BreakoutLevelBase</a>
<div class="inheritance">playground.BreakoutLevel1</div>
</div>
</div>
</div>
<section class="class-description" id="class-description">
<hr>
<div class="type-signature"><span class="modifiers">public class </span><span class="element-name type-name-label">BreakoutLevel1</span>
<span class="extends-implements">extends <a href="BreakoutLevelBase.html" title="class in playground">BreakoutLevelBase</a></span></div>
</section>
<section class="summary">
<ul class="summary-list">
<!-- =========== FIELD SUMMARY =========== -->
<li>
<section class="field-summary" id="field-summary">
<h2>Field Summary</h2>
<div class="inherited-list">
<h3 id="fields-inherited-from-class-playground.Playground">Fields inherited from class&nbsp;playground.<a href="Playground.html" title="class in playground">Playground</a></h3>
<code><a href="Playground.html#FLAGS_ALL">FLAGS_ALL</a>, <a href="Playground.html#FLAGS_GLOBAL">FLAGS_GLOBAL</a>, <a href="Playground.html#FLAGS_LEVEL">FLAGS_LEVEL</a></code></div>
</section>
</li>
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
<li>
<section class="constructor-summary" id="constructor-summary">
<h2>Constructor Summary</h2>
<div class="caption"><span>Constructors</span></div>
<div class="summary-table two-column-summary">
<div class="table-header col-first">Constructor</div>
<div class="table-header col-last">Description</div>
<div class="col-constructor-name even-row-color"><code><a href="#%3Cinit%3E()" class="member-name-link">BreakoutLevel1</a>()</code></div>
<div class="col-last even-row-color">&nbsp;</div>
</div>
</section>
</li>
<!-- ========== METHOD SUMMARY =========== -->
<li>
<section class="method-summary" id="method-summary">
<h2>Method Summary</h2>
<div id="method-summary-table">
<div class="table-tabs" role="tablist" aria-orientation="horizontal"><button id="method-summary-table-tab0" role="tab" aria-selected="true" aria-controls="method-summary-table.tabpanel" tabindex="0" onkeydown="switchTab(event)" onclick="show('method-summary-table', 'method-summary-table', 3)" class="active-table-tab">All Methods</button><button id="method-summary-table-tab2" role="tab" aria-selected="false" aria-controls="method-summary-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('method-summary-table', 'method-summary-table-tab2', 3)" class="table-tab">Instance Methods</button><button id="method-summary-table-tab4" role="tab" aria-selected="false" aria-controls="method-summary-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('method-summary-table', 'method-summary-table-tab4', 3)" class="table-tab">Concrete Methods</button></div>
<div id="method-summary-table.tabpanel" role="tabpanel">
<div class="summary-table three-column-summary" aria-labelledby="method-summary-table-tab0">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Method</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div>
<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#prepareLevel(java.lang.String)" class="member-name-link">prepareLevel</a><wbr>(<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a>&nbsp;level)</code></div>
<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
<div class="block">Prepares a generic Breakout-Type level.</div>
</div>
</div>
</div>
</div>
<div class="inherited-list">
<h3 id="methods-inherited-from-class-playground.BreakoutLevelBase">Methods inherited from class&nbsp;playground.<a href="BreakoutLevelBase.html" title="class in playground">BreakoutLevelBase</a></h3>
<code><a href="BreakoutLevelBase.html#applyGameLogic()">applyGameLogic</a>, <a href="BreakoutLevelBase.html#gameOver()">gameOver</a>, <a href="BreakoutLevelBase.html#levelFinished()">levelFinished</a>, <a href="BreakoutLevelBase.html#preferredSizeX()">preferredSizeX</a>, <a href="BreakoutLevelBase.html#preferredSizeY()">preferredSizeY</a>, <a href="BreakoutLevelBase.html#redrawLevel(java.awt.Graphics2D)">redrawLevel</a>, <a href="BreakoutLevelBase.html#resetRequested()">resetRequested</a></code></div>
<div class="inherited-list">
<h3 id="methods-inherited-from-class-playground.Playground">Methods inherited from class&nbsp;playground.<a href="Playground.html" title="class in playground">Playground</a></h3>
<code><a href="Playground.html#addObject(gameobjects.GameObject)">addObject</a>, <a href="Playground.html#addObjectNow(gameobjects.GameObject)">addObjectNow</a>, <a href="Playground.html#collectObjects(java.lang.String,boolean)">collectObjects</a>, <a href="Playground.html#deleteObject(java.lang.String)">deleteObject</a>, <a href="Playground.html#deleteObjectNow(java.lang.String)">deleteObjectNow</a>, <a href="Playground.html#getGameTime()">getGameTime</a>, <a href="Playground.html#getGlobalFlag(java.lang.String)">getGlobalFlag</a>, <a href="Playground.html#getKeyEvents()">getKeyEvents</a>, <a href="Playground.html#getLevelFlag(java.lang.String)">getLevelFlag</a>, <a href="Playground.html#getMouseEvents()">getMouseEvents</a>, <a href="Playground.html#getObject(java.lang.String)">getObject</a>, <a href="Playground.html#getOrCreateGlobalFlag(java.lang.String,java.lang.Object)">getOrCreateGlobalFlag</a>, <a href="Playground.html#getOrCreateLevelFlag(java.lang.String,java.lang.Object)">getOrCreateLevelFlag</a>, <a href="Playground.html#getSizeX()">getSizeX</a>, <a href="Playground.html#getSizeY()">getSizeY</a>, <a href="Playground.html#getTimestep()">getTimestep</a>, <a href="Playground.html#isPaused()">isPaused</a>, <a href="Playground.html#processKeyEvents(java.util.Stack)">processKeyEvents</a>, <a href="Playground.html#processMouseEvents(java.util.Stack)">processMouseEvents</a>, <a href="Playground.html#redraw(java.awt.Graphics2D)">redraw</a>, <a href="Playground.html#reset()">reset</a>, <a href="Playground.html#resetFlags(int)">resetFlags</a>, <a href="Playground.html#setGameTime(double)">setGameTime</a>, <a href="Playground.html#setGlobalFlag(java.lang.String,java.lang.Object)">setGlobalFlag</a>, <a href="Playground.html#setLevelFlag(java.lang.String,java.lang.Object)">setLevelFlag</a>, <a href="Playground.html#setPaused(boolean)">setPaused</a>, <a href="Playground.html#setTimestep(double)">setTimestep</a>, <a href="Playground.html#togglePause()">togglePause</a>, <a href="Playground.html#updateObjects()">updateObjects</a></code></div>
<div class="inherited-list">
<h3 id="methods-inherited-from-class-java.lang.Object">Methods inherited from class&nbsp;java.lang.<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html" title="class or interface in java.lang" class="external-link">Object</a></h3>
<code><a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#equals(java.lang.Object)" title="class or interface in java.lang" class="external-link">equals</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#getClass()" title="class or interface in java.lang" class="external-link">getClass</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#hashCode()" title="class or interface in java.lang" class="external-link">hashCode</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#notify()" title="class or interface in java.lang" class="external-link">notify</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#notifyAll()" title="class or interface in java.lang" class="external-link">notifyAll</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#toString()" title="class or interface in java.lang" class="external-link">toString</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#wait()" title="class or interface in java.lang" class="external-link">wait</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#wait(long)" title="class or interface in java.lang" class="external-link">wait</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#wait(long,int)" title="class or interface in java.lang" class="external-link">wait</a></code></div>
</section>
</li>
</ul>
</section>
<section class="details">
<ul class="details-list">
<!-- ========= CONSTRUCTOR DETAIL ======== -->
<li>
<section class="constructor-details" id="constructor-detail">
<h2>Constructor Details</h2>
<ul class="member-list">
<li>
<section class="detail" id="&lt;init&gt;()">
<h3>BreakoutLevel1</h3>
<div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="element-name">BreakoutLevel1</span>()</div>
</section>
</li>
</ul>
</section>
</li>
<!-- ============ METHOD DETAIL ========== -->
<li>
<section class="method-details" id="method-detail">
<h2>Method Details</h2>
<ul class="member-list">
<li>
<section class="detail" id="prepareLevel(java.lang.String)">
<h3>prepareLevel</h3>
<div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type">void</span>&nbsp;<span class="element-name">prepareLevel</span><wbr><span class="parameters">(<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a>&nbsp;level)</span></div>
<div class="block"><span class="descfrm-type-label">Description copied from class:&nbsp;<code><a href="BreakoutLevelBase.html#prepareLevel(java.lang.String)">BreakoutLevelBase</a></code></span></div>
<div class="block">Prepares a generic Breakout-Type level. This method relies on the methods <code>BreakoutLevelBase.createEgoObject()</code>,
<code>BreakoutLevelBase.createBall()</code> and <code>BreakoutLevelBase.createBrick(int, int)</code>, among others, which are meant to be overwritten
in subclasses. <br>
Attention: the attributes <code>BreakoutLevelBase.ball</code> and <code>BreakoutLevelBase.ego</code> need to be set properly to GameObject
instances when implementing this method <a href="BreakoutLevelBase.html#prepareLevel(java.lang.String)"><code>BreakoutLevelBase.prepareLevel(String)</code></a>.</div>
<dl class="notes">
<dt>Specified by:</dt>
<dd><code><a href="BreakoutLevelBase.html#prepareLevel(java.lang.String)">prepareLevel</a></code>&nbsp;in class&nbsp;<code><a href="BreakoutLevelBase.html" title="class in playground">BreakoutLevelBase</a></code></dd>
<dt>Parameters:</dt>
<dd><code>level</code> - String passes by the game engine (not used currently and can be ignored).</dd>
</dl>
</section>
</li>
</ul>
</section>
</li>
</ul>
</section>
<!-- ========= END OF CLASS DATA ========= -->
</main>
</div>
</div>
</body>
</html>

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@ -1,11 +1,11 @@
<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>BreakoutLevelBase</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="dc.created" content="2022-05-27">
<meta name="dc.created" content="2022-06-03">
<meta name="description" content="declaration: package: playground, class: BreakoutLevelBase">
<meta name="generator" content="javadoc/ClassWriterImpl">
<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">
@ -78,6 +78,10 @@ loadScripts(document, 'script');</script>
</div>
</div>
<section class="class-description" id="class-description">
<dl class="notes">
<dt>Direct Known Subclasses:</dt>
<dd><code><a href="BreakoutLevel1.html" title="class in playground">BreakoutLevel1</a></code></dd>
</dl>
<hr>
<div class="type-signature"><span class="modifiers">public abstract class </span><span class="element-name type-name-label">BreakoutLevelBase</span>
<span class="extends-implements">extends <a href="Playground.html" title="class in playground">Playground</a></span></div>

4
spaceinvaders/GameProject/doc/playground/HighscoreManager.html

@ -1,11 +1,11 @@
<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>HighscoreManager</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="dc.created" content="2022-05-27">
<meta name="dc.created" content="2022-06-03">
<meta name="description" content="declaration: package: playground, class: HighscoreManager">
<meta name="generator" content="javadoc/ClassWriterImpl">
<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">

4
spaceinvaders/GameProject/doc/playground/Level1.html

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<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>Level1</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="dc.created" content="2022-05-27">
<meta name="dc.created" content="2022-06-03">
<meta name="description" content="declaration: package: playground, class: Level1">
<meta name="generator" content="javadoc/ClassWriterImpl">
<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">

4
spaceinvaders/GameProject/doc/playground/Level2.html

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<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>Level2</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="dc.created" content="2022-05-27">
<meta name="dc.created" content="2022-06-03">
<meta name="description" content="declaration: package: playground, class: Level2">
<meta name="generator" content="javadoc/ClassWriterImpl">
<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">

4
spaceinvaders/GameProject/doc/playground/Level3.html

@ -1,11 +1,11 @@
<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>Level3</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="dc.created" content="2022-05-27">
<meta name="dc.created" content="2022-06-03">
<meta name="description" content="declaration: package: playground, class: Level3">
<meta name="generator" content="javadoc/ClassWriterImpl">
<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">

4
spaceinvaders/GameProject/doc/playground/Level4.html

@ -1,11 +1,11 @@
<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>Level4</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="dc.created" content="2022-05-27">
<meta name="dc.created" content="2022-06-03">
<meta name="description" content="declaration: package: playground, class: Level4">
<meta name="generator" content="javadoc/ClassWriterImpl">
<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">

4
spaceinvaders/GameProject/doc/playground/Level5.html

@ -1,11 +1,11 @@
<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>Level5</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="dc.created" content="2022-05-27">
<meta name="dc.created" content="2022-06-03">
<meta name="description" content="declaration: package: playground, class: Level5">
<meta name="generator" content="javadoc/ClassWriterImpl">
<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">

4
spaceinvaders/GameProject/doc/playground/Level6.html

@ -1,11 +1,11 @@
<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>Level6</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="dc.created" content="2022-05-27">
<meta name="dc.created" content="2022-06-03">
<meta name="description" content="declaration: package: playground, class: Level6">
<meta name="generator" content="javadoc/ClassWriterImpl">
<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">

4
spaceinvaders/GameProject/doc/playground/Level7.html

@ -1,11 +1,11 @@
<!DOCTYPE HTML>
<html lang="de">
<head>
<!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
<title>Level7</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="dc.created" content="2022-05-27">
<meta name="dc.created" content="2022-06-03">
<meta name="description" content="declaration: package: playground, class: Level7">
<meta name="generator" content="javadoc/ClassWriterImpl">
<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">

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