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<h1>Index</h1>
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<a href="index-1.html">A</a>&nbsp;<a href="index-2.html">B</a>&nbsp;<a href="index-3.html">C</a>&nbsp;<a href="index-4.html">D</a>&nbsp;<a href="index-5.html">E</a>&nbsp;<a href="index-6.html">F</a>&nbsp;<a href="index-7.html">G</a>&nbsp;<a href="index-8.html">H</a>&nbsp;<a href="index-9.html">I</a>&nbsp;<a href="index-10.html">L</a>&nbsp;<a href="index-11.html">M</a>&nbsp;<a href="index-12.html">O</a>&nbsp;<a href="index-13.html">P</a>&nbsp;<a href="index-14.html">R</a>&nbsp;<a href="index-15.html">S</a>&nbsp;<a href="index-16.html">T</a>&nbsp;<a href="index-17.html">U</a>&nbsp;<a href="index-18.html">W</a>&nbsp;<a href="index-19.html">Z</a>&nbsp;<br><a href="../allclasses-index.html">All&nbsp;Classes&nbsp;and&nbsp;Interfaces</a><span class="vertical-separator">|</span><a href="../allpackages-index.html">All&nbsp;Packages</a><span class="vertical-separator">|</span><a href="../constant-values.html">Constant&nbsp;Field&nbsp;Values</a>
<h2 class="title" id="I:S">S</h2>
<dl class="index">
<dt><a href="../playground/SaveGame.html#save()" class="member-name-link">save()</a> - Static method in class playground.<a href="../playground/SaveGame.html" title="class in playground">SaveGame</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../controller/CollisionAwareEgoController.html#saveDynamicState()" class="member-name-link">saveDynamicState()</a> - Method in class controller.<a href="../controller/CollisionAwareEgoController.html" title="class in controller">CollisionAwareEgoController</a></dt>
<dd>
<div class="block">Copies current values of x,y position and speed vx,vy into attributes.</div>
</dd>
<dt><a href="../playground/SaveGame.html" class="type-name-link" title="class in playground">SaveGame</a> - Class in <a href="../playground/package-summary.html">playground</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../playground/SaveGame.html#%3Cinit%3E()" class="member-name-link">SaveGame()</a> - Constructor for class playground.<a href="../playground/SaveGame.html" title="class in playground">SaveGame</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../gameobjects/GameObject.html#scol" class="member-name-link">scol</a> - Variable in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../gameobjects/GameObject.html#setActive(boolean)" class="member-name-link">setActive(boolean)</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../gameobjects/GameObject.html#setColliders(java.util.LinkedList)" class="member-name-link">setColliders(LinkedList&lt;Collider&gt;)</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt>
<dd>
<div class="block">sets colliders.</div>
</dd>
<dt><a href="../gameobjects/GameObject.html#setComponentProperty(java.lang.String,java.lang.String,java.lang.Object)" class="member-name-link">setComponentProperty(String, String, Object)</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt>
<dd>
<div class="block">calls via reflection a method of a component if this GameObjects instance and provides the
given value as String parameter.</div>
</dd>
<dt><a href="../collider/Collider.html#setController(controller.ObjectController)" class="member-name-link">setController(ObjectController)</a> - Method in class collider.<a href="../collider/Collider.html" title="class in collider">Collider</a></dt>
<dd>
<div class="block">setter for GameController</div>
</dd>
<dt><a href="../controller/ObjectController.html#setDummy(java.lang.String)" class="member-name-link">setDummy(String)</a> - Method in class controller.<a href="../controller/ObjectController.html" title="class in controller">ObjectController</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../playground/Playground.html#setGameTime(double)" class="member-name-link">setGameTime(double)</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt>
<dd>
<div class="block">set the game time value (in seconds)</div>
</dd>
<dt><a href="../playground/Playground.html#setGlobalFlag(java.lang.String,java.lang.Object)" class="member-name-link">setGlobalFlag(String, Object)</a> - Static method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt>
<dd>
<div class="block">Sets a level-wide permanent flag.</div>
</dd>
<dt><a href="../playground/Playground.html#setLevelFlag(java.lang.String,java.lang.Object)" class="member-name-link">setLevelFlag(String, Object)</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../collider/Collider.html#setObject(gameobjects.GameObject)" class="member-name-link">setObject(GameObject)</a> - Method in class collider.<a href="../collider/Collider.html" title="class in collider">Collider</a></dt>
<dd>
<div class="block">setter for corresponding GameObject</div>
</dd>
<dt><a href="../controller/ObjectController.html#setObject(gameobjects.GameObject)" class="member-name-link">setObject(GameObject)</a> - Method in class controller.<a href="../controller/ObjectController.html" title="class in controller">ObjectController</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../gameobjects/GameObject.html#setObjectController(controller.ObjectController)" class="member-name-link">setObjectController(ObjectController)</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt>
<dd>
<div class="block">Sets a new object controller (replaces any former one).</div>
</dd>
<dt><a href="../gameobjects/GameObject.html#setObjectFlag(java.lang.String,java.lang.Object)" class="member-name-link">setObjectFlag(String, Object)</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../collider/Collider.html#setOffsets(double,double)" class="member-name-link">setOffsets(double, double)</a> - Method in class collider.<a href="../collider/Collider.html" title="class in collider">Collider</a></dt>
<dd>
<div class="block">setter for offset values to be used relative to GameObject center. default is zero.</div>
</dd>
<dt><a href="../ui/GameUI.html#setPainting()" class="member-name-link">setPainting()</a> - Method in class ui.<a href="../ui/GameUI.html" title="class in ui">GameUI</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../playground/Playground.html#setPaused(boolean)" class="member-name-link">setPaused(boolean)</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../collider/Collider.html#setPlayground(playground.Playground)" class="member-name-link">setPlayground(Playground)</a> - Method in class collider.<a href="../collider/Collider.html" title="class in collider">Collider</a></dt>
<dd>
<div class="block">setter for Playground instance this collider belongs to</div>
</dd>
<dt><a href="../controller/ObjectController.html#setPlayground(playground.Playground)" class="member-name-link">setPlayground(Playground)</a> - Method in class controller.<a href="../controller/ObjectController.html" title="class in controller">ObjectController</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../gameobjects/GameObject.html#setPlayground(playground.Playground)" class="member-name-link">setPlayground(Playground)</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../ui/GameUI.html#setPlayground(playground.Playground)" class="member-name-link">setPlayground(Playground)</a> - Method in class ui.<a href="../ui/GameUI.html" title="class in ui">GameUI</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../gameobjects/TextObject.html#setText(java.lang.String)" class="member-name-link">setText(String)</a> - Method in class gameobjects.<a href="../gameobjects/TextObject.html" title="class in gameobjects">TextObject</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../rendering/TextArtist.html#setText(java.lang.String)" class="member-name-link">setText(String)</a> - Method in class rendering.<a href="../rendering/TextArtist.html" title="class in rendering">TextArtist</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../rendering/TextArtist.html#setTextHeight(double)" class="member-name-link">setTextHeight(double)</a> - Method in class rendering.<a href="../rendering/TextArtist.html" title="class in rendering">TextArtist</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../rendering/TextArtist.html#setTextWidth(double)" class="member-name-link">setTextWidth(double)</a> - Method in class rendering.<a href="../rendering/TextArtist.html" title="class in rendering">TextArtist</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../playground/Playground.html#setTimestep(double)" class="member-name-link">setTimestep(double)</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../controller/ObjectController.html#setVX(double)" class="member-name-link">setVX(double)</a> - Method in class controller.<a href="../controller/ObjectController.html" title="class in controller">ObjectController</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../gameobjects/GameObject.html#setVX(double)" class="member-name-link">setVX(double)</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt>
<dd>
<div class="block">set screen x speed in pixel per frame</div>
</dd>
<dt><a href="../controller/ObjectController.html#setVY(double)" class="member-name-link">setVY(double)</a> - Method in class controller.<a href="../controller/ObjectController.html" title="class in controller">ObjectController</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../gameobjects/GameObject.html#setVY(double)" class="member-name-link">setVY(double)</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt>
<dd>
<div class="block">set screen y speed in pixel per frame.</div>
</dd>
<dt><a href="../controller/ObjectController.html#setX(double)" class="member-name-link">setX(double)</a> - Method in class controller.<a href="../controller/ObjectController.html" title="class in controller">ObjectController</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../gameobjects/GameObject.html#setX(double)" class="member-name-link">setX(double)</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt>
<dd>
<div class="block">set screen x position.</div>
</dd>
<dt><a href="../controller/ObjectController.html#setY(double)" class="member-name-link">setY(double)</a> - Method in class controller.<a href="../controller/ObjectController.html" title="class in controller">ObjectController</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../gameobjects/GameObject.html#setY(double)" class="member-name-link">setY(double)</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt>
<dd>
<div class="block">set screen y position.</div>
</dd>
<dt><a href="../playground/SpaceInvadersLevel.html#SHOTSPEED" class="member-name-link">SHOTSPEED</a> - Static variable in class playground.<a href="../playground/SpaceInvadersLevel.html" title="class in playground">SpaceInvadersLevel</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../playground/Animation.html#showtimeList" class="member-name-link">showtimeList</a> - Variable in class playground.<a href="../playground/Animation.html" title="class in playground">Animation</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../controller/SimpleShotController.html" class="type-name-link" title="class in controller">SimpleShotController</a> - Class in <a href="../controller/package-summary.html">controller</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../controller/SimpleShotController.html#%3Cinit%3E()" class="member-name-link">SimpleShotController()</a> - Constructor for class controller.<a href="../controller/SimpleShotController.html" title="class in controller">SimpleShotController</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../base/GameLoop.html#SIZEX" class="member-name-link">SIZEX</a> - Static variable in class base.<a href="../base/GameLoop.html" title="class in base">GameLoop</a></dt>
<dd>
<div class="block">Pixel width of Game GUI ( above 0)</div>
</dd>
<dt><a href="../base/GameLoop.html#SIZEY" class="member-name-link">SIZEY</a> - Static variable in class base.<a href="../base/GameLoop.html" title="class in base">GameLoop</a></dt>
<dd>
<div class="block">Pixel height of Game GUI (above 0)</div>
</dd>
<dt><a href="../playground/SpaceInvadersLevel.html" class="type-name-link" title="class in playground">SpaceInvadersLevel</a> - Class in <a href="../playground/package-summary.html">playground</a></dt>
<dd>
<div class="block">Class that realizes all the game logic of a very simple game level.</div>
</dd>
<dt><a href="../playground/SpaceInvadersLevel.html#%3Cinit%3E()" class="member-name-link">SpaceInvadersLevel()</a> - Constructor for class playground.<a href="../playground/SpaceInvadersLevel.html" title="class in playground">SpaceInvadersLevel</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../playground/SpaceInvadersLevelAua.html" class="type-name-link" title="class in playground">SpaceInvadersLevelAua</a> - Class in <a href="../playground/package-summary.html">playground</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../playground/SpaceInvadersLevelAua.html#%3Cinit%3E()" class="member-name-link">SpaceInvadersLevelAua()</a> - Constructor for class playground.<a href="../playground/SpaceInvadersLevelAua.html" title="class in playground">SpaceInvadersLevelAua</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../controller/CollisionAwareEgoController.html#stopObject()" class="member-name-link">stopObject()</a> - Method in class controller.<a href="../controller/CollisionAwareEgoController.html" title="class in controller">CollisionAwareEgoController</a></dt>
<dd>
<div class="block">extends parent class implementation by a check whether or not the ego object collides with any other "obstacle" object.</div>
</dd>
<dt><a href="../controller/EgoController.html#stopObject()" class="member-name-link">stopObject()</a> - Method in class controller.<a href="../controller/EgoController.html" title="class in controller">EgoController</a></dt>
<dd>
<div class="block">checks the position and respects level boundaries and own radius or width/height set on constructor.</div>
</dd>
</dl>
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