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<!DOCTYPE HTML> <html lang="de"> <head> <!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 --> <title>S-Index</title> <meta name="viewport" content="width=device-width, initial-scale=1"> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <meta name="dc.created" content="2022-06-03"> <meta name="description" content="index: S"> <meta name="generator" content="javadoc/IndexWriter"> <link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style"> <link rel="stylesheet" type="text/css" href="../script-dir/jquery-ui.min.css" title="Style"> <link rel="stylesheet" type="text/css" href="../jquery-ui.overrides.css" title="Style"> <script type="text/javascript" src="../script.js"></script> <script type="text/javascript" src="../script-dir/jquery-3.5.1.min.js"></script> <script type="text/javascript" src="../script-dir/jquery-ui.min.js"></script> </head> <body class="index-page"> <script type="text/javascript">var pathtoroot = "../"; loadScripts(document, 'script');</script> <noscript> <div>JavaScript is disabled on your browser.</div> </noscript> <div class="flex-box"> <header role="banner" class="flex-header"> <nav role="navigation"> <!-- ========= START OF TOP NAVBAR ======= --> <div class="top-nav" id="navbar-top"> <div class="skip-nav"><a href="#skip-navbar-top" title="Skip navigation links">Skip navigation links</a></div> <ul id="navbar-top-firstrow" class="nav-list" title="Navigation"> <li><a href="../index.html">Overview</a></li> <li>Package</li> <li>Class</li> <li>Use</li> <li><a href="../overview-tree.html">Tree</a></li> <li class="nav-bar-cell1-rev">Index</li> <li><a href="../help-doc.html#index">Help</a></li> </ul> </div> <div class="sub-nav"> <div class="nav-list-search"><label for="search-input">SEARCH:</label> <input type="text" id="search-input" value="search" disabled="disabled"> <input type="reset" id="reset-button" value="reset" disabled="disabled"> </div> </div> <!-- ========= END OF TOP NAVBAR ========= --> <span class="skip-nav" id="skip-navbar-top"></span></nav> </header> <div class="flex-content"> <main role="main"> <div class="header"> <h1>Index</h1> </div> <a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">L</a> <a href="index-11.html">M</a> <a href="index-12.html">O</a> <a href="index-13.html">P</a> <a href="index-14.html">R</a> <a href="index-15.html">S</a> <a href="index-16.html">T</a> <a href="index-17.html">U</a> <a href="index-18.html">W</a> <a href="index-19.html">Z</a> <br><a href="../allclasses-index.html">All Classes and Interfaces</a><span class="vertical-separator">|</span><a href="../allpackages-index.html">All Packages</a><span class="vertical-separator">|</span><a href="../constant-values.html">Constant Field Values</a> <h2 class="title" id="I:S">S</h2> <dl class="index"> <dt><a href="../playground/SaveGame.html#save()" class="member-name-link">save()</a> - Static method in class playground.<a href="../playground/SaveGame.html" title="class in playground">SaveGame</a></dt> <dd> </dd> <dt><a href="../controller/CollisionAwareEgoController.html#saveDynamicState()" class="member-name-link">saveDynamicState()</a> - Method in class controller.<a href="../controller/CollisionAwareEgoController.html" title="class in controller">CollisionAwareEgoController</a></dt> <dd> <div class="block">Copies current values of x,y position and speed vx,vy into attributes.</div> </dd> <dt><a href="../playground/SaveGame.html" class="type-name-link" title="class in playground">SaveGame</a> - Class in <a href="../playground/package-summary.html">playground</a></dt> <dd> </dd> <dt><a href="../playground/SaveGame.html#%3Cinit%3E()" class="member-name-link">SaveGame()</a> - Constructor for class playground.<a href="../playground/SaveGame.html" title="class in playground">SaveGame</a></dt> <dd> </dd> <dt><a href="../gameobjects/GameObject.html#scol" class="member-name-link">scol</a> - Variable in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt> <dd> </dd> <dt><a href="../gameobjects/GameObject.html#setActive(boolean)" class="member-name-link">setActive(boolean)</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt> <dd> </dd> <dt><a href="../gameobjects/GameObject.html#setColliders(java.util.LinkedList)" class="member-name-link">setColliders(LinkedList<Collider>)</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt> <dd> <div class="block">sets colliders.</div> </dd> <dt><a href="../gameobjects/GameObject.html#setComponentProperty(java.lang.String,java.lang.String,java.lang.Object)" class="member-name-link">setComponentProperty(String, String, Object)</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt> <dd> <div class="block">calls via reflection a method of a component if this GameObjects instance and provides the given value as String parameter.</div> </dd> <dt><a href="../collider/Collider.html#setController(controller.ObjectController)" class="member-name-link">setController(ObjectController)</a> - Method in class collider.<a href="../collider/Collider.html" title="class in collider">Collider</a></dt> <dd> <div class="block">setter for GameController</div> </dd> <dt><a href="../controller/ObjectController.html#setDummy(java.lang.String)" class="member-name-link">setDummy(String)</a> - Method in class controller.<a href="../controller/ObjectController.html" title="class in controller">ObjectController</a></dt> <dd> </dd> <dt><a href="../playground/Playground.html#setGameTime(double)" class="member-name-link">setGameTime(double)</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt> <dd> <div class="block">set the game time value (in seconds)</div> </dd> <dt><a href="../playground/Playground.html#setGlobalFlag(java.lang.String,java.lang.Object)" class="member-name-link">setGlobalFlag(String, Object)</a> - Static method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt> <dd> <div class="block">Sets a level-wide permanent flag.</div> </dd> <dt><a href="../playground/Playground.html#setLevelFlag(java.lang.String,java.lang.Object)" class="member-name-link">setLevelFlag(String, Object)</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt> <dd> </dd> <dt><a href="../collider/Collider.html#setObject(gameobjects.GameObject)" class="member-name-link">setObject(GameObject)</a> - Method in class collider.<a href="../collider/Collider.html" title="class in collider">Collider</a></dt> <dd> <div class="block">setter for corresponding GameObject</div> </dd> <dt><a href="../controller/ObjectController.html#setObject(gameobjects.GameObject)" class="member-name-link">setObject(GameObject)</a> - Method in class controller.<a href="../controller/ObjectController.html" title="class in controller">ObjectController</a></dt> <dd> </dd> <dt><a href="../gameobjects/GameObject.html#setObjectController(controller.ObjectController)" class="member-name-link">setObjectController(ObjectController)</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt> <dd> <div class="block">Sets a new object controller (replaces any former one).</div> </dd> <dt><a href="../gameobjects/GameObject.html#setObjectFlag(java.lang.String,java.lang.Object)" class="member-name-link">setObjectFlag(String, Object)</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt> <dd> </dd> <dt><a href="../collider/Collider.html#setOffsets(double,double)" class="member-name-link">setOffsets(double, double)</a> - Method in class collider.<a href="../collider/Collider.html" title="class in collider">Collider</a></dt> <dd> <div class="block">setter for offset values to be used relative to GameObject center. default is zero.</div> </dd> <dt><a href="../ui/GameUI.html#setPainting()" class="member-name-link">setPainting()</a> - Method in class ui.<a href="../ui/GameUI.html" title="class in ui">GameUI</a></dt> <dd> </dd> <dt><a href="../playground/Playground.html#setPaused(boolean)" class="member-name-link">setPaused(boolean)</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt> <dd> </dd> <dt><a href="../collider/Collider.html#setPlayground(playground.Playground)" class="member-name-link">setPlayground(Playground)</a> - Method in class collider.<a href="../collider/Collider.html" title="class in collider">Collider</a></dt> <dd> <div class="block">setter for Playground instance this collider belongs to</div> </dd> <dt><a href="../controller/ObjectController.html#setPlayground(playground.Playground)" class="member-name-link">setPlayground(Playground)</a> - Method in class controller.<a href="../controller/ObjectController.html" title="class in controller">ObjectController</a></dt> <dd> </dd> <dt><a href="../gameobjects/GameObject.html#setPlayground(playground.Playground)" class="member-name-link">setPlayground(Playground)</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt> <dd> </dd> <dt><a href="../ui/GameUI.html#setPlayground(playground.Playground)" class="member-name-link">setPlayground(Playground)</a> - Method in class ui.<a href="../ui/GameUI.html" title="class in ui">GameUI</a></dt> <dd> </dd> <dt><a href="../gameobjects/TextObject.html#setText(java.lang.String)" class="member-name-link">setText(String)</a> - Method in class gameobjects.<a href="../gameobjects/TextObject.html" title="class in gameobjects">TextObject</a></dt> <dd> </dd> <dt><a href="../rendering/TextArtist.html#setText(java.lang.String)" class="member-name-link">setText(String)</a> - Method in class rendering.<a href="../rendering/TextArtist.html" title="class in rendering">TextArtist</a></dt> <dd> </dd> <dt><a href="../rendering/TextArtist.html#setTextHeight(double)" class="member-name-link">setTextHeight(double)</a> - Method in class rendering.<a href="../rendering/TextArtist.html" title="class in rendering">TextArtist</a></dt> <dd> </dd> <dt><a href="../rendering/TextArtist.html#setTextWidth(double)" class="member-name-link">setTextWidth(double)</a> - Method in class rendering.<a href="../rendering/TextArtist.html" title="class in rendering">TextArtist</a></dt> <dd> </dd> <dt><a href="../playground/Playground.html#setTimestep(double)" class="member-name-link">setTimestep(double)</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt> <dd> </dd> <dt><a href="../controller/ObjectController.html#setVX(double)" class="member-name-link">setVX(double)</a> - Method in class controller.<a href="../controller/ObjectController.html" title="class in controller">ObjectController</a></dt> <dd> </dd> <dt><a href="../gameobjects/GameObject.html#setVX(double)" class="member-name-link">setVX(double)</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt> <dd> <div class="block">set screen x speed in pixel per frame</div> </dd> <dt><a href="../controller/ObjectController.html#setVY(double)" class="member-name-link">setVY(double)</a> - Method in class controller.<a href="../controller/ObjectController.html" title="class in controller">ObjectController</a></dt> <dd> </dd> <dt><a href="../gameobjects/GameObject.html#setVY(double)" class="member-name-link">setVY(double)</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt> <dd> <div class="block">set screen y speed in pixel per frame.</div> </dd> <dt><a href="../controller/ObjectController.html#setX(double)" class="member-name-link">setX(double)</a> - Method in class controller.<a href="../controller/ObjectController.html" title="class in controller">ObjectController</a></dt> <dd> </dd> <dt><a href="../gameobjects/GameObject.html#setX(double)" class="member-name-link">setX(double)</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt> <dd> <div class="block">set screen x position.</div> </dd> <dt><a href="../controller/ObjectController.html#setY(double)" class="member-name-link">setY(double)</a> - Method in class controller.<a href="../controller/ObjectController.html" title="class in controller">ObjectController</a></dt> <dd> </dd> <dt><a href="../gameobjects/GameObject.html#setY(double)" class="member-name-link">setY(double)</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt> <dd> <div class="block">set screen y position.</div> </dd> <dt><a href="../playground/SpaceInvadersLevel.html#SHOTSPEED" class="member-name-link">SHOTSPEED</a> - Static variable in class playground.<a href="../playground/SpaceInvadersLevel.html" title="class in playground">SpaceInvadersLevel</a></dt> <dd> </dd> <dt><a href="../playground/Animation.html#showtimeList" class="member-name-link">showtimeList</a> - Variable in class playground.<a href="../playground/Animation.html" title="class in playground">Animation</a></dt> <dd> </dd> <dt><a href="../controller/SimpleShotController.html" class="type-name-link" title="class in controller">SimpleShotController</a> - Class in <a href="../controller/package-summary.html">controller</a></dt> <dd> </dd> <dt><a href="../controller/SimpleShotController.html#%3Cinit%3E()" class="member-name-link">SimpleShotController()</a> - Constructor for class controller.<a href="../controller/SimpleShotController.html" title="class in controller">SimpleShotController</a></dt> <dd> </dd> <dt><a href="../base/GameLoop.html#SIZEX" class="member-name-link">SIZEX</a> - Static variable in class base.<a href="../base/GameLoop.html" title="class in base">GameLoop</a></dt> <dd> <div class="block">Pixel width of Game GUI ( above 0)</div> </dd> <dt><a href="../base/GameLoop.html#SIZEY" class="member-name-link">SIZEY</a> - Static variable in class base.<a href="../base/GameLoop.html" title="class in base">GameLoop</a></dt> <dd> <div class="block">Pixel height of Game GUI (above 0)</div> </dd> <dt><a href="../playground/SpaceInvadersLevel.html" class="type-name-link" title="class in playground">SpaceInvadersLevel</a> - Class in <a href="../playground/package-summary.html">playground</a></dt> <dd> <div class="block">Class that realizes all the game logic of a very simple game level.</div> </dd> <dt><a href="../playground/SpaceInvadersLevel.html#%3Cinit%3E()" class="member-name-link">SpaceInvadersLevel()</a> - Constructor for class playground.<a href="../playground/SpaceInvadersLevel.html" title="class in playground">SpaceInvadersLevel</a></dt> <dd> </dd> <dt><a href="../playground/SpaceInvadersLevelAua.html" class="type-name-link" title="class in playground">SpaceInvadersLevelAua</a> - Class in <a href="../playground/package-summary.html">playground</a></dt> <dd> </dd> <dt><a href="../playground/SpaceInvadersLevelAua.html#%3Cinit%3E()" class="member-name-link">SpaceInvadersLevelAua()</a> - Constructor for class playground.<a href="../playground/SpaceInvadersLevelAua.html" title="class in playground">SpaceInvadersLevelAua</a></dt> <dd> </dd> <dt><a href="../controller/CollisionAwareEgoController.html#stopObject()" class="member-name-link">stopObject()</a> - Method in class controller.<a href="../controller/CollisionAwareEgoController.html" title="class in controller">CollisionAwareEgoController</a></dt> <dd> <div class="block">extends parent class implementation by a check whether or not the ego object collides with any other "obstacle" object.</div> </dd> <dt><a href="../controller/EgoController.html#stopObject()" class="member-name-link">stopObject()</a> - Method in class controller.<a href="../controller/EgoController.html" title="class in controller">EgoController</a></dt> <dd> <div class="block">checks the position and respects level boundaries and own radius or width/height set on constructor.</div> </dd> </dl> <a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">L</a> <a href="index-11.html">M</a> <a href="index-12.html">O</a> <a href="index-13.html">P</a> <a href="index-14.html">R</a> <a href="index-15.html">S</a> <a href="index-16.html">T</a> <a href="index-17.html">U</a> <a href="index-18.html">W</a> <a href="index-19.html">Z</a> <br><a href="../allclasses-index.html">All Classes and Interfaces</a><span class="vertical-separator">|</span><a href="../allpackages-index.html">All Packages</a><span class="vertical-separator">|</span><a href="../constant-values.html">Constant Field Values</a></main> </div> </div> </body> </html>
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