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121 lines
9.5 KiB
121 lines
9.5 KiB
<!DOCTYPE HTML>
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<html lang="de">
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<head>
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<!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 -->
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<title>P-Index</title>
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<h1>Index</h1>
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</div>
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<a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">L</a> <a href="index-11.html">M</a> <a href="index-12.html">O</a> <a href="index-13.html">P</a> <a href="index-14.html">R</a> <a href="index-15.html">S</a> <a href="index-16.html">T</a> <a href="index-17.html">U</a> <a href="index-18.html">W</a> <a href="index-19.html">Z</a> <br><a href="../allclasses-index.html">All Classes and Interfaces</a><span class="vertical-separator">|</span><a href="../allpackages-index.html">All Packages</a><span class="vertical-separator">|</span><a href="../constant-values.html">Constant Field Values</a>
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<h2 class="title" id="I:P">P</h2>
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<dl class="index">
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<dt><a href="../playground/package-summary.html">playground</a> - package playground</dt>
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<dd>
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<div class="block">The package playground contains all level specific logic and control of level logic.</div>
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</dd>
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<dt><a href="../playground/Playground.html" class="type-name-link" title="class in playground">Playground</a> - Class in <a href="../playground/package-summary.html">playground</a></dt>
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<dd>
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<div class="block">Playground represents a level of the game, focusing on the game LOGIC, i.e., not so much on the
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graphical representation.</div>
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</dd>
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<dt><a href="../playground/Playground.html#%3Cinit%3E()" class="member-name-link">Playground()</a> - Constructor for class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt>
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<dd> </dd>
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<dt><a href="../playground/BreakoutLevelBase.html#preferredSizeX()" class="member-name-link">preferredSizeX()</a> - Method in class playground.<a href="../playground/BreakoutLevelBase.html" title="class in playground">BreakoutLevelBase</a></dt>
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<dd>
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<div class="block">Signal that the level has a size of 700x700 pixels.</div>
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</dd>
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<dt><a href="../playground/Playground.html#preferredSizeX()" class="member-name-link">preferredSizeX()</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt>
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<dd> </dd>
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<dt><a href="../playground/SpaceInvadersLevel.html#preferredSizeX()" class="member-name-link">preferredSizeX()</a> - Method in class playground.<a href="../playground/SpaceInvadersLevel.html" title="class in playground">SpaceInvadersLevel</a></dt>
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<dd>
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<div class="block">calculates and returns the preferred size of the level (in pixel) for X-direction</div>
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</dd>
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<dt><a href="../playground/BreakoutLevelBase.html#preferredSizeY()" class="member-name-link">preferredSizeY()</a> - Method in class playground.<a href="../playground/BreakoutLevelBase.html" title="class in playground">BreakoutLevelBase</a></dt>
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<dd>
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<div class="block">Signal that the level has a size of 700x700 pixels.</div>
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</dd>
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<dt><a href="../playground/Playground.html#preferredSizeY()" class="member-name-link">preferredSizeY()</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt>
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<dd> </dd>
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<dt><a href="../playground/SpaceInvadersLevel.html#preferredSizeY()" class="member-name-link">preferredSizeY()</a> - Method in class playground.<a href="../playground/SpaceInvadersLevel.html" title="class in playground">SpaceInvadersLevel</a></dt>
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<dd>
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<div class="block">calculates and returns the preferred size of the level (in pixel) for Y-direction</div>
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</dd>
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<dt><a href="../playground/BreakoutLevel1.html#prepareLevel(java.lang.String)" class="member-name-link">prepareLevel(String)</a> - Method in class playground.<a href="../playground/BreakoutLevel1.html" title="class in playground">BreakoutLevel1</a></dt>
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<dd> </dd>
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<dt><a href="../playground/BreakoutLevelBase.html#prepareLevel(java.lang.String)" class="member-name-link">prepareLevel(String)</a> - Method in class playground.<a href="../playground/BreakoutLevelBase.html" title="class in playground">BreakoutLevelBase</a></dt>
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<dd>
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<div class="block">Prepares a generic Breakout-Type level.</div>
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</dd>
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<dt><a href="../playground/LevelMovingHitObjects.html#prepareLevel(java.lang.String)" class="member-name-link">prepareLevel(String)</a> - Method in class playground.<a href="../playground/LevelMovingHitObjects.html" title="class in playground">LevelMovingHitObjects</a></dt>
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<dd> </dd>
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<dt><a href="../playground/LevelMovingObjects.html#prepareLevel(java.lang.String)" class="member-name-link">prepareLevel(String)</a> - Method in class playground.<a href="../playground/LevelMovingObjects.html" title="class in playground">LevelMovingObjects</a></dt>
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<dd> </dd>
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<dt><a href="../playground/LevelWithBox.html#prepareLevel(java.lang.String)" class="member-name-link">prepareLevel(String)</a> - Method in class playground.<a href="../playground/LevelWithBox.html" title="class in playground">LevelWithBox</a></dt>
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<dd>
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<div class="block">Method creates a new Object <a href="../gameobjects/RectObject.html" title="class in gameobjects"><code>RectObject</code></a> named RedBox.</div>
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</dd>
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<dt><a href="../playground/Playground.html#prepareLevel(java.lang.String)" class="member-name-link">prepareLevel(String)</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt>
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<dd>
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<div class="block">Sets up a single level.</div>
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</dd>
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<dt><a href="../playground/SpaceInvadersLevel.html#prepareLevel(java.lang.String)" class="member-name-link">prepareLevel(String)</a> - Method in class playground.<a href="../playground/SpaceInvadersLevel.html" title="class in playground">SpaceInvadersLevel</a></dt>
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<dd>
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<div class="block">initially sets up the level.</div>
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</dd>
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<dt><a href="../playground/Playground.html#processKeyEvents(java.util.Stack)" class="member-name-link">processKeyEvents(Stack<KeyEvent>)</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt>
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<dd>
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<div class="block">Method meant to be filled with own code, processes Keyboard inputs.</div>
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</dd>
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<dt><a href="../playground/Playground.html#processMouseEvents(java.util.Stack)" class="member-name-link">processMouseEvents(Stack<MouseEvent>)</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt>
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<dd> </dd>
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</dl>
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<a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">L</a> <a href="index-11.html">M</a> <a href="index-12.html">O</a> <a href="index-13.html">P</a> <a href="index-14.html">R</a> <a href="index-15.html">S</a> <a href="index-16.html">T</a> <a href="index-17.html">U</a> <a href="index-18.html">W</a> <a href="index-19.html">Z</a> <br><a href="../allclasses-index.html">All Classes and Interfaces</a><span class="vertical-separator">|</span><a href="../allpackages-index.html">All Packages</a><span class="vertical-separator">|</span><a href="../constant-values.html">Constant Field Values</a></main>
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