David Moeller
|
7a2f55b52b
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Test detect valid tile all
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11 months ago |
David Moeller
|
d73c982cf1
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Test detect not valid all directions
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11 months ago |
David Moeller
|
6ce31b79c6
|
Test detect valid tile
|
11 months ago |
David Moeller
|
1997f08482
|
Test detect not valid tile
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11 months ago |
David Moeller
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8e4593aaa4
|
Minesweeper adding Win and Loss
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11 months ago |
David Moeller
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84f74de298
|
Snake adding Win and Lose Screen
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11 months ago |
David Moeller
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101a65d293
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refactoring: draw_snake
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11 months ago |
David Moeller
|
a8b525a146
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refactoring: snake_collision
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11 months ago |
David Moeller
|
a667ee733a
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refactoring: open_empty_space
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11 months ago |
David Moeller
|
edcad38cdb
|
refactoring: open_empty_space and number_of_bombs
|
11 months ago |
David Moeller
|
1b6ffe72d9
|
refactoring: open_tile and draw_minesweeper
|
11 months ago |
David Moeller
|
adce56939d
|
Minor Fixes
|
11 months ago |
David Moeller
|
ad8fc5d7bc
|
minor fixes
|
11 months ago |
David Moeller
|
3203609f1a
|
refactoring: Minesweeper_Board and bomb_in_array to array_contains_value
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11 months ago |
David Moeller
|
2367550137
|
wip batch opening
|
11 months ago |
David Moeller
|
a004b66a33
|
Minesweeper is playable
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11 months ago |
David Moeller
|
616ffae6b4
|
Test 5 or 8 bombs around tile
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11 months ago |
David Moeller
|
79c871c7ff
|
Test 2 bombs around tile
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11 months ago |
David Moeller
|
6e0233c784
|
Test bombs near but not around tile
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11 months ago |
David Moeller
|
2a8cefa322
|
Test no bombs araound tile
|
11 months ago |
David Moeller
|
72f8a44cc1
|
Test if tile has no bomb
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11 months ago |
David Moeller
|
063eb9ebe0
|
Test test if tile has a bomb
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11 months ago |
David Moeller
|
c49cdc2e37
|
refactoring: placing bombs calculating marking tile
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11 months ago |
David Moeller
|
a910d7d709
|
marking and unmarking flags
|
11 months ago |
David Moeller
|
50608d0618
|
placing bombs
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11 months ago |
David Moeller
|
e1afeb3974
|
draw minesweeper
|
11 months ago |
David Moeller
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c1e8a99e7a
|
initialize minesweeper
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11 months ago |
David Moeller
|
7f81bd04dd
|
added game options
|
11 months ago |
David Moeller
|
7450135530
|
minesweeper rough structure
|
11 months ago |
David Moeller
|
5c4520f7b0
|
adding difficulty options
|
11 months ago |
David Moeller
|
3122822b72
|
refactoring: initializing snake
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11 months ago |
David Moeller
|
0a40d39849
|
Test moving up
|
11 months ago |
David Moeller
|
890f363d88
|
Test moving left
|
11 months ago |
David Moeller
|
1612d95af9
|
Test moving down
|
11 months ago |
David Moeller
|
8236082301
|
Test moving right
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11 months ago |
David Moeller
|
9a3247bf68
|
refactoring: movement of snake
|
11 months ago |
David Moeller
|
46d38f2857
|
Snake gets longer when eating fruit
|
11 months ago |
David Moeller
|
819208c1e9
|
Test wall_collision
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11 months ago |
David Moeller
|
5e744b9079
|
Test no_collision
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11 months ago |
David Moeller
|
ce57e7533c
|
Test self_collision
|
11 months ago |
David Moeller
|
bd65725af8
|
refactoring: check_if_dead
|
11 months ago |
David Moeller
|
ca67976e79
|
Added fruit
|
11 months ago |
David Moeller
|
d96d6594cd
|
killing snake if collision
|
11 months ago |
David Moeller
|
60076577cc
|
moving snake
|
11 months ago |
David Moeller
|
1c7dfb8237
|
refactoring: get_next_move
|
11 months ago |
David Moeller
|
af57eab9d6
|
added get_Chara
|
11 months ago |
David Moeller
|
d285bcc413
|
Test part_of_snake
|
11 months ago |
David Moeller
|
d1418a1344
|
refactoring: drawing snake
|
11 months ago |
David Moeller
|
189eb95704
|
draw Funktion
|
11 months ago |
David Moeller
|
37820a27b2
|
Initializing Game
|
11 months ago |