@ -1,6 +1,8 @@
#ifndef SNAKE_START_H
#define SNAKE_START_H
#include <stdbool.h>
typedef struct Snake{
signed char direction;
char length;
@ -1,8 +1,8 @@
#ifdef TEST
#include "unity.h"
#include "../../src/main/c/Snake/snake_start.h"
#include "../../src/main/c/Snake/get_character.h"
#include "snake_start.h"
#include "get_character.h"
void setUp(void){}