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wip batch opening

remotes/origin/David
David Moeller 11 months ago
parent
commit
2367550137
  1. 54
      src/main/c/Minesweeper/minesweeper_start.c
  2. 5
      src/main/c/Minesweeper/minesweeper_start.h

54
src/main/c/Minesweeper/minesweeper_start.c

@ -22,10 +22,12 @@ void game_minesweeper();
void options_minesweeper();
Minesweeper_Board initialize_minesweeper();
void place_bombs(Minesweeper_Board *board);
bool bomb_in_array(int array[], int bomb, int length);
void draw_minesweeper(Minesweeper_Board board);
bool bomb_in_array(int *array, int bomb, int length);
bool array_contains_value(int *array, int value, int length);
void draw_minesweeper(Minesweeper_Board *board);
int open_tile(Minesweeper_Board *board, int tile);
int number_of_bombs(Minesweeper_Board *board, int tile);
void open_empty_space(Minesweeper_Board *board, int tile, int index);
#pragma endregion
#pragma region Global
@ -77,11 +79,12 @@ void game_minesweeper(){
bool running = true;
int x, y, t;
Minesweeper_Board board = initialize_minesweeper();
place_bombs(&board);
while (running){
system("clear");
draw_minesweeper(board);
draw_minesweeper(&board);
printf("Next turn (x, y, t(0 = open, 1 = flag)): ");
scanf("%d %d %d", &x, &y, &t);
@ -91,7 +94,7 @@ void game_minesweeper(){
if(t == 0){
int bombs = open_tile(&board, x);
if(bombs == -1){running = false;}
else if(bombs == 0){board.tiles[x] = EMPTY;}
else if(bombs == 0){open_empty_space(&board, x, 0);}
else{board.tiles[x] = bombs + 48;}
}
if(t == 1){board.tiles[x] = board.tiles[x] == FLAG ? BLOCK : board.tiles[x] == BLOCK ? FLAG : board.tiles[x];}
@ -157,8 +160,10 @@ Minesweeper_Board initialize_minesweeper(){
Minesweeper_Board board;
board.width = width;
board.height = height;
board.tiles = (char*) malloc(width * height * sizeof(char));
board.tiles = (int*) malloc(width * height * sizeof(int));
for(int i = 0; i < width * height; i++){board.tiles[i] = BLOCK;}
board.marked = (int*) malloc(width * height * sizeof(int));
for(int i = 0; i < width * height; i++){board.tiles[i] = 0;}
board.num_bombs = num_bombs;
board.bombs = (int*) malloc(board.num_bombs * sizeof(int));
for(int i = 0; i < num_bombs; i++){board.bombs[i] = -1;}
@ -177,29 +182,33 @@ void place_bombs(Minesweeper_Board *board){
}
}
bool bomb_in_array(int array[], int bomb, int length){
bool bomb_in_array(int *array, int bomb, int length){
for(int i = 0; i < length; i++){
if(array[i] == bomb){return true;}
}
return false;
}
void draw_minesweeper(Minesweeper_Board board){
bool array_contains_value(int *array, int value, int length){
}
void draw_minesweeper(Minesweeper_Board *board){
printf(" ");
for(int i = 0; i < board.width; i++){printf("%d", i / 10);}
for(int i = 0; i < board->width; i++){printf("%d", i / 10);}
printf("\n ");
for(int i = 0; i < board.width; i++){printf("%d", i % 10);}
for(int i = 0; i < board->width; i++){printf("%d", i % 10);}
printf("\n +");
for(int i = 0; i < board.width; i++){printf("-");}
for(int i = 0; i < board->width; i++){printf("-");}
printf("+\n");
for(int i = 0; i < board.height; i++){
for(int i = 0; i < board->height; i++){
printf("%d", i / 10);
printf("%d|", i % 10);
for(int j = 0; j < board.width; j++){printf("%c", board.tiles[i * width + j]);}
for(int j = 0; j < board->width; j++){printf("%c", board->tiles[i * width + j]);}
printf("|\n");
}
printf(" +");
for(int i = 0; i < board.width; i++){printf("-");}
for(int i = 0; i < board->width; i++){printf("-");}
printf("+\n");
}
@ -224,4 +233,23 @@ int number_of_bombs(Minesweeper_Board *board, int tile){
if(bomb_in_array(board->bombs, check_tile, board->num_bombs)){sum++;}
}
return sum;
}
void open_empty_space(Minesweeper_Board *board, int tile, int index){
board->tiles[tile] = EMPTY;
board->marked[index++] = tile;
for(int i = 0; i < 8; i++){
int check_tile = tile;
if(i < 3){if(tile % board->width == 0){continue;}
else{check_tile -= 1;}}
if(i > 4){if(tile % board->width + 1 == board->width){continue;}
else{check_tile += 1;}}
if(i % 3 == 0){if(i != 0 && tile / board->width == 0){continue;}
else{check_tile -= board->width;}}
if(i % 3 == 1){if(tile / board->width + 1 == height){continue;}
else{check_tile += board->width;}}
int sum = open_tile(board, check_tile);
if(sum != 0){board->tiles[check_tile] = sum + 48;}
else if(!array_contains_value(board->marked, check_tile, index)){open_empty_space(board, check_tile, index);}
}
}

5
src/main/c/Minesweeper/minesweeper_start.h

@ -4,7 +4,8 @@
typedef struct Minesweeper_Board{
unsigned int width;
unsigned int height;
char *tiles;
int *tiles;
int *marked;
int num_bombs;
int *bombs;
}Minesweeper_Board;
@ -12,7 +13,7 @@ typedef struct Minesweeper_Board{
void minesweeper_start();
Minesweeper_Board initialize_minesweeper();
bool bomb_in_array(int array[], int bomb, int length);
bool bomb_in_array(int *array, int bomb, int length);
int number_of_bombs(Minesweeper_Board *board, int tile);
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