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D
- defineLevels() - Method in class base.BreakoutGame
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adds only one level to play (
playground.LevelBreakout1
). - defineLevels() - Method in class base.MovingObjectsGame
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adds only one level to play (
LevelMovingObjects
). - deleteObject(String) - Method in class playground.Playground
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Removes a graphics object from a level.
- deleteObjectNow(String) - Method in class playground.Playground
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Removes a graphics object from a level immediately, CAUTION.
- draw(Graphics2D) - Method in class gameobjects.GameObject
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Draws the object in its current state.
- draw(Graphics2D) - Method in class rendering.AnimationArtist
- draw(Graphics2D) - Method in class rendering.Artist
- draw(Graphics2D) - Method in class rendering.CircleArtist
- draw(Graphics2D) - Method in class rendering.RectArtist
- draw(Graphics2D) - Method in class rendering.TextArtist
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Draw the text.
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