Index
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M
- main(String[]) - Static method in class base.BreakoutGame
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starts this game.
- main(String[]) - Static method in class base.GameLoop
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main to start the whole application.
- main(String[]) - Static method in class base.MovingObjectsGame
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starts this game.
- main(String[]) - Static method in class base.MultiLevelGame
- MASK - Static variable in class gameobjects.GameObject
- MAX_HITS - Static variable in class playground.Level4
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constant defining the number of shots needed to destroy an enemy
- MAX_HITS - Static variable in class playground.LevelHitTwice
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constant defining the number of shots needed to destroy an enemy
- MineController - Class in controller
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Stops GameObject movement at bottom of level and let it 'fly' in x-direction towards ego object.
- MineController(double) - Constructor for class controller.MineController
- MovingObjectsGame - Class in base
-
main class to start a game with only one level
LevelMovingObjects
. - MovingObjectsGame() - Constructor for class base.MovingObjectsGame
- MultiLevelGame - Class in base
- MultiLevelGame() - Constructor for class base.MultiLevelGame
- music(File) - Static method in class playground.Music
- Music - Class in playground
- Music() - Constructor for class playground.Music
All Classes and Interfaces|All Packages|Constant Field Values