260 Commits (e294af735da1120724adf656f0e2504b34e1b0bf)
 

Author SHA1 Message Date
János e633c8c6d3 refactoring: playerHealth() now uses Char Struct 2 years ago
Aimee Reincke 2914b8d985 refactoring: extracted runGame function 2 years ago
Ronja Awe 7420e7709c refactoring: sprache und variablen in blackjack 2 years ago
Aimee Reincke c166123a00 improved random numbers 2 years ago
Ronja Awe bac3ff19de refactoring: sprache, formatierung in armdruecken 2 years ago
Ronja Awe 2e1a3b9efb refactoring: ausgabe,sprache,reihenfolge geändert 2 years ago
Aimee Reincke 6faa5dfbff refactoring: added print winner + text 2 years ago
Aimee Reincke ece1a547ef print round results 2 years ago
Ronja Awe 046e910e83 if schleife geber unter 21 gewonnen 2 years ago
Ronja Awe 47f81726d7 if schleife spieler gewonnen unter 21 hinzugefügt 2 years ago
János 0d3e29f592 refactoring: changed variable names in test_enc 2 years ago
Aimee Reincke 852c84e0a3 refactoring: improved testnames + removed comments 2 years ago
Ronja Awe dab2130aad if schleife unentschieden hinzugefügt 2 years ago
Aimee Reincke 37c2f33dbd refactoring: made print prompt a function + text 2 years ago
Aimee Reincke c00b4b86f9 refactoring: naming improved 2 years ago
Aimee Reincke 01d870252f play function 2 years ago
János 9ff319fbb4 refactoring: replaced placeholders 2 years ago
János 0320602a0a Added new variables to character 2 years ago
Albtraumbaum f300d0c05d
Merge pull request #3 from Mac10goesBRRRT/encounter 2 years ago
Ronja Awe dc9396d7ed if schleife verloren hinzugefügt 2 years ago
Ronja Awe b2192f088e if schleife geber gewinnt eingefügt 2 years ago
Ronja Awe 62d297e5eb if schleife spieler gewinnt eingefügt 2 years ago
Ronja Awe 8f57b54657 If Schleife für gewinnerbestimmung hinzugefügt 2 years ago
Mac10goesBRRRT 0c633407e1
Merge branch 'main' into encounter 2 years ago
János f34bfa37ab refactoring: renamed some variables 2 years ago
János 198e7b9b29 Added Healing to the fight function 2 years ago
Ronja Awe 1f170acdf3 funktion mit else erweitert 2 years ago
Ronja Awe 26dcf2bf94 Funktion blackjack erstellt 2 years ago
János 184c41412a Healing is weighted, lesser health more heal 2 years ago
Mac10goesBRRRT 5778d224c2
Merge pull request #2 from Mac10goesBRRRT/characterStats 2 years ago
János 457e8b5b3c Function to make Enemy Heal 2 years ago
János 4add252f45 Added Map Function to Map Values 2 years ago
Ronja Awe e2091a74ba Funktion armdruecken erstellt 2 years ago
János ae5e7ef9c4 Added tests for randIntRange 2 years ago
Ronja Awe 43cd740694 Test hinzugefügt, Funktion reagiert auf userinput 2 years ago
Aimee Reincke fea4ba1704 get player input 2 years ago
Aimee Reincke 4bc6f7965f player input is invalid 2 years ago
Aimee Reincke d213df6de3 Player input is valid 2 years ago
Kai Kehres 95189c0ff0 prod/test: added functionality to levelUp created new Unittest for levelUp 2 years ago
Kai Kehres 3f03db161e prod/test: added new stats to increase stat function 2 years ago
Kai Kehres 8b4b35b461 prod: Added new stats exp and maxExp and added their getter and setter no Unittest as that is apparently not neccessary for them 2 years ago
János 29c90f0e15 Added some additional files for easier testing 2 years ago
János ac871cbdd6 Enemies can no longer Overheal 2 years ago
János 8994bd7716 Enemies can now heal 2 years ago
Ronja Awe 9ce191b7ef weitere Zahlenfolgen hinzugefügt 2 years ago
János 15f117fd48 refactoring: renamed unused vars for future use 2 years ago
János e26d326853 Function to get random nums in range 2 years ago
János 081739ea4e Added helper lib to mock std. func. 2 years ago
János 43024c9e19 Player can now flee from combat 2 years ago
János c0f1ce05f6 Heal in Combat now possible 2 years ago