|
|
@ -330,10 +330,25 @@ void test_enemyChoosesHeal(void) |
|
|
|
int enemyHealth = 50, enemyDamage = 4, enemyArmor = 4, enemyMaxHealth = 100; |
|
|
|
enemy test = {enemyHealth, enemyDamage, enemyArmor, enemyMaxHealth}; |
|
|
|
//act |
|
|
|
randomInt_ExpectAndReturn(39); //39%20 = 19 , 19 + 1 = 20 |
|
|
|
result = enemyChoosesHeal(&test); |
|
|
|
//assert |
|
|
|
TEST_ASSERT_TRUE(result); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
void test_enemyDoesNotChoosesHeal(void) |
|
|
|
{ |
|
|
|
//arange |
|
|
|
bool result; |
|
|
|
int enemyHealth = 50, enemyDamage = 4, enemyArmor = 4, enemyMaxHealth = 100; |
|
|
|
enemy test = {enemyHealth, enemyDamage, enemyArmor, enemyMaxHealth}; |
|
|
|
//act |
|
|
|
randomInt_ExpectAndReturn(14); //14%20 = 14 , 14 + 1 = 15 |
|
|
|
result = enemyChoosesHeal(&test); |
|
|
|
//assert |
|
|
|
TEST_ASSERT_FALSE(result); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
#endif // TEST |