Aimee Reincke
|
c00b4b86f9
|
refactoring: naming improved
|
2 years ago |
Aimee Reincke
|
01d870252f
|
play function
|
2 years ago |
János
|
9ff319fbb4
|
refactoring: replaced placeholders
|
2 years ago |
János
|
0320602a0a
|
Added new variables to character
|
2 years ago |
Albtraumbaum
|
f300d0c05d
|
Merge pull request #3 from Mac10goesBRRRT/encounter
Encounter-Module
|
2 years ago |
Ronja Awe
|
dc9396d7ed
|
if schleife verloren hinzugefügt
|
2 years ago |
Ronja Awe
|
b2192f088e
|
if schleife geber gewinnt eingefügt
|
2 years ago |
Ronja Awe
|
62d297e5eb
|
if schleife spieler gewinnt eingefügt
|
2 years ago |
Ronja Awe
|
8f57b54657
|
If Schleife für gewinnerbestimmung hinzugefügt
|
2 years ago |
Mac10goesBRRRT
|
0c633407e1
|
Merge branch 'main' into encounter
|
2 years ago |
János
|
f34bfa37ab
|
refactoring: renamed some variables
|
2 years ago |
János
|
198e7b9b29
|
Added Healing to the fight function
|
2 years ago |
Ronja Awe
|
1f170acdf3
|
funktion mit else erweitert
|
2 years ago |
Ronja Awe
|
26dcf2bf94
|
Funktion blackjack erstellt
|
2 years ago |
János
|
184c41412a
|
Healing is weighted, lesser health more heal
|
2 years ago |
Mac10goesBRRRT
|
5778d224c2
|
Merge pull request #2 from Mac10goesBRRRT/characterStats
Character stats merged with main
|
2 years ago |
János
|
457e8b5b3c
|
Function to make Enemy Heal
|
2 years ago |
János
|
4add252f45
|
Added Map Function to Map Values
|
2 years ago |
Ronja Awe
|
e2091a74ba
|
Funktion armdruecken erstellt
|
2 years ago |
János
|
ae5e7ef9c4
|
Added tests for randIntRange
|
2 years ago |
Ronja Awe
|
43cd740694
|
Test hinzugefügt, Funktion reagiert auf userinput
|
2 years ago |
Aimee Reincke
|
fea4ba1704
|
get player input
|
2 years ago |
Aimee Reincke
|
4bc6f7965f
|
player input is invalid
|
2 years ago |
Aimee Reincke
|
d213df6de3
|
Player input is valid
|
2 years ago |
Kai Kehres
|
95189c0ff0
|
prod/test: added functionality to levelUp created new Unittest for levelUp
|
2 years ago |
Kai Kehres
|
3f03db161e
|
prod/test: added new stats to increase stat function
created levelUp function and 2 Unittests test_levelUp_*
|
2 years ago |
Kai Kehres
|
8b4b35b461
|
prod: Added new stats exp and maxExp and added their getter and setter no Unittest as that is apparently not neccessary for them
|
2 years ago |
János
|
29c90f0e15
|
Added some additional files for easier testing
|
2 years ago |
János
|
ac871cbdd6
|
Enemies can no longer Overheal
|
2 years ago |
János
|
8994bd7716
|
Enemies can now heal
|
2 years ago |
Ronja Awe
|
9ce191b7ef
|
weitere Zahlenfolgen hinzugefügt
|
2 years ago |
János
|
15f117fd48
|
refactoring: renamed unused vars for future use
|
2 years ago |
János
|
e26d326853
|
Function to get random nums in range
|
2 years ago |
János
|
081739ea4e
|
Added helper lib to mock std. func.
|
2 years ago |
János
|
43024c9e19
|
Player can now flee from combat
|
2 years ago |
János
|
c0f1ce05f6
|
Heal in Combat now possible
|
2 years ago |
János
|
e60ea7fe9e
|
Added PlayerInputs for Combat
|
2 years ago |
Ronja Awe
|
f57276bf3a
|
Merge branch 'raetselronja' of https://github.com/Mac10goesBRRRT/projekt into raetselronja
|
2 years ago |
Ronja Awe
|
c135c13e97
|
refactoring: userausgabe und arrays geändert
|
2 years ago |
Ronja Awe
|
47af9350d8
|
Refactoring userausgabe und arrays geändert
|
2 years ago |
János
|
0a10e4f5b9
|
refactoring: also changed the getters
|
2 years ago |
Ronja Awe
|
570be19a49
|
Funktion Zahlenaufruf erstellt
|
2 years ago |
János
|
96db2d6d2c
|
Merge branch 'encounter' of https://github.com/Mac10goesBRRRT/projekt into encounter
|
2 years ago |
János
|
286477ea59
|
refactoring: changed getters to avoid seg.fault
|
2 years ago |
János
|
cccc31e36a
|
Changed the setters to avoid Segmentation faults
|
2 years ago |
Ronja Awe
|
75cd53d873
|
Funktion Zahlenraetsel erstellt
|
2 years ago |
Aimee Reincke
|
6ef9c9e436
|
game was not won yet
|
2 years ago |
Aimee Reincke
|
4354c80aab
|
computer wins game
|
2 years ago |
Aimee Reincke
|
793c94a214
|
player wins game
|
2 years ago |
János
|
b8dc8b5705
|
refactoring: unittest arrange/act/assert structure
|
2 years ago |