148 Commits (218a01068dd47a2a19dd9f00a3518ba1042d5dea)

Author SHA1 Message Date
Ronja Awe d2e64ae388 if schleife im Fall ergebnis = 0 hinzugefügt 2 years ago
Kai Kehres 0e26ef798c prod/test: created calculateDamage function and Unittests 2 years ago
Kai Kehres 557375b9b6 refactoring: changed enemyDamaged function parameter and variables in the function 2 years ago
Kai Kehres 7780e81c61 refactoring: changed playerDamaged Parameters and Unittest setup to resemble the changes 2 years ago
Kai Kehres 1e1d7697a3 refactoring: changed playerHealfunction paramter and Unittest setup to resemble the changes 2 years ago
Kai Kehres 6b0a6f6f64 refactoring: changed player Alive function parameters to struct character 2 years ago
Kai Kehres eb7b7c07f6 prod/test: created function rollInitiative and Unittest 2 years ago
János a18fede745 refactoring: moved useful functions to dif library 2 years ago
János 2b3c1809f1 enemy now needs potions to heal 2 years ago
János d092c9f5b9 Changed Heal and Damage Functions 2 years ago
János b2c7caa08b refactoring: Split play Heal/Damage 2 years ago
Aimee Reincke 7f8d4445d8 refactoring: improved consistency and clarity 2 years ago
János e633c8c6d3 refactoring: playerHealth() now uses Char Struct 2 years ago
Aimee Reincke c166123a00 improved random numbers 2 years ago
Ronja Awe 046e910e83 if schleife geber unter 21 gewonnen 2 years ago
Ronja Awe 47f81726d7 if schleife spieler gewonnen unter 21 hinzugefügt 2 years ago
János 0d3e29f592 refactoring: changed variable names in test_enc 2 years ago
Aimee Reincke 852c84e0a3 refactoring: improved testnames + removed comments 2 years ago
Ronja Awe dab2130aad if schleife unentschieden hinzugefügt 2 years ago
Aimee Reincke 01d870252f play function 2 years ago
János 9ff319fbb4 refactoring: replaced placeholders 2 years ago
Ronja Awe dc9396d7ed if schleife verloren hinzugefügt 2 years ago
Ronja Awe b2192f088e if schleife geber gewinnt eingefügt 2 years ago
Ronja Awe 62d297e5eb if schleife spieler gewinnt eingefügt 2 years ago
Ronja Awe 8f57b54657 If Schleife für gewinnerbestimmung hinzugefügt 2 years ago
János f34bfa37ab refactoring: renamed some variables 2 years ago
János 198e7b9b29 Added Healing to the fight function 2 years ago
Ronja Awe 1f170acdf3 funktion mit else erweitert 2 years ago
Ronja Awe 26dcf2bf94 Funktion blackjack erstellt 2 years ago
János 184c41412a Healing is weighted, lesser health more heal 2 years ago
János 457e8b5b3c Function to make Enemy Heal 2 years ago
János 4add252f45 Added Map Function to Map Values 2 years ago
Ronja Awe e2091a74ba Funktion armdruecken erstellt 2 years ago
János ae5e7ef9c4 Added tests for randIntRange 2 years ago
Ronja Awe 43cd740694 Test hinzugefügt, Funktion reagiert auf userinput 2 years ago
Aimee Reincke 4bc6f7965f player input is invalid 2 years ago
Aimee Reincke d213df6de3 Player input is valid 2 years ago
Kai Kehres 95189c0ff0 prod/test: added functionality to levelUp created new Unittest for levelUp 2 years ago
Kai Kehres 3f03db161e prod/test: added new stats to increase stat function 2 years ago
János ac871cbdd6 Enemies can no longer Overheal 2 years ago
János 8994bd7716 Enemies can now heal 2 years ago
Ronja Awe 9ce191b7ef weitere Zahlenfolgen hinzugefügt 2 years ago
János 15f117fd48 refactoring: renamed unused vars for future use 2 years ago
János e26d326853 Function to get random nums in range 2 years ago
János 43024c9e19 Player can now flee from combat 2 years ago
János c0f1ce05f6 Heal in Combat now possible 2 years ago
János e60ea7fe9e Added PlayerInputs for Combat 2 years ago
Ronja Awe c135c13e97 refactoring: userausgabe und arrays geändert 2 years ago
Ronja Awe 47af9350d8 Refactoring userausgabe und arrays geändert 2 years ago
János 0a10e4f5b9 refactoring: also changed the getters 2 years ago