elif.efe
1 year ago
1 changed files with 219 additions and 1 deletions
@ -1,3 +1,221 @@ |
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public class SparseVector { |
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private class Node { |
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int index; |
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double value; |
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Node next; |
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public Node(int index, double value, Node next) { |
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this.index = index; |
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this.value = value; |
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this.next = next; |
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} |
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} |
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// Standard Konstruktor mit einem leeren Vektor initialisieren |
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private Node head = null; |
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private int length = 0; |
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public SparseVector() { |
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this.head = null; |
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this.length = 0; |
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} |
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// Konstruktor mit Vektor länge n |
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public SparseVector (int n) { |
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this.head = null; |
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this.length = n; |
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} |
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/* den value in index hinzufügen |
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- Aktualiiseren des Wertes, wenn der head an dem Index mit einem Wert exisitiert |
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- Neuer head mit neuem Wert hinzufügen, wenn der head an dem Index nicht existiert |
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*/ |
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public void setElement(int index, double value) { |
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removeElement(index); |
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if (this.head == null || this.head.index > index) { |
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this.head = new Node(index, value, this.head); |
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} |
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//current = now |
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Node now = this.head; |
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while (now.next != null && now.next.index < index) { |
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now = now.next; |
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} |
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// gesuchte index gefunden |
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if (now != null && now.index == index) { |
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now.value = value; |
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System.out.println("at index " + index + " set value " + value); |
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} else if (now.next == null || now.next.index > index) { |
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now.next = new Node(index, value, now.next); |
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System.out.println("at index " + index + " set value " + value); |
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} |
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} |
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/* getElement: return the Wert value of that index |
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input das Index, und return den entsprechenden Wert des Index |
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*/ |
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public double getElement(int index) { |
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if (index < 0 || index >= this.length) { // für Testfall wenn Länge < index |
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throw new IndexOutOfBoundsException("Index " + index + " ist außerhalb der Vektorlänge " + this.length + ". Max. Index ist " + (this.length-1)); |
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} |
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Node now = this.head; |
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while (now != null && now.index < index) { |
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now = now.next; |
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} |
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if (now != null && now.index == index) { |
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double result = now.value; |
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return result; |
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} |
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return 0.0; |
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} |
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// entfernt Element nach Index |
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public void removeElement(int index) { |
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// previous = pre |
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Node now = this.head; |
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Node pre = null; |
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if (now != null && now.index == index) { |
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this.head = now.next; |
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return; |
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} |
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while (now != null && now.index != index) { |
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pre = now; |
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now = now.next; |
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} |
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if (now != null && now.index == index) { |
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pre.next = now.next; |
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// System.out.println("index " + index + " found and the value " + now.value + " deleted."); |
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} else { |
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// System.out.println("Element not found with index " + index); |
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} |
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} |
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// Länge des Vektors ausgeben |
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public int getLength() { |
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int length = SparseVector.this.length; |
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return length; |
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} |
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// bool Methode equals: testen, ob other = this (nur vergleichen die Nicht-Null Elemente) |
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public boolean equals(SparseVector other) { |
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Node thisnow = this.head; |
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Node othernow = other.head; |
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while (thisnow != null || othernow != null) { |
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if (thisnow != null && othernow != null) { |
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if (!(thisnow.index == othernow.index && thisnow.value == othernow.value)) { |
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return false; |
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} |
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thisnow = thisnow.next; |
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othernow = othernow.next; |
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// wenn die Anzahl der Positionen mit Nicht-Null-Elementen nicht übereinstimmen = nicht identisch |
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} else if ((thisnow != null && othernow == null) || (othernow != null && thisnow == null)) { |
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return false; |
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} |
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} |
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return true; |
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} |
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// void add: to add two vectors together and renew (overwrite) the this.vector |
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public void add(SparseVector other) { |
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Node thisnow = this.head; |
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Node othernow = other.head; |
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Node thispre = null; |
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// Fall 0: 2 Vektoren mit unterschiedlichen Längen geht nicht! |
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if (this.getLength() != other.getLength()) { |
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System.out.println("Vektoren mit unterschiedlichen Längen können nicht zusammen addiert werden!!"); |
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System.out.println("Länge des controlVector: " + this.getLength() + " aber die von otherVector: " + other.getLength()); |
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return; |
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} |
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while (thisnow != null && othernow != null) { |
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// Fall 1, gleicher Index, dann nur Werte zusammen addieren → update this Vektor |
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if (thisnow.index == othernow.index ) { |
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thisnow.value += othernow.value; // overwrite the this. value |
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thispre = thisnow; |
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thisnow = thisnow.next; |
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othernow = othernow.next; |
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} |
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// Fall 2: Der Index von othernow ist kleiner, füge diesen Knoten in this ein |
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else if (othernow.index < thisnow.index) { |
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Node newNode = new Node(othernow.index, othernow.value, thisnow); |
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if (thispre == null) { |
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this.head = newNode; |
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} else { |
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thispre.next = newNode; |
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} |
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// this Vektor Zeiger und other Vektor Zeiger gehen weiter voran |
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othernow = othernow.next; |
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thispre = newNode; |
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// Fall 3: Der Index von othernow > thisnow, 2 Zeiger gehen weiter |
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} else if (othernow.index > thisnow.index) { |
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thispre = thisnow; |
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thisnow = thisnow.next; |
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} |
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} |
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} |
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} |
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