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221 lines
6.5 KiB
221 lines
6.5 KiB
public class SparseVector {
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private class Node {
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int index;
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double value;
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Node next;
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public Node(int index, double value, Node next) {
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this.index = index;
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this.value = value;
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this.next = next;
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}
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}
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// Standard Konstruktor mit einem leeren Vektor initialisieren
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private Node head = null;
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private int length = 0;
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public SparseVector() {
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this.head = null;
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this.length = 0;
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}
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// Konstruktor mit Vektor länge n
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public SparseVector (int n) {
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this.head = null;
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this.length = n;
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}
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/* den value in index hinzufügen
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- Aktualiiseren des Wertes, wenn der head an dem Index mit einem Wert exisitiert
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- Neuer head mit neuem Wert hinzufügen, wenn der head an dem Index nicht existiert
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*/
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public void setElement(int index, double value) {
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removeElement(index);
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if (this.head == null || this.head.index > index) {
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this.head = new Node(index, value, this.head);
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}
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//current = now
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Node now = this.head;
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while (now.next != null && now.next.index < index) {
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now = now.next;
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}
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// gesuchte index gefunden
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if (now != null && now.index == index) {
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now.value = value;
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System.out.println("at index " + index + " set value " + value);
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} else if (now.next == null || now.next.index > index) {
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now.next = new Node(index, value, now.next);
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System.out.println("at index " + index + " set value " + value);
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}
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}
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/* getElement: return the Wert value of that index
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input das Index, und return den entsprechenden Wert des Index
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*/
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public double getElement(int index) {
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if (index < 0 || index >= this.length) { // für Testfall wenn Länge < index
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throw new IndexOutOfBoundsException("Index " + index + " ist außerhalb der Vektorlänge " + this.length + ". Max. Index ist " + (this.length-1));
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}
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Node now = this.head;
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while (now != null && now.index < index) {
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now = now.next;
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}
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if (now != null && now.index == index) {
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double result = now.value;
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return result;
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}
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return 0.0;
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}
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// entfernt Element nach Index
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public void removeElement(int index) {
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// previous = pre
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Node now = this.head;
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Node pre = null;
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if (now != null && now.index == index) {
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this.head = now.next;
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return;
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}
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while (now != null && now.index != index) {
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pre = now;
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now = now.next;
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}
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if (now != null && now.index == index) {
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pre.next = now.next;
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// System.out.println("index " + index + " found and the value " + now.value + " deleted.");
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} else {
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// System.out.println("Element not found with index " + index);
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}
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}
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// Länge des Vektors ausgeben
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public int getLength() {
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int length = SparseVector.this.length;
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return length;
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}
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// bool Methode equals: testen, ob other = this (nur vergleichen die Nicht-Null Elemente)
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public boolean equals(SparseVector other) {
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Node thisnow = this.head;
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Node othernow = other.head;
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while (thisnow != null || othernow != null) {
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if (thisnow != null && othernow != null) {
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if (!(thisnow.index == othernow.index && thisnow.value == othernow.value)) {
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return false;
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}
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thisnow = thisnow.next;
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othernow = othernow.next;
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// wenn die Anzahl der Positionen mit Nicht-Null-Elementen nicht übereinstimmen = nicht identisch
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} else if ((thisnow != null && othernow == null) || (othernow != null && thisnow == null)) {
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return false;
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}
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}
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return true;
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}
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// void add: to add two vectors together and renew (overwrite) the this.vector
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public void add(SparseVector other) {
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Node thisnow = this.head;
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Node othernow = other.head;
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Node thispre = null;
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// Fall 0: 2 Vektoren mit unterschiedlichen Längen geht nicht!
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if (this.getLength() != other.getLength()) {
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System.out.println("Vektoren mit unterschiedlichen Längen können nicht zusammen addiert werden!!");
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System.out.println("Länge des controlVector: " + this.getLength() + " aber die von otherVector: " + other.getLength());
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return;
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}
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while (thisnow != null && othernow != null) {
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// Fall 1, gleicher Index, dann nur Werte zusammen addieren → update this Vektor
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if (thisnow.index == othernow.index ) {
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thisnow.value += othernow.value; // overwrite the this. value
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thispre = thisnow;
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thisnow = thisnow.next;
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othernow = othernow.next;
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}
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// Fall 2: Der Index von othernow ist kleiner, füge diesen Knoten in this ein
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else if (othernow.index < thisnow.index) {
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Node newNode = new Node(othernow.index, othernow.value, thisnow);
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if (thispre == null) {
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this.head = newNode;
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} else {
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thispre.next = newNode;
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}
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// this Vektor Zeiger und other Vektor Zeiger gehen weiter voran
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othernow = othernow.next;
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thispre = newNode;
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// Fall 3: Der Index von othernow > thisnow, 2 Zeiger gehen weiter
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} else if (othernow.index > thisnow.index) {
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thispre = thisnow;
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thisnow = thisnow.next;
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}
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}
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}
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}
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