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  1. <!DOCTYPE HTML>
  2. <html lang="de">
  3. <head>
  4. <!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
  5. <title>R-Index</title>
  6. <meta name="viewport" content="width=device-width, initial-scale=1">
  7. <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
  8. <meta name="dc.created" content="2022-05-27">
  9. <meta name="description" content="index: R">
  10. <meta name="generator" content="javadoc/IndexWriter">
  11. <link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">
  12. <link rel="stylesheet" type="text/css" href="../script-dir/jquery-ui.min.css" title="Style">
  13. <link rel="stylesheet" type="text/css" href="../jquery-ui.overrides.css" title="Style">
  14. <script type="text/javascript" src="../script.js"></script>
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  17. </head>
  18. <body class="index-page">
  19. <script type="text/javascript">var pathtoroot = "../";
  20. loadScripts(document, 'script');</script>
  21. <noscript>
  22. <div>JavaScript is disabled on your browser.</div>
  23. </noscript>
  24. <div class="flex-box">
  25. <header role="banner" class="flex-header">
  26. <nav role="navigation">
  27. <!-- ========= START OF TOP NAVBAR ======= -->
  28. <div class="top-nav" id="navbar-top">
  29. <div class="skip-nav"><a href="#skip-navbar-top" title="Skip navigation links">Skip navigation links</a></div>
  30. <ul id="navbar-top-firstrow" class="nav-list" title="Navigation">
  31. <li><a href="../index.html">Overview</a></li>
  32. <li>Package</li>
  33. <li>Class</li>
  34. <li>Use</li>
  35. <li><a href="../overview-tree.html">Tree</a></li>
  36. <li class="nav-bar-cell1-rev">Index</li>
  37. <li><a href="../help-doc.html#index">Help</a></li>
  38. </ul>
  39. </div>
  40. <div class="sub-nav">
  41. <div class="nav-list-search"><label for="search-input">SEARCH:</label>
  42. <input type="text" id="search-input" value="search" disabled="disabled">
  43. <input type="reset" id="reset-button" value="reset" disabled="disabled">
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  46. <!-- ========= END OF TOP NAVBAR ========= -->
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  48. </header>
  49. <div class="flex-content">
  50. <main role="main">
  51. <div class="header">
  52. <h1>Index</h1>
  53. </div>
  54. <a href="index-1.html">A</a>&nbsp;<a href="index-2.html">B</a>&nbsp;<a href="index-3.html">C</a>&nbsp;<a href="index-4.html">D</a>&nbsp;<a href="index-5.html">E</a>&nbsp;<a href="index-6.html">F</a>&nbsp;<a href="index-7.html">G</a>&nbsp;<a href="index-8.html">H</a>&nbsp;<a href="index-9.html">I</a>&nbsp;<a href="index-10.html">L</a>&nbsp;<a href="index-11.html">M</a>&nbsp;<a href="index-12.html">O</a>&nbsp;<a href="index-13.html">P</a>&nbsp;<a href="index-14.html">R</a>&nbsp;<a href="index-15.html">S</a>&nbsp;<a href="index-16.html">T</a>&nbsp;<a href="index-17.html">U</a>&nbsp;<a href="index-18.html">W</a>&nbsp;<a href="index-19.html">Z</a>&nbsp;<br><a href="../allclasses-index.html">All&nbsp;Classes&nbsp;and&nbsp;Interfaces</a><span class="vertical-separator">|</span><a href="../allpackages-index.html">All&nbsp;Packages</a><span class="vertical-separator">|</span><a href="../constant-values.html">Constant&nbsp;Field&nbsp;Values</a>
  55. <h2 class="title" id="I:R">R</h2>
  56. <dl class="index">
  57. <dt><a href="../gameobjects/GameObject.html#RADIUS" class="member-name-link">RADIUS</a> - Static variable in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt>
  58. <dd>&nbsp;</dd>
  59. <dt><a href="../playground/HighscoreManager.html#readHSFromFile()" class="member-name-link">readHSFromFile()</a> - Method in class playground.<a href="../playground/HighscoreManager.html" title="class in playground">HighscoreManager</a></dt>
  60. <dd>&nbsp;</dd>
  61. <dt><a href="../controller/ReboundController.html" class="type-name-link" title="class in controller">ReboundController</a> - Class in <a href="../controller/package-summary.html">controller</a></dt>
  62. <dd>&nbsp;</dd>
  63. <dt><a href="../controller/ReboundController.html#%3Cinit%3E()" class="member-name-link">ReboundController()</a> - Constructor for class controller.<a href="../controller/ReboundController.html" title="class in controller">ReboundController</a></dt>
  64. <dd>&nbsp;</dd>
  65. <dt><a href="../controller/ReboundController2.html" class="type-name-link" title="class in controller">ReboundController2</a> - Class in <a href="../controller/package-summary.html">controller</a></dt>
  66. <dd>
  67. <div class="block">Controller to let Objects bounce from the outer level limits back and forth.</div>
  68. </dd>
  69. <dt><a href="../controller/ReboundController2.html#%3Cinit%3E()" class="member-name-link">ReboundController2()</a> - Constructor for class controller.<a href="../controller/ReboundController2.html" title="class in controller">ReboundController2</a></dt>
  70. <dd>&nbsp;</dd>
  71. <dt><a href="../gameobjects/GameObject.html#RECTANGLE" class="member-name-link">RECTANGLE</a> - Static variable in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt>
  72. <dd>&nbsp;</dd>
  73. <dt><a href="../rendering/RectArtist.html" class="type-name-link" title="class in rendering">RectArtist</a> - Class in <a href="../rendering/package-summary.html">rendering</a></dt>
  74. <dd>&nbsp;</dd>
  75. <dt><a href="../rendering/RectArtist.html#%3Cinit%3E(gameobjects.GameObject,double,double,java.awt.Color)" class="member-name-link">RectArtist(GameObject, double, double, Color)</a> - Constructor for class rendering.<a href="../rendering/RectArtist.html" title="class in rendering">RectArtist</a></dt>
  76. <dd>&nbsp;</dd>
  77. <dt><a href="../collider/RectCollider.html" class="type-name-link" title="class in collider">RectCollider</a> - Class in <a href="../collider/package-summary.html">collider</a></dt>
  78. <dd>
  79. <div class="block">a <a href="../collider/Collider.html" title="class in collider"><code>Collider</code></a> for Rectangles, usually used for <a href="../gameobjects/RectObject.html" title="class in gameobjects"><code>RectObject</code></a> instances.</div>
  80. </dd>
  81. <dt><a href="../collider/RectCollider.html#%3Cinit%3E(java.lang.String,gameobjects.GameObject,double,double)" class="member-name-link">RectCollider(String, GameObject, double, double)</a> - Constructor for class collider.<a href="../collider/RectCollider.html" title="class in collider">RectCollider</a></dt>
  82. <dd>
  83. <div class="block">initializes this RectCollider.</div>
  84. </dd>
  85. <dt><a href="../gameobjects/RectObject.html" class="type-name-link" title="class in gameobjects">RectObject</a> - Class in <a href="../gameobjects/package-summary.html">gameobjects</a></dt>
  86. <dd>
  87. <div class="block">A rectangle object.</div>
  88. </dd>
  89. <dt><a href="../gameobjects/RectObject.html#%3Cinit%3E(java.lang.String,playground.Playground,double,double,double,double,double,double,java.awt.Color)" class="member-name-link">RectObject(String, Playground, double, double, double, double, double, double, Color)</a> - Constructor for class gameobjects.<a href="../gameobjects/RectObject.html" title="class in gameobjects">RectObject</a></dt>
  90. <dd>
  91. <div class="block">Initializes the RectObject with a suitable RectArtist for drawing the RectObject.</div>
  92. </dd>
  93. <dt><a href="../playground/Playground.html#redraw(java.awt.Graphics2D)" class="member-name-link">redraw(Graphics2D)</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt>
  94. <dd>
  95. <div class="block">Internal, do not call directly.</div>
  96. </dd>
  97. <dt><a href="../playground/BreakoutLevelBase.html#redrawLevel(java.awt.Graphics2D)" class="member-name-link">redrawLevel(Graphics2D)</a> - Method in class playground.<a href="../playground/BreakoutLevelBase.html" title="class in playground">BreakoutLevelBase</a></dt>
  98. <dd>
  99. <div class="block">unimplemented empty method called by game engine every loop.</div>
  100. </dd>
  101. <dt><a href="../playground/Playground.html#redrawLevel(java.awt.Graphics2D)" class="member-name-link">redrawLevel(Graphics2D)</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt>
  102. <dd>
  103. <div class="block">To be redefined!!</div>
  104. </dd>
  105. <dt><a href="../playground/SpaceInvadersLevel.html#redrawLevel(java.awt.Graphics2D)" class="member-name-link">redrawLevel(Graphics2D)</a> - Method in class playground.<a href="../playground/SpaceInvadersLevel.html" title="class in playground">SpaceInvadersLevel</a></dt>
  106. <dd>
  107. <div class="block">(re)draws the level but NOT the objects, they draw themselves.</div>
  108. </dd>
  109. <dt><a href="../rendering/package-summary.html">rendering</a> - package rendering</dt>
  110. <dd>&nbsp;</dd>
  111. <dt><a href="../ui/GameUI.html#repaint()" class="member-name-link">repaint()</a> - Method in class ui.<a href="../ui/GameUI.html" title="class in ui">GameUI</a></dt>
  112. <dd>&nbsp;</dd>
  113. <dt><a href="../playground/Playground.html#reset()" class="member-name-link">reset()</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt>
  114. <dd>
  115. <div class="block">Reinitializes the level.</div>
  116. </dd>
  117. <dt><a href="../ui/GameUI.html#resetAction()" class="member-name-link">resetAction()</a> - Static method in class ui.<a href="../ui/GameUI.html" title="class in ui">GameUI</a></dt>
  118. <dd>&nbsp;</dd>
  119. <dt><a href="../playground/Playground.html#resetFlags(int)" class="member-name-link">resetFlags(int)</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt>
  120. <dd>
  121. <div class="block">mode can be: FLAGS_ALL (all), FLAGS_GLOBAL(global), FLAGs_LEVEL(level)</div>
  122. </dd>
  123. <dt><a href="../playground/BreakoutLevelBase.html#resetRequested()" class="member-name-link">resetRequested()</a> - Method in class playground.<a href="../playground/BreakoutLevelBase.html" title="class in playground">BreakoutLevelBase</a></dt>
  124. <dd>
  125. <div class="block">signals to game engine that the game has been requested to be reseted (restart). called every
  126. game loop. default implementation is always false.</div>
  127. </dd>
  128. <dt><a href="../controller/CollisionAwareEgoController.html#restoreDynamicState()" class="member-name-link">restoreDynamicState()</a> - Method in class controller.<a href="../controller/CollisionAwareEgoController.html" title="class in controller">CollisionAwareEgoController</a></dt>
  129. <dd>
  130. <div class="block">Restores formally saved values of x,y position and speed vx,vy from attributes back to the ego object.</div>
  131. </dd>
  132. <dt><a href="../base/GameLoop.html#runGame(java.lang.String%5B%5D)" class="member-name-link">runGame(String[])</a> - Method in class base.<a href="../base/GameLoop.html" title="class in base">GameLoop</a></dt>
  133. <dd>
  134. <div class="block">loops over all <code>GameLoop.levels</code> and implements the game loop to update continuously the level
  135. during play time</div>
  136. </dd>
  137. </dl>
  138. <a href="index-1.html">A</a>&nbsp;<a href="index-2.html">B</a>&nbsp;<a href="index-3.html">C</a>&nbsp;<a href="index-4.html">D</a>&nbsp;<a href="index-5.html">E</a>&nbsp;<a href="index-6.html">F</a>&nbsp;<a href="index-7.html">G</a>&nbsp;<a href="index-8.html">H</a>&nbsp;<a href="index-9.html">I</a>&nbsp;<a href="index-10.html">L</a>&nbsp;<a href="index-11.html">M</a>&nbsp;<a href="index-12.html">O</a>&nbsp;<a href="index-13.html">P</a>&nbsp;<a href="index-14.html">R</a>&nbsp;<a href="index-15.html">S</a>&nbsp;<a href="index-16.html">T</a>&nbsp;<a href="index-17.html">U</a>&nbsp;<a href="index-18.html">W</a>&nbsp;<a href="index-19.html">Z</a>&nbsp;<br><a href="../allclasses-index.html">All&nbsp;Classes&nbsp;and&nbsp;Interfaces</a><span class="vertical-separator">|</span><a href="../allpackages-index.html">All&nbsp;Packages</a><span class="vertical-separator">|</span><a href="../constant-values.html">Constant&nbsp;Field&nbsp;Values</a></main>
  139. </div>
  140. </div>
  141. </body>
  142. </html>