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package playground;
import java.awt.Color;
import gameobjects.RectObject;
/** This level adds two distracting objects to the canvas that cannot collide but bounce around all the time.
*/
public class LevelMovingObjects extends SpaceInvadersLevel {
// TODO your code here
/** "Moving Objects Level!" is the message.
*
* @return String "Moving Objects Level!"
*/
@Override
protected String getStartupMessage() {
return "Moving Objects Level!";
}
/** Prepares Level for LevelMovingObjects.
* Adds a BlueBox & PinkBox in Level.
*
* @param String id LevelID
*/
@Override
public void prepareLevel(String id) {
super.prepareLevel(id);
RectObject BlueBox = new RectObject("BlueBox", this, 300, 300, 170, 70, 30, 30, Color.BLUE);
this.addObject(BlueBox);
BlueBox.addController(new controller.ReboundController());
RectObject PinkBox = new RectObject("PinkBox", this, 200, 200, 50, 170, 30, 30, Color.PINK);
this.addObject(PinkBox);
PinkBox.addController(new controller.ReboundController());
}
}