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package playground;
import java.awt.Color;
import gameobjects.RectObject;
/** This level adds two distracting objects to the canvas that cannot collide but bounce around all the time. */ public class LevelMovingObjects extends SpaceInvadersLevel {
// TODO your code here
/** "Moving Objects Level!" is the message. * * @return String "Moving Objects Level!" */ @Override protected String getStartupMessage() { return "Moving Objects Level!"; } /** Prepares Level for LevelMovingObjects. * Adds a BlueBox & PinkBox in Level. * * @param String id LevelID */ @Override public void prepareLevel(String id) { super.prepareLevel(id); RectObject BlueBox = new RectObject("BlueBox", this, 300, 300, 170, 70, 30, 30, Color.BLUE); this.addObject(BlueBox); BlueBox.addController(new controller.ReboundController()); RectObject PinkBox = new RectObject("PinkBox", this, 200, 200, 50, 170, 30, 30, Color.PINK); this.addObject(PinkBox); PinkBox.addController(new controller.ReboundController()); } }
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