package playground; import java.awt.Color; import gameobjects.RectObject; /** This level adds two distracting objects to the canvas that cannot collide but bounce around all the time. */ public class LevelMovingObjects extends SpaceInvadersLevel { // TODO your code here /** "Moving Objects Level!" is the message. * * @return String "Moving Objects Level!" */ @Override protected String getStartupMessage() { return "Moving Objects Level!"; } /** Prepares Level for LevelMovingObjects. * Adds a BlueBox & PinkBox in Level. * * @param String id LevelID */ @Override public void prepareLevel(String id) { super.prepareLevel(id); RectObject BlueBox = new RectObject("BlueBox", this, 300, 300, 170, 70, 30, 30, Color.BLUE); this.addObject(BlueBox); BlueBox.addController(new controller.ReboundController()); RectObject PinkBox = new RectObject("PinkBox", this, 200, 200, 50, 170, 30, 30, Color.PINK); this.addObject(PinkBox); PinkBox.addController(new controller.ReboundController()); } }