fdai7910
|
4ec117fe7d
|
refactoring: removed spaces in Cell
|
11 months ago |
fdai7910
|
31cb38ac08
|
added test for moveSpeed change by crystal fruit
|
11 months ago |
fdai7910
|
012e621588
|
added new crystal fruit
|
11 months ago |
fdai7910
|
2954a0c866
|
fixed nullPointerException in Cell
|
11 months ago |
fdai7910
|
9b36ee55f4
|
added game restart key
|
11 months ago |
fdai7910
|
0f58fd0680
|
added test for apple
|
11 months ago |
fdai7910
|
379414258f
|
added new fruit apple
|
11 months ago |
fdai7910
|
af6645d5f2
|
added test for orange
|
11 months ago |
fdai7910
|
6a7147d683
|
added new orange fruit
|
11 months ago |
fdai7910
|
fab9670220
|
added test for strawberry
|
11 months ago |
fdai7910
|
d1fc48f36d
|
added strawberry fruit type
|
11 months ago |
fdai7910
|
8c8bf20c02
|
added randomFruit function to GameManager
|
11 months ago |
fdai7910
|
079f330c11
|
added test for pillScore
|
11 months ago |
fdai7910
|
c129d69538
|
added test for dotScore
|
11 months ago |
fdai7910
|
e4a90e9da5
|
added test for Cell
|
11 months ago |
fdai7910
|
bd9559e5d0
|
fixed test for VisualizerPlainText
|
11 months ago |
fdai7910
|
9a31f0960b
|
added checkInput function to Player
|
11 months ago |
fdai7910
|
5adcced8fb
|
fixed spamming input into wall would make player stop in Player
|
11 months ago |
fdai7910
|
2a54b4bdd0
|
updated Uptdate to check if ghostIsEdible needs to be turned off in GameManager
|
11 months ago |
fdai7910
|
fea82c0a73
|
changed movement behaviour in Player
|
11 months ago |
fdai7910
|
9513c58b9c
|
changed pill functionality in Cell
|
11 months ago |
fdai7910
|
74ac629091
|
added functionality for pill in Cell
|
11 months ago |
fdai7910
|
eb100975f1
|
added state for edible ghosts in GameManager
|
11 months ago |
fdai7910
|
15b9bd80cb
|
added visuals for score in VisualizerPlaintText
|
11 months ago |
fdai7910
|
f06f86ca0e
|
refactoring: fixed error message in VisualizerPlainText
|
11 months ago |
fdai7910
|
e060b184fb
|
added destroyCherry function to GameManager
|
11 months ago |
fdai7910
|
737ace11bb
|
added visuals for cherry in VisualizerPlainText
|
11 months ago |
fdai7910
|
054494cf2b
|
added spawnCherry function in GameManager
|
11 months ago |
fdai7910
|
e83ac8db4f
|
added updatePlayerCell function to GameManager
|
11 months ago |
fdai7910
|
20d88f3075
|
refactoring: formating of GameManager
|
11 months ago |
fdai7910
|
376742e0c9
|
added functionality to triggerDot function
|
11 months ago |
fdai7910
|
1e5d36d12c
|
added reference from Cell to Map
|
11 months ago |
fdai7910
|
d93047ffac
|
added reference from Map to GameManager
|
11 months ago |
fdai7910
|
8823cd5128
|
refactoring: removed one constructor in Map
|
11 months ago |
fdai7910
|
d1ccd84e74
|
added triggerItem function to cell
|
11 months ago |
fdai7910
|
9c01f0b368
|
added score
|
11 months ago |
fdai2751
|
26f19749ef
|
new fonction Spawn() spowne the player to the next step
|
11 months ago |
fdai2751
|
9e8bffd70d
|
refractoring: new fonction Update() time variable in 5 step
|
11 months ago |
fdai2751
|
33e43bb6d3
|
refactoring: new Function setupGame initialized
|
11 months ago |
Julian
|
be77bf984c
|
Added Spawn Function to Player
|
11 months ago |
Julian
|
73832db295
|
Added PlayerSpawn to Map
|
11 months ago |
fdai2751
|
9de08b0071
|
refactoring: Fixed invalid return in Map
|
11 months ago |
Julian
|
8f845460cc
|
Added test for isWithin Function in Vector2
|
11 months ago |
Julian
|
1638c71a00
|
Added isWithin Function to Vector2
|
11 months ago |
fdai2751
|
870b845630
|
refactoring: fixed uninitialised player direction
|
11 months ago |
fdai7753
|
ac123f3dd1
|
refactoring: Fixed problems with player class
|
11 months ago |
fdai7753
|
5d52c84e1d
|
Implemented player rendering into playing field
|
11 months ago |
fdai7753
|
5c7f5879d1
|
refactoring: Fixed uninitialized player coordinate
|
11 months ago |
fdai7753
|
4a3e090a57
|
Added playerSprite to VisualizerPlainText
|
11 months ago |
fdai7012
|
b0d7129e1c
|
Fixed map coordinates being inverted
|
11 months ago |