Commit Graph

  • 09be8bfa4d Refactoring: testGameOver implement better with the for loop main origin/main origin/HEAD fdai2751 2024-02-08 21:57:31 +0100
  • 8222ed42b3 Refactoring: TestplayerlivesRestore with for loop fdai2751 2024-02-08 21:54:04 +0100
  • ebf43b21b4 Test: JunitTest for PlayerLivesRestore after Tree time caught from Ghosts fdai2751 2024-02-08 21:43:36 +0100
  • 3f7d2645b3 Test: JunitTest TestgameOver afterTree Collision With Ghosts fdai2751 2024-02-08 21:31:33 +0100
  • c174dd47d2 added the implement to delete the score after gameover fdai2751 2024-02-08 20:47:31 +0100
  • af1ac18f86 added the implement restart Game after gameOver fdai2751 2024-02-08 20:40:36 +0100
  • 6f4b77ba53 Refactoring: setupGame() fdai2751 2024-02-08 20:31:37 +0100
  • 866d55e96b Refactoring: player died after 3 collision and gameOver fdai2751 2024-02-08 20:25:25 +0100
  • 18caa47b49 added the collision between Gohst and player, discrement the playerlives fdai2751 2024-02-08 20:17:10 +0100
  • f0f4db2109 Merge branch 'ghostsbehaviour' fdai7012 2024-02-08 19:57:30 +0100
  • 6cb31fa16a Test: JunitTest Gameresumed to test origin/ghostsbehaviour fdai2751 2024-02-08 19:50:53 +0100
  • b90ccb83b5 Test: JunitTest für pause function in GameManager fdai2751 2024-02-08 19:35:52 +0100
  • 36341be3be refactoring: removed unused import in gamemanagertest fdai7012 2024-02-08 18:15:24 +0100
  • 69655f94f9 refactoring: removed unused import in vector2test fdai7012 2024-02-08 18:14:56 +0100
  • 12b04877be refactoring: removed unused import in ghosttest fdai7012 2024-02-08 18:14:36 +0100
  • 286676f520 refactoring: removed unused import in playertest fdai7012 2024-02-08 18:13:43 +0100
  • fa1150ed50 removed unused input in vptu test fdai7012 2024-02-08 18:11:45 +0100
  • c4293fa8aa refactoring: formatting fdai7012 2024-02-08 18:10:52 +0100
  • 13ba90228a refactoring: created for loop to eliminate redundancy fdai7012 2024-02-08 18:08:25 +0100
  • 2de3b39ad6 added another test for chase behavior fdai7012 2024-02-08 18:06:29 +0100
  • 0d80567705 changes distance because of random behavior in test fdai7012 2024-02-08 18:04:05 +0100
  • ee6e0964e9 added test for chase behavior fdai7012 2024-02-08 17:53:34 +0100
  • 3fa12134d0 refactoring: combined both ghost move functions into one fdai7012 2024-02-08 17:38:20 +0100
  • 0982b2fd9b removed old Test fdai7012 2024-02-08 17:37:23 +0100
  • 89d5383845 refactoring: added expected variable to test fdai7012 2024-02-08 17:33:11 +0100
  • 371b55bd65 added test for visualizer showing lives fdai7012 2024-02-08 17:31:55 +0100
  • 7685080401 added test for visualizer showing score fdai7012 2024-02-08 17:29:04 +0100
  • 2ba9068584 refactoring: removed redundant semicolon fdai7012 2024-02-08 17:02:43 +0100
  • b7180e1914 refactoring: removed unused import fdai7012 2024-02-08 17:00:54 +0100
  • e23fc6dce7 Test: junitTest vector2 iswithin fdai2751 2024-02-08 16:59:42 +0100
  • 0e169ceb56 refactoring: removed unused import fdai7012 2024-02-08 16:57:44 +0100
  • c5f46f59d6 Test: JunitTest verified correct cell fdai2751 2024-02-08 15:21:27 +0100
  • a9dd9a8123 refactoring: created variable for expected result fdai7012 2024-02-08 15:01:21 +0100
  • 8e6c532498 removed console log fdai7012 2024-02-08 14:59:58 +0100
  • 5671fddb70 added test for pause visualization fdai7012 2024-02-08 14:57:45 +0100
  • e8a6b32276 Refactoring: update function in GameManager fdai2751 2024-02-08 14:29:15 +0100
  • 23dd94c88d refactoring: fixed suspicious recurring typo fdai7012 2024-02-08 04:22:31 +0100
  • 174b2f8343 refactoring: formatting fdai7012 2024-02-08 04:19:42 +0100
  • 89f9d455ed changed gameManager test to use newer visualizer fdai7012 2024-02-08 04:16:39 +0100
  • ca90312709 refactoring: optimizations fdai7012 2024-02-08 04:14:35 +0100
  • 6f6cd6275f refactoring: removed unused variable fdai7012 2024-02-08 04:12:48 +0100
  • 4d2bc56ace Implemented GhostBehaviorChase fdai7012 2024-02-08 04:04:01 +0100
  • f163f10ef3 added test for fruit spawning fdai7012 2024-02-08 02:59:28 +0100
  • 917c968b14 added test for player spawning fdai7012 2024-02-08 02:53:33 +0100
  • 65263ff394 added test for player input processing4 fdai7012 2024-02-08 02:48:59 +0100
  • e7eb8367e2 added test for player input processing3 fdai7012 2024-02-08 02:48:27 +0100
  • 15021762ff added test for player input processing2 fdai7012 2024-02-08 02:47:46 +0100
  • 9ffc4af8df added the collision function player vs Ghosts fdai2751 2024-02-08 02:46:18 +0100
  • a1f59827c2 Merge branch 'main' of https://gitlab.cs.hs-fulda.de/fdai7012/pacmayham fdai7012 2024-02-08 02:46:14 +0100
  • 6cbbcb8ac7 added test for player input processing fdai7012 2024-02-08 02:46:11 +0100
  • 3469d5542f added test for crystal score fdai7910 2024-02-08 02:38:43 +0100
  • c0ef968fc7 Merge branch 'main' of https://gitlab.cs.hs-fulda.de/fdai7012/pacmayham fdai7910 2024-02-08 02:29:09 +0100
  • 9efbcb7f82 Merge branch 'main' of https://gitlab.cs.hs-fulda.de/fdai7012/pacmayham fdai7910 2024-02-08 02:22:05 +0100
  • 90a35cdca9 refactoring: formatting fdai7012 2024-02-08 02:21:21 +0100
  • 3e236d7847 refactoring: changed spelling in getCell method in Cell origin/playerRefactoring fdai7910 2024-02-08 02:20:26 +0100
  • d135223e2c refactoring: removed empty lines fdai7012 2024-02-08 02:18:03 +0100
  • ffa4d5e818 refactoring changed spelling in generateMap method in Map fdai7910 2024-02-08 02:16:01 +0100
  • fef13d5991 refactoring: changed spelling in ghostPlayerColision method in GameManager fdai7910 2024-02-08 02:12:25 +0100
  • 96ccb7e147 Merge branch 'main' of https://gitlab.cs.hs-fulda.de/fdai7012/pacmayham fdai7012 2024-02-08 02:08:00 +0100
  • 1f49220723 added the pause touch in the Gamemove´s fdai2751 2024-02-08 02:08:51 +0100
  • a5178c56a3 added another test for vput fdai7012 2024-02-08 02:07:48 +0100
  • c1ea9edb72 Added test for vptu fdai7012 2024-02-08 02:07:12 +0100
  • 9cb1310d2c changed spelling in processInput method in GameManager fdai7910 2024-02-08 02:06:40 +0100
  • 19571757f3 Added VisualizerPlainTextUltraTest fdai7012 2024-02-08 02:05:59 +0100
  • 86c91f06b4 changed spelling in createAndShowGUI function in Program fdai7910 2024-02-08 02:04:14 +0100
  • 465d3ca0b8 refactoring: changed spelling in forwardInputToGameManager function in Program fdai7910 2024-02-08 02:03:28 +0100
  • 81ee850819 refactoring: changed spelling for gameLoop function in Program fdai7910 2024-02-08 02:02:20 +0100
  • 29fa0e5a79 refactoring: changed spelling for startGame function in Program fdai7910 2024-02-08 02:01:16 +0100
  • 5bb3552356 Merge branch 'ghostsbehaviour' fdai2751 2024-02-08 01:49:11 +0100
  • 43ea7fde92 added the Ghost HH in the Field fdai2751 2024-02-08 01:36:30 +0100
  • fcf09ae1cf Merge branch 'main' of https://gitlab.cs.hs-fulda.de/fdai7012/pacmayham fdai7910 2024-02-08 01:35:13 +0100
  • 432e9918d7 Merge branch 'player' fdai7910 2024-02-08 01:34:45 +0100
  • 6615bb9b1c added the Ghost GG in the Field fdai2751 2024-02-08 01:31:14 +0100
  • aaecaa8807 added the Ghost FF in the Field fdai2751 2024-02-08 01:27:57 +0100
  • ecefa51f62 Merge branch 'main' of https://gitlab.cs.hs-fulda.de/fdai7012/pacmayham fdai7012 2024-02-08 01:26:30 +0100
  • 34b761e77a added even better ascii pacman fdai7012 2024-02-08 01:26:06 +0100
  • dedcf295cc Finished wall doesn't obstruct ghost movement test, but commented out because of unimplemented code fdai7753 2024-02-08 01:19:03 +0100
  • bce8de767f Added unfinished wall doesn't obstruct ghost movement test fdai7753 2024-02-08 01:16:00 +0100
  • 6c6b6b10aa added the Ghost EE in the Field fdai2751 2024-02-08 01:11:42 +0100
  • e84e771cae added the Ghost DD in the Field fdai2751 2024-02-08 01:08:59 +0100
  • ba5d3c3fa4 added the Ghost CC in the Field fdai2751 2024-02-08 01:05:51 +0100
  • f912d1bb2b added the Ghost CC in the Field fdai2751 2024-02-08 00:58:30 +0100
  • 2f409d259e added Test for findCellByString origin/player fdai7910 2024-02-08 00:56:13 +0100
  • 36dc3b18ee added Ghost BB in the Field fdai2751 2024-02-08 00:52:44 +0100
  • 755039e1a1 fixed tests in CellTest fdai7910 2024-02-08 00:49:41 +0100
  • 841238de2e added the move function for Ghost in GameManager class and Ghost move in random stage fdai2751 2024-02-08 00:48:54 +0100
  • cb3aec2261 Merge branch 'visualizer' fdai7012 2024-02-08 00:48:20 +0100
  • d1a55995a2 added displaying lives to vptu origin/visualizer fdai7012 2024-02-08 00:44:30 +0100
  • 4d6abce3df added BETTER ascii pacman fdai7012 2024-02-08 00:41:10 +0100
  • c96fa7b4bc added ability for player to teleport in the tunnel fdai7910 2024-02-08 00:40:50 +0100
  • 4a084f1cc3 refactoring: changed mapClassic string array for easier reading fdai7910 2024-02-08 00:39:48 +0100
  • c4d577bfb2 fixed findCellByString funcition in Map fdai7910 2024-02-08 00:38:15 +0100
  • d0421e1ae1 Merge branch 'main' of https://gitlab.cs.hs-fulda.de/fdai7012/pacmayham fdai7753 2024-02-08 00:32:08 +0100
  • bfa3fd9e60 Finished Ghost moving doesn't change position test, but commented out because of unimplemented code fdai7753 2024-02-08 00:32:01 +0100
  • a97ff9c30d changes color to eye friendly fdai7012 2024-02-08 00:25:38 +0100
  • e2de7dcd86 added ascii pacman fdai7012 2024-02-08 00:24:37 +0100
  • 7ca98707a7 Merge branch 'visualizer' fdai7012 2024-02-08 00:21:14 +0100
  • c2ed85340a Added unfinished Ghost moving doesn't change position test fdai7753 2024-02-08 00:20:04 +0100
  • 60c636c33a fixed error in GameManagerTest fdai7012 2024-02-08 00:18:17 +0100
  • 7380944cfc added findCellByString method to Map fdai7910 2024-02-08 00:13:03 +0100