124 Commits (daea02f10a70bfd69fd65d13074e12c3b4bb6b95)
 

Author SHA1 Message Date
János 184c41412a Healing is weighted, lesser health more heal 2 years ago
Mac10goesBRRRT 5778d224c2
Merge pull request #2 from Mac10goesBRRRT/characterStats 2 years ago
János 457e8b5b3c Function to make Enemy Heal 2 years ago
János 4add252f45 Added Map Function to Map Values 2 years ago
János ae5e7ef9c4 Added tests for randIntRange 2 years ago
Aimee Reincke fea4ba1704 get player input 2 years ago
Aimee Reincke 4bc6f7965f player input is invalid 2 years ago
Aimee Reincke d213df6de3 Player input is valid 2 years ago
Kai Kehres 95189c0ff0 prod/test: added functionality to levelUp created new Unittest for levelUp 2 years ago
Kai Kehres 3f03db161e prod/test: added new stats to increase stat function 2 years ago
Kai Kehres 8b4b35b461 prod: Added new stats exp and maxExp and added their getter and setter no Unittest as that is apparently not neccessary for them 2 years ago
János 29c90f0e15 Added some additional files for easier testing 2 years ago
János ac871cbdd6 Enemies can no longer Overheal 2 years ago
János 8994bd7716 Enemies can now heal 2 years ago
János 15f117fd48 refactoring: renamed unused vars for future use 2 years ago
János e26d326853 Function to get random nums in range 2 years ago
János 081739ea4e Added helper lib to mock std. func. 2 years ago
János 43024c9e19 Player can now flee from combat 2 years ago
János c0f1ce05f6 Heal in Combat now possible 2 years ago
János e60ea7fe9e Added PlayerInputs for Combat 2 years ago
János 0a10e4f5b9 refactoring: also changed the getters 2 years ago
János 96db2d6d2c Merge branch 'encounter' of https://github.com/Mac10goesBRRRT/projekt into encounter 2 years ago
János 286477ea59 refactoring: changed getters to avoid seg.fault 2 years ago
János cccc31e36a Changed the setters to avoid Segmentation faults 2 years ago
Aimee Reincke 6ef9c9e436 game was not won yet 2 years ago
Aimee Reincke 4354c80aab computer wins game 2 years ago
Aimee Reincke 793c94a214 player wins game 2 years ago
János b8dc8b5705 refactoring: unittest arrange/act/assert structure 2 years ago
János 81d5f54a4a player and enemy take turns, enemy can loose 2 years ago
János b0a5408cbb Added first implementation of Fighting System 2 years ago
Kai Kehres a0c3371d45 test: updated test_get* Unittests as i had an error and didn't actually tested the correct value 2 years ago
János 787d3eea93 Merge branch 'encounter' of into encounter 2 years ago
Kai Kehres 98ea061df8 prod/test: created test_calculateStatIncrease and calculateStatIncrease 2 years ago
János 26578ac18c Added Test for all paths and switchPlayer Function 2 years ago
Kai Kehres b2232479de prod/test: created getCharacterLevel and test_getCharacterLevel 2 years ago
Kai Kehres 788b458687 prod/test: added Level stat and created test_setCharacterLevel and setCharacterLevel 2 years ago
János 25432ede8b Added TurnSwitch and More Tests for all paths 2 years ago
Kai Kehres 62b522558c refactoring: test combined the test_addCharacterHealthpoints and test_addCharacterStrength Unittests 2 years ago
Kai Kehres 4ac4f2b6d8 refactoring: prod combined addCharacterHealthPoints and addCharacterStrength to increaseStat function also 2 years ago
Kai Kehres 9cefe4afed prod/test: created test_addCharacterStrength and addCharacterStrength 2 years ago
Kai Kehres 129fb04dcb prod/test: created test_addCharacterHealthPoints and addCharacterHealthPoints 2 years ago
Albtraumbaum a8123cfbea
Merge pull request #1 from Mac10goesBRRRT/ceedlingSettings 2 years ago
János 6ed2513a3c enabled govc for better test visualization 2 years ago
János 133c4fe8c3 refactoring: replaced getter func w universal func 2 years ago
János 608e76dbe4 Added AttackValues and A better getter function 2 years ago
János e318727370 added a way to not apply negative damage/ only min 2 years ago
János 5cf386590b Added a Function to apply Damage to the enemy 2 years ago
János 7bf2091f25 added armor and needed functions to enemy 2 years ago
Mac10goesBRRRT efc4d59e92
Enabled gcov options 2 years ago
Kai Kehres 3dab622ef2 prod/test: created getCharacterIntelligence and test_getCharacterIntelligence 2 years ago