111 Commits (b5236dad9c523c34d1b2a022e3e6aed0b9536c6a)
 

Author SHA1 Message Date
Kai Kehres b5236dad9c prod: created struct weapon and getter setter for attack and Durability 2 years ago
Kai Kehres 557375b9b6 refactoring: changed enemyDamaged function parameter and variables in the function 2 years ago
Kai Kehres c00b79a1f1 refactoring: changed enemyHeal function 2 years ago
Kai Kehres 7780e81c61 refactoring: changed playerDamaged Parameters and Unittest setup to resemble the changes 2 years ago
Kai Kehres 1e1d7697a3 refactoring: changed playerHealfunction paramter and Unittest setup to resemble the changes 2 years ago
Kai Kehres 6b0a6f6f64 refactoring: changed player Alive function parameters to struct character 2 years ago
Kai Kehres b493f97146 prod: changed returntype of getcharactername 2 years ago
Kai Kehres 197e696ef6 prod/test: created getter and setter for charactername 2 years ago
Kai Kehres eb7b7c07f6 prod/test: created function rollInitiative and Unittest 2 years ago
Albtraumbaum 82bf7ee9d1
Merge pull request #5 from Mac10goesBRRRT/encIntegration 2 years ago
János 85979f40ae player can now get gold after a fight 2 years ago
János a18fede745 refactoring: moved useful functions to dif library 2 years ago
János 89a76a1a36 player gets exp after combat 2 years ago
Mac10goesBRRRT 60cb867815
Merge pull request #4 from Mac10goesBRRRT/SchereSteinPapier 2 years ago
Mac10goesBRRRT b2f283d038
Merge branch 'main' into SchereSteinPapier 2 years ago
János 2b3c1809f1 enemy now needs potions to heal 2 years ago
János d092c9f5b9 Changed Heal and Damage Functions 2 years ago
János b2c7caa08b refactoring: Split play Heal/Damage 2 years ago
Aimee Reincke 7f8d4445d8 refactoring: improved consistency and clarity 2 years ago
János d6cdcd00a6 refactoring: fight function switched to structs 2 years ago
Aimee Reincke fe59a58926 refactoring: extracted setScore function 2 years ago
János e633c8c6d3 refactoring: playerHealth() now uses Char Struct 2 years ago
Aimee Reincke 2914b8d985 refactoring: extracted runGame function 2 years ago
Aimee Reincke c166123a00 improved random numbers 2 years ago
Aimee Reincke 6faa5dfbff refactoring: added print winner + text 2 years ago
Aimee Reincke ece1a547ef print round results 2 years ago
János 0d3e29f592 refactoring: changed variable names in test_enc 2 years ago
Aimee Reincke 852c84e0a3 refactoring: improved testnames + removed comments 2 years ago
Aimee Reincke 37c2f33dbd refactoring: made print prompt a function + text 2 years ago
Aimee Reincke c00b4b86f9 refactoring: naming improved 2 years ago
Aimee Reincke 01d870252f play function 2 years ago
János 9ff319fbb4 refactoring: replaced placeholders 2 years ago
János 0320602a0a Added new variables to character 2 years ago
Albtraumbaum f300d0c05d
Merge pull request #3 from Mac10goesBRRRT/encounter 2 years ago
Mac10goesBRRRT 0c633407e1
Merge branch 'main' into encounter 2 years ago
János f34bfa37ab refactoring: renamed some variables 2 years ago
János 198e7b9b29 Added Healing to the fight function 2 years ago
János 184c41412a Healing is weighted, lesser health more heal 2 years ago
Mac10goesBRRRT 5778d224c2
Merge pull request #2 from Mac10goesBRRRT/characterStats 2 years ago
János 457e8b5b3c Function to make Enemy Heal 2 years ago
János 4add252f45 Added Map Function to Map Values 2 years ago
János ae5e7ef9c4 Added tests for randIntRange 2 years ago
Aimee Reincke fea4ba1704 get player input 2 years ago
Aimee Reincke 4bc6f7965f player input is invalid 2 years ago
Aimee Reincke d213df6de3 Player input is valid 2 years ago
Kai Kehres 95189c0ff0 prod/test: added functionality to levelUp created new Unittest for levelUp 2 years ago
Kai Kehres 3f03db161e prod/test: added new stats to increase stat function 2 years ago
Kai Kehres 8b4b35b461 prod: Added new stats exp and maxExp and added their getter and setter no Unittest as that is apparently not neccessary for them 2 years ago
János 29c90f0e15 Added some additional files for easier testing 2 years ago
János ac871cbdd6 Enemies can no longer Overheal 2 years ago