Mac10goesBRRRT
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b2f283d038
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Merge branch 'main' into SchereSteinPapier
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2 years ago |
Aimee Reincke
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7f8d4445d8
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refactoring: improved consistency and clarity
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2 years ago |
Aimee Reincke
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fe59a58926
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refactoring: extracted setScore function
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2 years ago |
Aimee Reincke
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2914b8d985
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refactoring: extracted runGame function
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2 years ago |
Aimee Reincke
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c166123a00
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improved random numbers
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2 years ago |
Aimee Reincke
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6faa5dfbff
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refactoring: added print winner + text
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2 years ago |
Aimee Reincke
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ece1a547ef
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print round results
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2 years ago |
Aimee Reincke
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852c84e0a3
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refactoring: improved testnames + removed comments
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2 years ago |
Aimee Reincke
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37c2f33dbd
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refactoring: made print prompt a function + text
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2 years ago |
Aimee Reincke
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c00b4b86f9
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refactoring: naming improved
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2 years ago |
Aimee Reincke
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01d870252f
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play function
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2 years ago |
Albtraumbaum
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f300d0c05d
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Merge pull request #3 from Mac10goesBRRRT/encounter
Encounter-Module
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2 years ago |
Mac10goesBRRRT
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0c633407e1
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Merge branch 'main' into encounter
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2 years ago |
János
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f34bfa37ab
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refactoring: renamed some variables
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2 years ago |
János
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198e7b9b29
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Added Healing to the fight function
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2 years ago |
János
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184c41412a
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Healing is weighted, lesser health more heal
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2 years ago |
Mac10goesBRRRT
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5778d224c2
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Merge pull request #2 from Mac10goesBRRRT/characterStats
Character stats merged with main
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2 years ago |
János
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457e8b5b3c
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Function to make Enemy Heal
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2 years ago |
János
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4add252f45
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Added Map Function to Map Values
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2 years ago |
János
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ae5e7ef9c4
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Added tests for randIntRange
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2 years ago |
Aimee Reincke
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fea4ba1704
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get player input
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2 years ago |
Aimee Reincke
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4bc6f7965f
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player input is invalid
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2 years ago |
Aimee Reincke
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d213df6de3
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Player input is valid
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2 years ago |
Kai Kehres
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95189c0ff0
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prod/test: added functionality to levelUp created new Unittest for levelUp
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2 years ago |
Kai Kehres
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3f03db161e
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prod/test: added new stats to increase stat function
created levelUp function and 2 Unittests test_levelUp_*
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2 years ago |
Kai Kehres
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8b4b35b461
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prod: Added new stats exp and maxExp and added their getter and setter no Unittest as that is apparently not neccessary for them
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2 years ago |
János
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29c90f0e15
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Added some additional files for easier testing
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2 years ago |
János
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ac871cbdd6
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Enemies can no longer Overheal
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2 years ago |
János
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8994bd7716
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Enemies can now heal
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2 years ago |
János
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15f117fd48
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refactoring: renamed unused vars for future use
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2 years ago |
János
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e26d326853
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Function to get random nums in range
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2 years ago |
János
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081739ea4e
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Added helper lib to mock std. func.
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2 years ago |
János
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43024c9e19
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Player can now flee from combat
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2 years ago |
János
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c0f1ce05f6
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Heal in Combat now possible
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2 years ago |
János
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e60ea7fe9e
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Added PlayerInputs for Combat
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2 years ago |
János
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0a10e4f5b9
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refactoring: also changed the getters
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2 years ago |
János
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96db2d6d2c
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Merge branch 'encounter' of https://github.com/Mac10goesBRRRT/projekt into encounter
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2 years ago |
János
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286477ea59
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refactoring: changed getters to avoid seg.fault
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2 years ago |
János
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cccc31e36a
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Changed the setters to avoid Segmentation faults
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2 years ago |
Aimee Reincke
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6ef9c9e436
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game was not won yet
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2 years ago |
Aimee Reincke
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4354c80aab
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computer wins game
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2 years ago |
Aimee Reincke
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793c94a214
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player wins game
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2 years ago |
János
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b8dc8b5705
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refactoring: unittest arrange/act/assert structure
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2 years ago |
János
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81d5f54a4a
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player and enemy take turns, enemy can loose
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2 years ago |
János
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b0a5408cbb
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Added first implementation of Fighting System
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2 years ago |
Kai Kehres
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a0c3371d45
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test: updated test_get* Unittests as i had an error and didn't actually tested the correct value
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2 years ago |
János
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787d3eea93
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Merge branch 'encounter' of into encounter
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2 years ago |
Kai Kehres
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98ea061df8
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prod/test: created test_calculateStatIncrease and calculateStatIncrease
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2 years ago |
János
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26578ac18c
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Added Test for all paths and switchPlayer Function
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2 years ago |
Kai Kehres
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b2232479de
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prod/test: created getCharacterLevel and test_getCharacterLevel
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2 years ago |