167 Commits (ad46f8aadf23b56a32ff52d261e847cba6a859a4)

Author SHA1 Message Date
Ronja Awe 27d170b01f return-typ geändert 2 years ago
Ronja Awe 4e0f06b273 Gegangenen weg makiert 2 years ago
Kai Kehres 64be330664 refactoring: changed Character to Player in all Files 2 years ago
Ronja Awe ecb3df3e5d If für noch nicht am Ziel erstellt 2 years ago
Ronja Awe 8014dae17d Funktion wegsuchen erstellt 2 years ago
Ronja Awe 26229fcc6c funktion printlabyrinth erstellt 2 years ago
Aimee Reincke ac8629e1f8 invalid user Input 2 years ago
Kai Kehres 896b0934c8 prod: created function dodge 2 years ago
Aimee Reincke 2cbe1727f0 valid user Input 2 years ago
Aimee Reincke 491c824967 added Tic Tac Toe files 2 years ago
Ronja Awe 376ced0c85 refactoring: funktionsname geändert 2 years ago
Kai Kehres cf7d5d026d prod: created spellRegeneration 2 years ago
Kai Kehres 8f0b7bf088 prod/test: creatd function spellLighning 2 years ago
Kai Kehres 28b4f0e1ac refactoring: changed the return type of spells to new Struct SpellEffect and updated tests to resemble this 2 years ago
Kai Kehres 8910a0d9a1 prod/test: creates spellHeal function and test 2 years ago
Kai Kehres 40fcf6746c prod/test: created new files spell.c /.h and test_spell.c and function spellFireball 2 years ago
Kai Kehres 09893d1efa prod: created function putItemInInventory 2 years ago
Kai Kehres 143104533b refactoring: extracted function calls out of the assert 2 years ago
Ronja Awe e09c3516c2 refactoring: var-namen geändert 2 years ago
Ronja Awe d2e64ae388 if schleife im Fall ergebnis = 0 hinzugefügt 2 years ago
Kai Kehres 0e26ef798c prod/test: created calculateDamage function and Unittests 2 years ago
Kai Kehres 557375b9b6 refactoring: changed enemyDamaged function parameter and variables in the function 2 years ago
Kai Kehres 7780e81c61 refactoring: changed playerDamaged Parameters and Unittest setup to resemble the changes 2 years ago
Kai Kehres 1e1d7697a3 refactoring: changed playerHealfunction paramter and Unittest setup to resemble the changes 2 years ago
Kai Kehres 6b0a6f6f64 refactoring: changed player Alive function parameters to struct character 2 years ago
Kai Kehres eb7b7c07f6 prod/test: created function rollInitiative and Unittest 2 years ago
János a18fede745 refactoring: moved useful functions to dif library 2 years ago
János 2b3c1809f1 enemy now needs potions to heal 2 years ago
János d092c9f5b9 Changed Heal and Damage Functions 2 years ago
János b2c7caa08b refactoring: Split play Heal/Damage 2 years ago
Aimee Reincke 7f8d4445d8 refactoring: improved consistency and clarity 2 years ago
János e633c8c6d3 refactoring: playerHealth() now uses Char Struct 2 years ago
Aimee Reincke c166123a00 improved random numbers 2 years ago
Ronja Awe 046e910e83 if schleife geber unter 21 gewonnen 2 years ago
Ronja Awe 47f81726d7 if schleife spieler gewonnen unter 21 hinzugefügt 2 years ago
János 0d3e29f592 refactoring: changed variable names in test_enc 2 years ago
Aimee Reincke 852c84e0a3 refactoring: improved testnames + removed comments 2 years ago
Ronja Awe dab2130aad if schleife unentschieden hinzugefügt 2 years ago
Aimee Reincke 01d870252f play function 2 years ago
János 9ff319fbb4 refactoring: replaced placeholders 2 years ago
Ronja Awe dc9396d7ed if schleife verloren hinzugefügt 2 years ago
Ronja Awe b2192f088e if schleife geber gewinnt eingefügt 2 years ago
Ronja Awe 62d297e5eb if schleife spieler gewinnt eingefügt 2 years ago
Ronja Awe 8f57b54657 If Schleife für gewinnerbestimmung hinzugefügt 2 years ago
János f34bfa37ab refactoring: renamed some variables 2 years ago
János 198e7b9b29 Added Healing to the fight function 2 years ago
Ronja Awe 1f170acdf3 funktion mit else erweitert 2 years ago
Ronja Awe 26dcf2bf94 Funktion blackjack erstellt 2 years ago
János 184c41412a Healing is weighted, lesser health more heal 2 years ago
János 457e8b5b3c Function to make Enemy Heal 2 years ago