92 Commits (51818122b7326b23511857e69cb8b0dea32bed13)

Author SHA1 Message Date
Aimee Reincke 51818122b7 Field full no winner 2 years ago
Aimee Reincke f0a9f0fdde computer wins game 2 years ago
Aimee Reincke 4333fbf343 Player wins Game 2 years ago
Aimee Reincke 050adc24c1 refactoring: implemented validate input 2 years ago
Aimee Reincke ac8629e1f8 invalid user Input 2 years ago
Aimee Reincke 2cbe1727f0 valid user Input 2 years ago
Aimee Reincke 764252dace improved print and init field function 2 years ago
Aimee Reincke 76453c39de added initiate Field function 2 years ago
Aimee Reincke 714e1224bf added print field function 2 years ago
Aimee Reincke b818175f99 added print prompt function 2 years ago
Aimee Reincke 491c824967 added Tic Tac Toe files 2 years ago
János 85979f40ae player can now get gold after a fight 2 years ago
János a18fede745 refactoring: moved useful functions to dif library 2 years ago
János 89a76a1a36 player gets exp after combat 2 years ago
János 2b3c1809f1 enemy now needs potions to heal 2 years ago
János d092c9f5b9 Changed Heal and Damage Functions 2 years ago
János b2c7caa08b refactoring: Split play Heal/Damage 2 years ago
Aimee Reincke 7f8d4445d8 refactoring: improved consistency and clarity 2 years ago
János d6cdcd00a6 refactoring: fight function switched to structs 2 years ago
Aimee Reincke fe59a58926 refactoring: extracted setScore function 2 years ago
János e633c8c6d3 refactoring: playerHealth() now uses Char Struct 2 years ago
Aimee Reincke 2914b8d985 refactoring: extracted runGame function 2 years ago
Aimee Reincke c166123a00 improved random numbers 2 years ago
Aimee Reincke 6faa5dfbff refactoring: added print winner + text 2 years ago
Aimee Reincke ece1a547ef print round results 2 years ago
Aimee Reincke 37c2f33dbd refactoring: made print prompt a function + text 2 years ago
Aimee Reincke c00b4b86f9 refactoring: naming improved 2 years ago
Aimee Reincke 01d870252f play function 2 years ago
János 9ff319fbb4 refactoring: replaced placeholders 2 years ago
János 0320602a0a Added new variables to character 2 years ago
János f34bfa37ab refactoring: renamed some variables 2 years ago
János 198e7b9b29 Added Healing to the fight function 2 years ago
János 184c41412a Healing is weighted, lesser health more heal 2 years ago
János 457e8b5b3c Function to make Enemy Heal 2 years ago
János 4add252f45 Added Map Function to Map Values 2 years ago
Aimee Reincke fea4ba1704 get player input 2 years ago
Aimee Reincke 4bc6f7965f player input is invalid 2 years ago
Aimee Reincke d213df6de3 Player input is valid 2 years ago
Kai Kehres 95189c0ff0 prod/test: added functionality to levelUp created new Unittest for levelUp 2 years ago
Kai Kehres 3f03db161e prod/test: added new stats to increase stat function 2 years ago
Kai Kehres 8b4b35b461 prod: Added new stats exp and maxExp and added their getter and setter no Unittest as that is apparently not neccessary for them 2 years ago
János ac871cbdd6 Enemies can no longer Overheal 2 years ago
János 8994bd7716 Enemies can now heal 2 years ago
János 15f117fd48 refactoring: renamed unused vars for future use 2 years ago
János e26d326853 Function to get random nums in range 2 years ago
János 081739ea4e Added helper lib to mock std. func. 2 years ago
János 43024c9e19 Player can now flee from combat 2 years ago
János c0f1ce05f6 Heal in Combat now possible 2 years ago
János e60ea7fe9e Added PlayerInputs for Combat 2 years ago
János 0a10e4f5b9 refactoring: also changed the getters 2 years ago