Aimee Reincke
|
2cbe1727f0
|
valid user Input
|
2 years ago |
Aimee Reincke
|
491c824967
|
added Tic Tac Toe files
|
2 years ago |
Ronja Awe
|
376ced0c85
|
refactoring: funktionsname geändert
|
2 years ago |
Kai Kehres
|
cf7d5d026d
|
prod: created spellRegeneration
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2 years ago |
Kai Kehres
|
8f0b7bf088
|
prod/test: creatd function spellLighning
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2 years ago |
Kai Kehres
|
28b4f0e1ac
|
refactoring: changed the return type of spells to new Struct SpellEffect and updated tests to resemble this
|
2 years ago |
Kai Kehres
|
8910a0d9a1
|
prod/test: creates spellHeal function and test
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2 years ago |
Kai Kehres
|
40fcf6746c
|
prod/test: created new files spell.c /.h and test_spell.c and function spellFireball
|
2 years ago |
Kai Kehres
|
09893d1efa
|
prod: created function putItemInInventory
|
2 years ago |
Kai Kehres
|
143104533b
|
refactoring: extracted function calls out of the assert
|
2 years ago |
Ronja Awe
|
e09c3516c2
|
refactoring: var-namen geändert
|
2 years ago |
Ronja Awe
|
d2e64ae388
|
if schleife im Fall ergebnis = 0 hinzugefügt
|
2 years ago |
Kai Kehres
|
0e26ef798c
|
prod/test: created calculateDamage function and Unittests
|
2 years ago |
Kai Kehres
|
557375b9b6
|
refactoring: changed enemyDamaged function parameter and variables in the function
|
2 years ago |
Kai Kehres
|
7780e81c61
|
refactoring: changed playerDamaged Parameters and Unittest setup to resemble the changes
|
2 years ago |
Kai Kehres
|
1e1d7697a3
|
refactoring: changed playerHealfunction paramter and Unittest setup to resemble the changes
|
2 years ago |
Kai Kehres
|
6b0a6f6f64
|
refactoring: changed player Alive function parameters to struct character
|
2 years ago |
Kai Kehres
|
eb7b7c07f6
|
prod/test: created function rollInitiative and Unittest
|
2 years ago |
János
|
a18fede745
|
refactoring: moved useful functions to dif library
|
2 years ago |
János
|
2b3c1809f1
|
enemy now needs potions to heal
|
2 years ago |
János
|
d092c9f5b9
|
Changed Heal and Damage Functions
|
2 years ago |
János
|
b2c7caa08b
|
refactoring: Split play Heal/Damage
|
2 years ago |
Aimee Reincke
|
7f8d4445d8
|
refactoring: improved consistency and clarity
|
2 years ago |
János
|
e633c8c6d3
|
refactoring: playerHealth() now uses Char Struct
|
2 years ago |
Aimee Reincke
|
c166123a00
|
improved random numbers
|
2 years ago |
Ronja Awe
|
046e910e83
|
if schleife geber unter 21 gewonnen
|
2 years ago |
Ronja Awe
|
47f81726d7
|
if schleife spieler gewonnen unter 21 hinzugefügt
|
2 years ago |
János
|
0d3e29f592
|
refactoring: changed variable names in test_enc
|
2 years ago |
Aimee Reincke
|
852c84e0a3
|
refactoring: improved testnames + removed comments
|
2 years ago |
Ronja Awe
|
dab2130aad
|
if schleife unentschieden hinzugefügt
|
2 years ago |
Aimee Reincke
|
01d870252f
|
play function
|
2 years ago |
János
|
9ff319fbb4
|
refactoring: replaced placeholders
|
2 years ago |
Ronja Awe
|
dc9396d7ed
|
if schleife verloren hinzugefügt
|
2 years ago |
Ronja Awe
|
b2192f088e
|
if schleife geber gewinnt eingefügt
|
2 years ago |
Ronja Awe
|
62d297e5eb
|
if schleife spieler gewinnt eingefügt
|
2 years ago |
Ronja Awe
|
8f57b54657
|
If Schleife für gewinnerbestimmung hinzugefügt
|
2 years ago |
János
|
f34bfa37ab
|
refactoring: renamed some variables
|
2 years ago |
János
|
198e7b9b29
|
Added Healing to the fight function
|
2 years ago |
Ronja Awe
|
1f170acdf3
|
funktion mit else erweitert
|
2 years ago |
Ronja Awe
|
26dcf2bf94
|
Funktion blackjack erstellt
|
2 years ago |
János
|
184c41412a
|
Healing is weighted, lesser health more heal
|
2 years ago |
János
|
457e8b5b3c
|
Function to make Enemy Heal
|
2 years ago |
János
|
4add252f45
|
Added Map Function to Map Values
|
2 years ago |
Ronja Awe
|
e2091a74ba
|
Funktion armdruecken erstellt
|
2 years ago |
János
|
ae5e7ef9c4
|
Added tests for randIntRange
|
2 years ago |
Ronja Awe
|
43cd740694
|
Test hinzugefügt, Funktion reagiert auf userinput
|
2 years ago |
Aimee Reincke
|
4bc6f7965f
|
player input is invalid
|
2 years ago |
Aimee Reincke
|
d213df6de3
|
Player input is valid
|
2 years ago |
Kai Kehres
|
95189c0ff0
|
prod/test: added functionality to levelUp created new Unittest for levelUp
|
2 years ago |
Kai Kehres
|
3f03db161e
|
prod/test: added new stats to increase stat function
created levelUp function and 2 Unittests test_levelUp_*
|
2 years ago |