55 Commits (2b3c1809f14f825791c4ef406bfa1d5ed3755f17)

Author SHA1 Message Date
János 2b3c1809f1 enemy now needs potions to heal 2 years ago
János d092c9f5b9 Changed Heal and Damage Functions 2 years ago
János b2c7caa08b refactoring: Split play Heal/Damage 2 years ago
János e633c8c6d3 refactoring: playerHealth() now uses Char Struct 2 years ago
János 0d3e29f592 refactoring: changed variable names in test_enc 2 years ago
János 9ff319fbb4 refactoring: replaced placeholders 2 years ago
János f34bfa37ab refactoring: renamed some variables 2 years ago
János 198e7b9b29 Added Healing to the fight function 2 years ago
János 184c41412a Healing is weighted, lesser health more heal 2 years ago
János 457e8b5b3c Function to make Enemy Heal 2 years ago
János 4add252f45 Added Map Function to Map Values 2 years ago
János ae5e7ef9c4 Added tests for randIntRange 2 years ago
Kai Kehres 95189c0ff0 prod/test: added functionality to levelUp created new Unittest for levelUp 2 years ago
Kai Kehres 3f03db161e prod/test: added new stats to increase stat function 2 years ago
János ac871cbdd6 Enemies can no longer Overheal 2 years ago
János 8994bd7716 Enemies can now heal 2 years ago
János 15f117fd48 refactoring: renamed unused vars for future use 2 years ago
János e26d326853 Function to get random nums in range 2 years ago
János 43024c9e19 Player can now flee from combat 2 years ago
János c0f1ce05f6 Heal in Combat now possible 2 years ago
János e60ea7fe9e Added PlayerInputs for Combat 2 years ago
János 0a10e4f5b9 refactoring: also changed the getters 2 years ago
János 286477ea59 refactoring: changed getters to avoid seg.fault 2 years ago
János cccc31e36a Changed the setters to avoid Segmentation faults 2 years ago
János b8dc8b5705 refactoring: unittest arrange/act/assert structure 2 years ago
János 81d5f54a4a player and enemy take turns, enemy can loose 2 years ago
János b0a5408cbb Added first implementation of Fighting System 2 years ago
Kai Kehres a0c3371d45 test: updated test_get* Unittests as i had an error and didn't actually tested the correct value 2 years ago
Kai Kehres 98ea061df8 prod/test: created test_calculateStatIncrease and calculateStatIncrease 2 years ago
János 26578ac18c Added Test for all paths and switchPlayer Function 2 years ago
Kai Kehres b2232479de prod/test: created getCharacterLevel and test_getCharacterLevel 2 years ago
Kai Kehres 788b458687 prod/test: added Level stat and created test_setCharacterLevel and setCharacterLevel 2 years ago
János 25432ede8b Added TurnSwitch and More Tests for all paths 2 years ago
Kai Kehres 62b522558c refactoring: test combined the test_addCharacterHealthpoints and test_addCharacterStrength Unittests 2 years ago
Kai Kehres 4ac4f2b6d8 refactoring: prod combined addCharacterHealthPoints and addCharacterStrength to increaseStat function also 2 years ago
Kai Kehres 9cefe4afed prod/test: created test_addCharacterStrength and addCharacterStrength 2 years ago
Kai Kehres 129fb04dcb prod/test: created test_addCharacterHealthPoints and addCharacterHealthPoints 2 years ago
János 133c4fe8c3 refactoring: replaced getter func w universal func 2 years ago
János 608e76dbe4 Added AttackValues and A better getter function 2 years ago
János e318727370 added a way to not apply negative damage/ only min 2 years ago
János 5cf386590b Added a Function to apply Damage to the enemy 2 years ago
János 7bf2091f25 added armor and needed functions to enemy 2 years ago
Kai Kehres 3dab622ef2 prod/test: created getCharacterIntelligence and test_getCharacterIntelligence 2 years ago
Kai Kehres df493e8f85 prod/test: created setCharacterIntelligence and test_setCharacterIntelligence 2 years ago
Kai Kehres 520b949005 prod/test: created getCharacterDexterity and test_getCharacterDexterity 2 years ago
Kai Kehres 1d083d7d56 prod/test: created setCharacterDexterity and test_setCharacterDexterity 2 years ago
Kai Kehres 3d4a9e9f4d prod/test: created getCharacterStrength and test_getCharacterStrength 2 years ago
Kai Kehres b13d7494bb prod/test: created setCharacterStrength and test_setCharacterStrength 2 years ago
Kai Kehres ef8a6f5fe1 Prod/Test: created Character, setCharacterHealthPoints and test_setCharacterHealthPoints 2 years ago
János 6af6e3d224 added damage value and funtions to enemy struct 2 years ago