215 Commits (11d7f06b92861a1c8d69ad6d7509a6abfb6bd6d2)

Author SHA1 Message Date
Ronja Awe 883c98b798 refactoring: variable gelöscht + return variable 2 years ago
Kai Kehres 0e26ef798c prod/test: created calculateDamage function and Unittests 2 years ago
Kai Kehres 9c611496b9 prod: getter and setter for weaponClass 2 years ago
Kai Kehres b5236dad9c prod: created struct weapon and getter setter for attack and Durability 2 years ago
Kai Kehres 557375b9b6 refactoring: changed enemyDamaged function parameter and variables in the function 2 years ago
Kai Kehres c00b79a1f1 refactoring: changed enemyHeal function 2 years ago
Kai Kehres 7780e81c61 refactoring: changed playerDamaged Parameters and Unittest setup to resemble the changes 2 years ago
Kai Kehres 1e1d7697a3 refactoring: changed playerHealfunction paramter and Unittest setup to resemble the changes 2 years ago
Kai Kehres 6b0a6f6f64 refactoring: changed player Alive function parameters to struct character 2 years ago
Kai Kehres b493f97146 prod: changed returntype of getcharactername 2 years ago
Kai Kehres 197e696ef6 prod/test: created getter and setter for charactername 2 years ago
Kai Kehres eb7b7c07f6 prod/test: created function rollInitiative and Unittest 2 years ago
János 85979f40ae player can now get gold after a fight 2 years ago
János a18fede745 refactoring: moved useful functions to dif library 2 years ago
János 89a76a1a36 player gets exp after combat 2 years ago
János 2b3c1809f1 enemy now needs potions to heal 2 years ago
János d092c9f5b9 Changed Heal and Damage Functions 2 years ago
János b2c7caa08b refactoring: Split play Heal/Damage 2 years ago
Aimee Reincke 7f8d4445d8 refactoring: improved consistency and clarity 2 years ago
János d6cdcd00a6 refactoring: fight function switched to structs 2 years ago
Aimee Reincke fe59a58926 refactoring: extracted setScore function 2 years ago
János e633c8c6d3 refactoring: playerHealth() now uses Char Struct 2 years ago
Aimee Reincke 2914b8d985 refactoring: extracted runGame function 2 years ago
Ronja Awe 7420e7709c refactoring: sprache und variablen in blackjack 2 years ago
Aimee Reincke c166123a00 improved random numbers 2 years ago
Ronja Awe bac3ff19de refactoring: sprache, formatierung in armdruecken 2 years ago
Ronja Awe 2e1a3b9efb refactoring: ausgabe,sprache,reihenfolge geändert 2 years ago
Aimee Reincke 6faa5dfbff refactoring: added print winner + text 2 years ago
Aimee Reincke ece1a547ef print round results 2 years ago
Ronja Awe 046e910e83 if schleife geber unter 21 gewonnen 2 years ago
Ronja Awe 47f81726d7 if schleife spieler gewonnen unter 21 hinzugefügt 2 years ago
Ronja Awe dab2130aad if schleife unentschieden hinzugefügt 2 years ago
Aimee Reincke 37c2f33dbd refactoring: made print prompt a function + text 2 years ago
Aimee Reincke c00b4b86f9 refactoring: naming improved 2 years ago
Aimee Reincke 01d870252f play function 2 years ago
János 9ff319fbb4 refactoring: replaced placeholders 2 years ago
János 0320602a0a Added new variables to character 2 years ago
Ronja Awe dc9396d7ed if schleife verloren hinzugefügt 2 years ago
Ronja Awe b2192f088e if schleife geber gewinnt eingefügt 2 years ago
Ronja Awe 62d297e5eb if schleife spieler gewinnt eingefügt 2 years ago
Ronja Awe 8f57b54657 If Schleife für gewinnerbestimmung hinzugefügt 2 years ago
János f34bfa37ab refactoring: renamed some variables 2 years ago
János 198e7b9b29 Added Healing to the fight function 2 years ago
Ronja Awe 1f170acdf3 funktion mit else erweitert 2 years ago
Ronja Awe 26dcf2bf94 Funktion blackjack erstellt 2 years ago
János 184c41412a Healing is weighted, lesser health more heal 2 years ago
János 457e8b5b3c Function to make Enemy Heal 2 years ago
János 4add252f45 Added Map Function to Map Values 2 years ago
Ronja Awe e2091a74ba Funktion armdruecken erstellt 2 years ago
Ronja Awe 43cd740694 Test hinzugefügt, Funktion reagiert auf userinput 2 years ago