János
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0d3e29f592
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refactoring: changed variable names in test_enc
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2 years ago |
János
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9ff319fbb4
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refactoring: replaced placeholders
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2 years ago |
János
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f34bfa37ab
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refactoring: renamed some variables
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2 years ago |
János
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198e7b9b29
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Added Healing to the fight function
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2 years ago |
János
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184c41412a
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Healing is weighted, lesser health more heal
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2 years ago |
János
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457e8b5b3c
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Function to make Enemy Heal
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2 years ago |
János
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4add252f45
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Added Map Function to Map Values
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2 years ago |
János
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ae5e7ef9c4
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Added tests for randIntRange
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2 years ago |
Kai Kehres
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95189c0ff0
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prod/test: added functionality to levelUp created new Unittest for levelUp
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2 years ago |
Kai Kehres
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3f03db161e
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prod/test: added new stats to increase stat function
created levelUp function and 2 Unittests test_levelUp_*
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2 years ago |
János
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ac871cbdd6
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Enemies can no longer Overheal
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2 years ago |
János
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8994bd7716
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Enemies can now heal
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2 years ago |
János
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15f117fd48
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refactoring: renamed unused vars for future use
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2 years ago |
János
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e26d326853
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Function to get random nums in range
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2 years ago |
János
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43024c9e19
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Player can now flee from combat
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2 years ago |
János
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c0f1ce05f6
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Heal in Combat now possible
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2 years ago |
János
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e60ea7fe9e
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Added PlayerInputs for Combat
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2 years ago |
János
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0a10e4f5b9
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refactoring: also changed the getters
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2 years ago |
János
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286477ea59
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refactoring: changed getters to avoid seg.fault
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2 years ago |
János
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cccc31e36a
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Changed the setters to avoid Segmentation faults
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2 years ago |
János
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b8dc8b5705
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refactoring: unittest arrange/act/assert structure
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2 years ago |
János
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81d5f54a4a
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player and enemy take turns, enemy can loose
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2 years ago |
János
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b0a5408cbb
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Added first implementation of Fighting System
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2 years ago |
Kai Kehres
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a0c3371d45
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test: updated test_get* Unittests as i had an error and didn't actually tested the correct value
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2 years ago |
Kai Kehres
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98ea061df8
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prod/test: created test_calculateStatIncrease and calculateStatIncrease
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2 years ago |
János
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26578ac18c
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Added Test for all paths and switchPlayer Function
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2 years ago |
Kai Kehres
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b2232479de
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prod/test: created getCharacterLevel and test_getCharacterLevel
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2 years ago |
Kai Kehres
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788b458687
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prod/test: added Level stat and created test_setCharacterLevel and setCharacterLevel
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2 years ago |
János
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25432ede8b
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Added TurnSwitch and More Tests for all paths
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2 years ago |
Kai Kehres
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62b522558c
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refactoring: test combined the test_addCharacterHealthpoints and test_addCharacterStrength Unittests
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2 years ago |
Kai Kehres
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4ac4f2b6d8
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refactoring: prod combined addCharacterHealthPoints and addCharacterStrength to increaseStat function also
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2 years ago |
Kai Kehres
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9cefe4afed
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prod/test: created test_addCharacterStrength and addCharacterStrength
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2 years ago |
Kai Kehres
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129fb04dcb
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prod/test: created test_addCharacterHealthPoints and addCharacterHealthPoints
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2 years ago |
János
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133c4fe8c3
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refactoring: replaced getter func w universal func
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2 years ago |
János
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608e76dbe4
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Added AttackValues and A better getter function
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2 years ago |
János
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e318727370
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added a way to not apply negative damage/ only min
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2 years ago |
János
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5cf386590b
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Added a Function to apply Damage to the enemy
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2 years ago |
János
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7bf2091f25
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added armor and needed functions to enemy
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2 years ago |
Kai Kehres
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3dab622ef2
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prod/test: created getCharacterIntelligence and test_getCharacterIntelligence
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2 years ago |
Kai Kehres
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df493e8f85
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prod/test: created setCharacterIntelligence and test_setCharacterIntelligence
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2 years ago |
Kai Kehres
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520b949005
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prod/test: created getCharacterDexterity and test_getCharacterDexterity
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2 years ago |
Kai Kehres
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1d083d7d56
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prod/test: created setCharacterDexterity and test_setCharacterDexterity
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2 years ago |
Kai Kehres
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3d4a9e9f4d
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prod/test: created getCharacterStrength and test_getCharacterStrength
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2 years ago |
Kai Kehres
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b13d7494bb
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prod/test: created setCharacterStrength and test_setCharacterStrength
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2 years ago |
Kai Kehres
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ef8a6f5fe1
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Prod/Test: created Character, setCharacterHealthPoints and test_setCharacterHealthPoints
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2 years ago |
János
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6af6e3d224
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added damage value and funtions to enemy struct
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2 years ago |
János
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0e98febc24
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Added a way to read values out of the enemy struct
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2 years ago |
János
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b28be0a441
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structs for enemies and a way to set values
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2 years ago |
János
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e6dd447cc5
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added encounter.c
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2 years ago |
János
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553e10da30
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Initialer Commit mit Test Programm
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2 years ago |