Lorenz Hohmann
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fadf708556
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Added shoot() function to Coordinate class with first test case
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3 years ago |
Lorenz Hohmann
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fff174937b
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Refactoring: getCoordinateFromLabel()
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3 years ago |
Lorenz Hohmann
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94ff308379
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Implemented first move 'animation' for GUI
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3 years ago |
Lorenz Hohmann
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7038a4c607
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Added default ship positioning to GUI
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3 years ago |
Lorenz Hohmann
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86e79f0a49
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Implemented test if ship is already on position in shipSet
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3 years ago |
Lorenz Hohmann
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246ecfa6bd
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Added test case for invalid coordinates on setShip (2x1, direction 0)
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3 years ago |
Lorenz Hohmann
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4426627a5b
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Added third test case for setShip() (4x1, direction 1)
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3 years ago |
Lorenz Hohmann
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d47d765c92
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Added second test case for setShip() (3x1, direction 0)
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3 years ago |
Lorenz Hohmann
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6de05cb134
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Implemented setShip() in Matchfield with first test case for 2x1 ship in direction 0
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3 years ago |
Lorenz Hohmann
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871f5fb860
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United AI with GameLogic
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3 years ago |
Lorenz Hohmann
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c1cbf6a077
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United GameManager with GUI class (Refactoring)
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3 years ago |
Lorenz Hohmann
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f36500d195
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Added mouse listener to register click on matchfield
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3 years ago |
Lorenz Hohmann
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46d51b2b8b
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Refactored GUI and generated Getters
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3 years ago |
Lorenz Hohmann
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b937245b63
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Added game info sidebar
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3 years ago |
Lorenz Hohmann
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936a563422
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Created gui with minimal elements
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3 years ago |
Lorenz Hohmann
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3211601bd5
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Added nextMove() function to check wheter the player or AI has move
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3 years ago |
Lorenz Hohmann
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557984b581
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Added GameManager and check if GameState is correct after start function call
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3 years ago |
Max Wenzel
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79a7556286
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if ShipIsOnYAxis, ai doesent check XAxis
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3 years ago |
Max Wenzel
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3c1e3d19e5
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Refactoring: chooseField doesent need Params now
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3 years ago |
Max Wenzel
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2022df6682
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restrucered logic-Class
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3 years ago |
Max Wenzel
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4a02c0b7cc
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chooseField returns correekt Field case:Left has Ship
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3 years ago |
Max Wenzel
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d983b43642
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chooseField returns correekt Field case:Right has Ship
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3 years ago |
Max Wenzel
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1fd251655c
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Fix: chooseField makes way more sense now
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3 years ago |
Max Wenzel
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fbdade30e3
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chooseField returns correekt Field case:Down has Ship
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3 years ago |
Max Wenzel
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d5bd72a53c
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Refactoring: testChooseFieldAboveAfterHit
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3 years ago |
Max Wenzel
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af264751e5
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chooseField returns correekt Field cae:Up has Ship
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3 years ago |
Max Wenzel
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ac9183ea27
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overload getState() in Matchfield
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3 years ago |
Max Wenzel
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3364446cd6
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add sinkShip
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3 years ago |
Max Wenzel
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8a169d52de
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add Setter for ClearedLeft
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3 years ago |
Max Wenzel
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908beb15c8
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add Setter for ClearedRight
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3 years ago |
Max Wenzel
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6aa384e173
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add Setter for ClearedBelow
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3 years ago |
Max Wenzel
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3ddb76e0ab
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add Setter for ClearedAbove
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3 years ago |
Max Wenzel
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ed7474228a
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Refactoring: add Constructor to set DefaultValues
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3 years ago |
Max Wenzel
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7db470de84
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Refactoring: Coordinate target is private now
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3 years ago |
Max Wenzel
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cdf4b5b14d
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Refactoring: cleared-booleans are private now (add getters for Test)
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3 years ago |
Max Wenzel
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6b53586a1b
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add clearleft
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3 years ago |
Max Wenzel
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ba410306ac
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add clearRight
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3 years ago |
Max Wenzel
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0387c76c97
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add clearBelow
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3 years ago |
Max Wenzel
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794f4bbb51
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add clearAbove
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3 years ago |
Max Wenzel
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e064873635
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Refactoring: boolean foundShip is private now
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3 years ago |
Max Wenzel
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61cd9ad08a
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add findShip()
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3 years ago |
Max Wenzel
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bf1f6b2ac3
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Refactoring: getEverySecondField() doesn't need param matchfield anymore
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3 years ago |
Max Wenzel
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2ace6f42a9
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Refactoring: chooseField() doesn't need param matchfield anymore
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3 years ago |
Max Wenzel
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ba00efe5e2
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Refactoring: setLastShot() doesn't need param matchfield anymore
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3 years ago |
Max Wenzel
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bc2e79b7a3
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add Matchfield variable with Getter/Setter in ai-logic
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3 years ago |
Max Wenzel
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6a00b0bad3
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add lastShot with Getter/Setter in ai-logic
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3 years ago |
Max Wenzel
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25d399e1a6
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Refactoring testEverySecondField (override Equals of Coordinate)
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3 years ago |
Max Wenzel
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f3beee8e45
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add getEverySecondField in ai-logic
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3 years ago |
Max Wenzel
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66e3394f09
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add getBelow() in Matchfield - case: nothingBelow
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3 years ago |
Max Wenzel
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7a43204fdd
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add getBelow() in Matchfield - DefaultCase
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3 years ago |