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296 lines
9.2 KiB
296 lines
9.2 KiB
// @flow
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import type {
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State,
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OptionsGeneric,
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Modifier,
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Instance,
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VirtualElement,
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} from './types';
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import getCompositeRect from './dom-utils/getCompositeRect';
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import getLayoutRect from './dom-utils/getLayoutRect';
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import listScrollParents from './dom-utils/listScrollParents';
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import getOffsetParent from './dom-utils/getOffsetParent';
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import getComputedStyle from './dom-utils/getComputedStyle';
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import orderModifiers from './utils/orderModifiers';
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import debounce from './utils/debounce';
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import validateModifiers from './utils/validateModifiers';
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import uniqueBy from './utils/uniqueBy';
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import getBasePlacement from './utils/getBasePlacement';
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import mergeByName from './utils/mergeByName';
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import detectOverflow from './utils/detectOverflow';
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import { isElement } from './dom-utils/instanceOf';
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import { auto } from './enums';
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const INVALID_ELEMENT_ERROR =
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'Popper: Invalid reference or popper argument provided. They must be either a DOM element or virtual element.';
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const INFINITE_LOOP_ERROR =
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'Popper: An infinite loop in the modifiers cycle has been detected! The cycle has been interrupted to prevent a browser crash.';
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const DEFAULT_OPTIONS: OptionsGeneric<any> = {
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placement: 'bottom',
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modifiers: [],
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strategy: 'absolute',
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};
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type PopperGeneratorArgs = {
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defaultModifiers?: Array<Modifier<any, any>>,
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defaultOptions?: $Shape<OptionsGeneric<any>>,
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};
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function areValidElements(...args: Array<any>): boolean {
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return !args.some(
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(element) =>
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!(element && typeof element.getBoundingClientRect === 'function')
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);
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}
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export function popperGenerator(generatorOptions: PopperGeneratorArgs = {}) {
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const {
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defaultModifiers = [],
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defaultOptions = DEFAULT_OPTIONS,
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} = generatorOptions;
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return function createPopper<TModifier: $Shape<Modifier<any, any>>>(
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reference: Element | VirtualElement,
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popper: HTMLElement,
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options: $Shape<OptionsGeneric<TModifier>> = defaultOptions
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): Instance {
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let state: $Shape<State> = {
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placement: 'bottom',
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orderedModifiers: [],
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options: { ...DEFAULT_OPTIONS, ...defaultOptions },
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modifiersData: {},
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elements: {
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reference,
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popper,
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},
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attributes: {},
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styles: {},
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};
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let effectCleanupFns: Array<() => void> = [];
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let isDestroyed = false;
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const instance = {
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state,
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setOptions(setOptionsAction) {
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const options =
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typeof setOptionsAction === 'function'
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? setOptionsAction(state.options)
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: setOptionsAction;
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cleanupModifierEffects();
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state.options = {
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// $FlowFixMe[exponential-spread]
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...defaultOptions,
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...state.options,
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...options,
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};
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state.scrollParents = {
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reference: isElement(reference)
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? listScrollParents(reference)
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: reference.contextElement
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? listScrollParents(reference.contextElement)
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: [],
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popper: listScrollParents(popper),
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};
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// Orders the modifiers based on their dependencies and `phase`
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// properties
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const orderedModifiers = orderModifiers(
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mergeByName([...defaultModifiers, ...state.options.modifiers])
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);
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// Strip out disabled modifiers
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state.orderedModifiers = orderedModifiers.filter((m) => m.enabled);
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// Validate the provided modifiers so that the consumer will get warned
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// if one of the modifiers is invalid for any reason
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if (false) {
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const modifiers = uniqueBy(
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[...orderedModifiers, ...state.options.modifiers],
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({ name }) => name
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);
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validateModifiers(modifiers);
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if (getBasePlacement(state.options.placement) === auto) {
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const flipModifier = state.orderedModifiers.find(
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({ name }) => name === 'flip'
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);
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if (!flipModifier) {
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console.error(
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[
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'Popper: "auto" placements require the "flip" modifier be',
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'present and enabled to work.',
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].join(' ')
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);
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}
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}
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const {
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marginTop,
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marginRight,
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marginBottom,
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marginLeft,
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} = getComputedStyle(popper);
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// We no longer take into account `margins` on the popper, and it can
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// cause bugs with positioning, so we'll warn the consumer
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if (
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[marginTop, marginRight, marginBottom, marginLeft].some((margin) =>
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parseFloat(margin)
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)
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) {
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console.warn(
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[
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'Popper: CSS "margin" styles cannot be used to apply padding',
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'between the popper and its reference element or boundary.',
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'To replicate margin, use the `offset` modifier, as well as',
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'the `padding` option in the `preventOverflow` and `flip`',
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'modifiers.',
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].join(' ')
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);
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}
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}
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runModifierEffects();
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return instance.update();
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},
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// Sync update – it will always be executed, even if not necessary. This
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// is useful for low frequency updates where sync behavior simplifies the
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// logic.
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// For high frequency updates (e.g. `resize` and `scroll` events), always
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// prefer the async Popper#update method
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forceUpdate() {
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if (isDestroyed) {
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return;
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}
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const { reference, popper } = state.elements;
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// Don't proceed if `reference` or `popper` are not valid elements
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// anymore
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if (!areValidElements(reference, popper)) {
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if (false) {
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console.error(INVALID_ELEMENT_ERROR);
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}
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return;
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}
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// Store the reference and popper rects to be read by modifiers
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state.rects = {
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reference: getCompositeRect(
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reference,
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getOffsetParent(popper),
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state.options.strategy === 'fixed'
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),
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popper: getLayoutRect(popper),
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};
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// Modifiers have the ability to reset the current update cycle. The
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// most common use case for this is the `flip` modifier changing the
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// placement, which then needs to re-run all the modifiers, because the
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// logic was previously ran for the previous placement and is therefore
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// stale/incorrect
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state.reset = false;
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state.placement = state.options.placement;
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// On each update cycle, the `modifiersData` property for each modifier
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// is filled with the initial data specified by the modifier. This means
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// it doesn't persist and is fresh on each update.
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// To ensure persistent data, use `${name}#persistent`
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state.orderedModifiers.forEach(
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(modifier) =>
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(state.modifiersData[modifier.name] = {
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...modifier.data,
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})
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);
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let __debug_loops__ = 0;
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for (let index = 0; index < state.orderedModifiers.length; index++) {
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if (false) {
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__debug_loops__ += 1;
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if (__debug_loops__ > 100) {
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console.error(INFINITE_LOOP_ERROR);
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break;
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}
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}
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if (state.reset === true) {
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state.reset = false;
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index = -1;
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continue;
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}
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const { fn, options = {}, name } = state.orderedModifiers[index];
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if (typeof fn === 'function') {
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state = fn({ state, options, name, instance }) || state;
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}
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}
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},
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// Async and optimistically optimized update – it will not be executed if
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// not necessary (debounced to run at most once-per-tick)
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update: debounce<$Shape<State>>(
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() =>
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new Promise<$Shape<State>>((resolve) => {
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instance.forceUpdate();
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resolve(state);
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})
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),
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destroy() {
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cleanupModifierEffects();
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isDestroyed = true;
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},
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};
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if (!areValidElements(reference, popper)) {
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if (false) {
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console.error(INVALID_ELEMENT_ERROR);
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}
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return instance;
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}
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instance.setOptions(options).then((state) => {
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if (!isDestroyed && options.onFirstUpdate) {
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options.onFirstUpdate(state);
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}
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});
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// Modifiers have the ability to execute arbitrary code before the first
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// update cycle runs. They will be executed in the same order as the update
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// cycle. This is useful when a modifier adds some persistent data that
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// other modifiers need to use, but the modifier is run after the dependent
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// one.
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function runModifierEffects() {
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state.orderedModifiers.forEach(({ name, options = {}, effect }) => {
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if (typeof effect === 'function') {
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const cleanupFn = effect({ state, name, instance, options });
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const noopFn = () => {};
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effectCleanupFns.push(cleanupFn || noopFn);
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}
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});
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}
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function cleanupModifierEffects() {
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effectCleanupFns.forEach((fn) => fn());
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effectCleanupFns = [];
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}
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return instance;
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};
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}
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export const createPopper = popperGenerator();
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// eslint-disable-next-line import/no-unused-modules
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export { detectOverflow };
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