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O
- ObjectController - Class in controller
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Class that controls the LOGICAL behavior of an object independently of how it is displayed or drawn.
- ObjectController() - Constructor for class controller.ObjectController
- onDown(KeyEvent, GameObject) - Method in class controller.EgoController
- onLeft(KeyEvent, GameObject) - Method in class controller.EgoController
- onRight(KeyEvent, GameObject) - Method in class controller.EgoController
- onSpace(KeyEvent, GameObject) - Method in class controller.CollisionAwareEgoController
- onSpace(KeyEvent, GameObject) - Method in class controller.EgoController
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behavior for shooting on key space
- onStop(KeyEvent, GameObject) - Method in class controller.EgoController
- onUp(KeyEvent, GameObject) - Method in class controller.EgoController
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