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  1. /**
  2. * The package playground contains all level specific logic and control of level logic.
  3. * The structure and general logic (with global and local flags to be stored/used)
  4. * is provided in abstract base class {@link Playground}.<br>
  5. * Child-classes implement specific logic for one level and game type (e.g. {@link SpaceInvadersLevel}).<br>
  6. *
  7. * Generally, the base class {@link Playground} supports totally different game types to be implemented.
  8. */
  9. package playground;