/** * The package playground contains all level specific logic and control of level logic. * The structure and general logic (with global and local flags to be stored/used) * is provided in abstract base class {@link Playground}.
* Child-classes implement specific logic for one level and game type (e.g. {@link SpaceInvadersLevel}).
* * Generally, the base class {@link Playground} supports totally different game types to be implemented. */ package playground;