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  1. package playground;
  2. /**
  3. * Level that creates two RectObjects moving around and if ego is hit by them game is directly lost
  4. * (lives = 0).
  5. *
  6. */
  7. public class LevelMovingHitObjects extends SpaceInvadersLevel {
  8. // FIXME add logger here
  9. //FIXME add your method overrides here
  10. /**
  11. * "Moving Hitting Objects Level!" is the message.
  12. *
  13. * @return String "Moving & Hitting Objects Level!"
  14. */
  15. @Override
  16. protected String getStartupMessage() {
  17. return "Moving & Hitting Objects Level!";
  18. }
  19. }