package playground; /** * Level that creates two RectObjects moving around and if ego is hit by them game is directly lost * (lives = 0). * */ public class LevelMovingHitObjects extends SpaceInvadersLevel { // FIXME add logger here //FIXME add your method overrides here /** * "Moving Hitting Objects Level!" is the message. * * @return String "Moving & Hitting Objects Level!" */ @Override protected String getStartupMessage() { return "Moving & Hitting Objects Level!"; } }