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<!DOCTYPE HTML> <html lang="de"> <head> <!-- Generated by javadoc (17) on Fri Jun 03 11:30:18 CEST 2022 --> <title>G-Index</title> <meta name="viewport" content="width=device-width, initial-scale=1"> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <meta name="dc.created" content="2022-06-03"> <meta name="description" content="index: G"> <meta name="generator" content="javadoc/IndexWriter"> <link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style"> <link rel="stylesheet" type="text/css" href="../script-dir/jquery-ui.min.css" title="Style"> <link rel="stylesheet" type="text/css" href="../jquery-ui.overrides.css" title="Style"> <script type="text/javascript" src="../script.js"></script> <script type="text/javascript" src="../script-dir/jquery-3.5.1.min.js"></script> <script type="text/javascript" src="../script-dir/jquery-ui.min.js"></script> </head> <body class="index-page"> <script type="text/javascript">var pathtoroot = "../"; loadScripts(document, 'script');</script> <noscript> <div>JavaScript is disabled on your browser.</div> </noscript> <div class="flex-box"> <header role="banner" class="flex-header"> <nav role="navigation"> <!-- ========= START OF TOP NAVBAR ======= --> <div class="top-nav" id="navbar-top"> <div class="skip-nav"><a href="#skip-navbar-top" title="Skip navigation links">Skip navigation links</a></div> <ul id="navbar-top-firstrow" class="nav-list" title="Navigation"> <li><a href="../index.html">Overview</a></li> <li>Package</li> <li>Class</li> <li>Use</li> <li><a href="../overview-tree.html">Tree</a></li> <li class="nav-bar-cell1-rev">Index</li> <li><a href="../help-doc.html#index">Help</a></li> </ul> </div> <div class="sub-nav"> <div class="nav-list-search"><label for="search-input">SEARCH:</label> <input type="text" id="search-input" value="search" disabled="disabled"> <input type="reset" id="reset-button" value="reset" disabled="disabled"> </div> </div> <!-- ========= END OF TOP NAVBAR ========= --> <span class="skip-nav" id="skip-navbar-top"></span></nav> </header> <div class="flex-content"> <main role="main"> <div class="header"> <h1>Index</h1> </div> <a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">L</a> <a href="index-11.html">M</a> <a href="index-12.html">O</a> <a href="index-13.html">P</a> <a href="index-14.html">R</a> <a href="index-15.html">S</a> <a href="index-16.html">T</a> <a href="index-17.html">U</a> <a href="index-18.html">W</a> <a href="index-19.html">Z</a> <br><a href="../allclasses-index.html">All Classes and Interfaces</a><span class="vertical-separator">|</span><a href="../allpackages-index.html">All Packages</a><span class="vertical-separator">|</span><a href="../constant-values.html">Constant Field Values</a> <h2 class="title" id="I:G">G</h2> <dl class="index"> <dt><a href="../base/GameLoop.html" class="type-name-link" title="class in base">GameLoop</a> - Class in <a href="../base/package-summary.html">base</a></dt> <dd> <div class="block">Main class starting any game, contains main().</div> </dd> <dt><a href="../base/GameLoop.html#%3Cinit%3E()" class="member-name-link">GameLoop()</a> - Constructor for class base.<a href="../base/GameLoop.html" title="class in base">GameLoop</a></dt> <dd> <div class="block">constructor which calls <code>GameLoop.defineLevels()</code>, which adds all levels of this game.</div> </dd> <dt><a href="../gameobjects/GameObject.html" class="type-name-link" title="class in gameobjects">GameObject</a> - Class in <a href="../gameobjects/package-summary.html">gameobjects</a></dt> <dd> <div class="block">The class <a href="../gameobjects/GameObject.html" title="class in gameobjects"><code>GameObject</code></a> represents a (possibly animated) object appearing in a level of the game.</div> </dd> <dt><a href="../gameobjects/GameObject.html#%3Cinit%3E(java.lang.String,playground.Playground,double,double,double,double)" class="member-name-link">GameObject(String, Playground, double, double, double, double)</a> - Constructor for class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt> <dd> <div class="block">Constructor to initialize a GameObject, respectively set the current <a href="../playground/Playground.html" title="class in playground"><code>Playground</code></a> instance this GameObject belongs to.</div> </dd> <dt><a href="../gameobjects/GameObject.html#%3Cinit%3E(java.lang.String,playground.Playground,controller.ObjectController,double,double,double,double)" class="member-name-link">GameObject(String, Playground, ObjectController, double, double, double, double)</a> - Constructor for class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt> <dd> <div class="block">Constructor to initialize a GameObject, respectively set the current Playground instance this GameObject belongs to.</div> </dd> <dt><a href="../gameobjects/package-summary.html">gameobjects</a> - package gameobjects</dt> <dd> <div class="block">The package gameobjects contains all objects with a visual representation on screen.</div> </dd> <dt><a href="../playground/BreakoutLevelBase.html#gameOver()" class="member-name-link">gameOver()</a> - Method in class playground.<a href="../playground/BreakoutLevelBase.html" title="class in playground">BreakoutLevelBase</a></dt> <dd> <div class="block">signals to game engine that the game has finished by game over. called every game loop. default implementation is always false.</div> </dd> <dt><a href="../playground/Playground.html#gameOver()" class="member-name-link">gameOver()</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt> <dd> </dd> <dt><a href="../playground/SpaceInvadersLevel.html#gameOver()" class="member-name-link">gameOver()</a> - Method in class playground.<a href="../playground/SpaceInvadersLevel.html" title="class in playground">SpaceInvadersLevel</a></dt> <dd> </dd> <dt><a href="../ui/GameUI.html" class="type-name-link" title="class in ui">GameUI</a> - Class in <a href="../ui/package-summary.html">ui</a></dt> <dd> <div class="block">creates the game UI JFrame containing a canvas (see class <code>GamePanel</code>)) for the levels to paint the games.</div> </dd> <dt><a href="../ui/GameUI.html#%3Cinit%3E(int,int)" class="member-name-link">GameUI(int, int)</a> - Constructor for class ui.<a href="../ui/GameUI.html" title="class in ui">GameUI</a></dt> <dd> <div class="block">as typical for GUI classes this constructor creates all the components and adds them to the frame.</div> </dd> <dt><a href="../gameobjects/AnimatedGameobject.html#generateColliders()" class="member-name-link">generateColliders()</a> - Method in class gameobjects.<a href="../gameobjects/AnimatedGameobject.html" title="class in gameobjects">AnimatedGameobject</a></dt> <dd> </dd> <dt><a href="../gameobjects/EgoObject.html#generateColliders()" class="member-name-link">generateColliders()</a> - Method in class gameobjects.<a href="../gameobjects/EgoObject.html" title="class in gameobjects">EgoObject</a></dt> <dd> </dd> <dt><a href="../gameobjects/GameObject.html#generateColliders()" class="member-name-link">generateColliders()</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt> <dd> <div class="block">generates and sets collider(s) for this GameObject.</div> </dd> <dt><a href="../gameobjects/RectObject.html#generateColliders()" class="member-name-link">generateColliders()</a> - Method in class gameobjects.<a href="../gameobjects/RectObject.html" title="class in gameobjects">RectObject</a></dt> <dd> <div class="block">generates a new <a href="../collider/RectCollider.html" title="class in collider"><code>RectCollider</code></a> with id-prefix "shotcollider_" and registers it for 'this' [@link RectObject}.</div> </dd> <dt><a href="../gameobjects/TextObject.html#generateColliders()" class="member-name-link">generateColliders()</a> - Method in class gameobjects.<a href="../gameobjects/TextObject.html" title="class in gameobjects">TextObject</a></dt> <dd> </dd> <dt><a href="../ui/GameUI.html#getCurrentKey()" class="member-name-link">getCurrentKey()</a> - Method in class ui.<a href="../ui/GameUI.html" title="class in ui">GameUI</a></dt> <dd> </dd> <dt><a href="../playground/Animation.html#getFileList()" class="member-name-link">getFileList()</a> - Method in class playground.<a href="../playground/Animation.html" title="class in playground">Animation</a></dt> <dd> </dd> <dt><a href="../gameobjects/GameObject.html#getGameTime()" class="member-name-link">getGameTime()</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt> <dd> </dd> <dt><a href="../playground/Playground.html#getGameTime()" class="member-name-link">getGameTime()</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt> <dd> <div class="block">returns time in seconds since level start</div> </dd> <dt><a href="../rendering/Artist.html#getGameTime()" class="member-name-link">getGameTime()</a> - Method in class rendering.<a href="../rendering/Artist.html" title="class in rendering">Artist</a></dt> <dd> </dd> <dt><a href="../playground/Playground.html#getGlobalFlag(java.lang.String)" class="member-name-link">getGlobalFlag(String)</a> - Static method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt> <dd> <div class="block">Retrieves a level-wide flag by name.</div> </dd> <dt><a href="../rendering/AnimationArtist.html#getH()" class="member-name-link">getH()</a> - Method in class rendering.<a href="../rendering/AnimationArtist.html" title="class in rendering">AnimationArtist</a></dt> <dd> </dd> <dt><a href="../gameobjects/RectObject.html#getHeight()" class="member-name-link">getHeight()</a> - Method in class gameobjects.<a href="../gameobjects/RectObject.html" title="class in gameobjects">RectObject</a></dt> <dd> <div class="block">Getter for the height</div> </dd> <dt><a href="../collider/Collider.html#getId()" class="member-name-link">getId()</a> - Method in class collider.<a href="../collider/Collider.html" title="class in collider">Collider</a></dt> <dd> <div class="block">returns the internal unique name</div> </dd> <dt><a href="../gameobjects/GameObject.html#getId()" class="member-name-link">getId()</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt> <dd> <div class="block">return the unique object ID.</div> </dd> <dt><a href="../playground/Animation.html#getImageList()" class="member-name-link">getImageList()</a> - Method in class playground.<a href="../playground/Animation.html" title="class in playground">Animation</a></dt> <dd> </dd> <dt><a href="../playground/Playground.html#getKeyEvents()" class="member-name-link">getKeyEvents()</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt> <dd> </dd> <dt><a href="../ui/GameUI.html#getKeyEvents()" class="member-name-link">getKeyEvents()</a> - Method in class ui.<a href="../ui/GameUI.html" title="class in ui">GameUI</a></dt> <dd> </dd> <dt><a href="../playground/Playground.html#getLevelFlag(java.lang.String)" class="member-name-link">getLevelFlag(String)</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt> <dd> </dd> <dt><a href="../playground/Playground.html#getMouseEvents()" class="member-name-link">getMouseEvents()</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt> <dd> </dd> <dt><a href="../ui/GameUI.html#getMouseEvents()" class="member-name-link">getMouseEvents()</a> - Method in class ui.<a href="../ui/GameUI.html" title="class in ui">GameUI</a></dt> <dd> </dd> <dt><a href="../ui/GameUI.html#getNewAction()" class="member-name-link">getNewAction()</a> - Static method in class ui.<a href="../ui/GameUI.html" title="class in ui">GameUI</a></dt> <dd> </dd> <dt><a href="../playground/Playground.html#getObject(java.lang.String)" class="member-name-link">getObject(String)</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt> <dd> <div class="block">Retrieves a graphics object by name.</div> </dd> <dt><a href="../gameobjects/GameObject.html#getObjectController()" class="member-name-link">getObjectController()</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt> <dd> <div class="block">Access to object controller.</div> </dd> <dt><a href="../gameobjects/GameObject.html#getObjectFlag(java.lang.String)" class="member-name-link">getObjectFlag(String)</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt> <dd> </dd> <dt><a href="../playground/Playground.html#getOrCreateGlobalFlag(java.lang.String,java.lang.Object)" class="member-name-link">getOrCreateGlobalFlag(String, Object)</a> - Static method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt> <dd> <div class="block">checks for existence and if not creates the new global flag with the given initial value.</div> </dd> <dt><a href="../playground/Playground.html#getOrCreateLevelFlag(java.lang.String,java.lang.Object)" class="member-name-link">getOrCreateLevelFlag(String, Object)</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt> <dd> </dd> <dt><a href="../gameobjects/GameObject.html#getOrCreateObjectFlag(java.lang.String,java.lang.Object)" class="member-name-link">getOrCreateObjectFlag(String, Object)</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt> <dd> </dd> <dt><a href="../controller/ObjectController.html#getPlayground()" class="member-name-link">getPlayground()</a> - Method in class controller.<a href="../controller/ObjectController.html" title="class in controller">ObjectController</a></dt> <dd> </dd> <dt><a href="../gameobjects/GameObject.html#getPlayground()" class="member-name-link">getPlayground()</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt> <dd> </dd> <dt><a href="../playground/Animation.html#getShowtimeList()" class="member-name-link">getShowtimeList()</a> - Method in class playground.<a href="../playground/Animation.html" title="class in playground">Animation</a></dt> <dd> </dd> <dt><a href="../playground/Playground.html#getSizeX()" class="member-name-link">getSizeX()</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt> <dd> </dd> <dt><a href="../playground/Playground.html#getSizeY()" class="member-name-link">getSizeY()</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt> <dd> </dd> <dt><a href="../gameobjects/TextObject.html#getText()" class="member-name-link">getText()</a> - Method in class gameobjects.<a href="../gameobjects/TextObject.html" title="class in gameobjects">TextObject</a></dt> <dd> </dd> <dt><a href="../rendering/TextArtist.html#getText()" class="member-name-link">getText()</a> - Method in class rendering.<a href="../rendering/TextArtist.html" title="class in rendering">TextArtist</a></dt> <dd> </dd> <dt><a href="../rendering/TextArtist.html#getTextHeight()" class="member-name-link">getTextHeight()</a> - Method in class rendering.<a href="../rendering/TextArtist.html" title="class in rendering">TextArtist</a></dt> <dd> </dd> <dt><a href="../rendering/TextArtist.html#getTextWidth()" class="member-name-link">getTextWidth()</a> - Method in class rendering.<a href="../rendering/TextArtist.html" title="class in rendering">TextArtist</a></dt> <dd> </dd> <dt><a href="../controller/ObjectController.html#getTimestep()" class="member-name-link">getTimestep()</a> - Method in class controller.<a href="../controller/ObjectController.html" title="class in controller">ObjectController</a></dt> <dd> </dd> <dt><a href="../playground/Playground.html#getTimestep()" class="member-name-link">getTimestep()</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt> <dd> </dd> <dt><a href="../controller/ObjectController.html#getVX()" class="member-name-link">getVX()</a> - Method in class controller.<a href="../controller/ObjectController.html" title="class in controller">ObjectController</a></dt> <dd> </dd> <dt><a href="../gameobjects/GameObject.html#getVX()" class="member-name-link">getVX()</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt> <dd> <div class="block">gets the screen X speed in pixels per frame.</div> </dd> <dt><a href="../rendering/Artist.html#getVX()" class="member-name-link">getVX()</a> - Method in class rendering.<a href="../rendering/Artist.html" title="class in rendering">Artist</a></dt> <dd> </dd> <dt><a href="../controller/ObjectController.html#getVY()" class="member-name-link">getVY()</a> - Method in class controller.<a href="../controller/ObjectController.html" title="class in controller">ObjectController</a></dt> <dd> </dd> <dt><a href="../gameobjects/GameObject.html#getVY()" class="member-name-link">getVY()</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt> <dd> <div class="block">gets the screen Y speed in pixels per frame.</div> </dd> <dt><a href="../rendering/Artist.html#getVY()" class="member-name-link">getVY()</a> - Method in class rendering.<a href="../rendering/Artist.html" title="class in rendering">Artist</a></dt> <dd> </dd> <dt><a href="../rendering/AnimationArtist.html#getW()" class="member-name-link">getW()</a> - Method in class rendering.<a href="../rendering/AnimationArtist.html" title="class in rendering">AnimationArtist</a></dt> <dd> </dd> <dt><a href="../gameobjects/RectObject.html#getWidth()" class="member-name-link">getWidth()</a> - Method in class gameobjects.<a href="../gameobjects/RectObject.html" title="class in gameobjects">RectObject</a></dt> <dd> <div class="block">Getter for the width</div> </dd> <dt><a href="../collider/Collider.html#getX()" class="member-name-link">getX()</a> - Method in class collider.<a href="../collider/Collider.html" title="class in collider">Collider</a></dt> <dd> <div class="block">returns the corresponding game objects X coordinate (center) plus this colliders offset in X (probably zero).</div> </dd> <dt><a href="../controller/ObjectController.html#getX()" class="member-name-link">getX()</a> - Method in class controller.<a href="../controller/ObjectController.html" title="class in controller">ObjectController</a></dt> <dd> </dd> <dt><a href="../gameobjects/GameObject.html#getX()" class="member-name-link">getX()</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt> <dd> <div class="block">gets the screen X position.</div> </dd> <dt><a href="../rendering/Artist.html#getX()" class="member-name-link">getX()</a> - Method in class rendering.<a href="../rendering/Artist.html" title="class in rendering">Artist</a></dt> <dd> </dd> <dt><a href="../collider/Collider.html#getY()" class="member-name-link">getY()</a> - Method in class collider.<a href="../collider/Collider.html" title="class in collider">Collider</a></dt> <dd> <div class="block">returns the corresponding game objects Y coordinate (center) plus this colliders offset in Y (probably zero).</div> </dd> <dt><a href="../controller/ObjectController.html#getY()" class="member-name-link">getY()</a> - Method in class controller.<a href="../controller/ObjectController.html" title="class in controller">ObjectController</a></dt> <dd> </dd> <dt><a href="../gameobjects/GameObject.html#getY()" class="member-name-link">getY()</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt> <dd> <div class="block">gets the screen Y position.</div> </dd> <dt><a href="../rendering/Artist.html#getY()" class="member-name-link">getY()</a> - Method in class rendering.<a href="../rendering/Artist.html" title="class in rendering">Artist</a></dt> <dd> </dd> <dt><a href="../ui/GameUI.html#grabFocus()" class="member-name-link">grabFocus()</a> - 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