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  1. memberSearchIndex = [{"p":"ui","c":"GameUI","l":"ACTION_ABOUT"},{"p":"ui","c":"GameUI","l":"ACTION_BUTTON"},{"p":"ui","c":"GameUI","l":"ACTION_LOAD"},{"p":"ui","c":"GameUI","l":"ACTION_NEW"},{"p":"ui","c":"GameUI","l":"ACTION_PAUSE"},{"p":"ui","c":"GameUI","l":"ACTION_QUIT"},{"p":"ui","c":"GameUI","l":"ACTION_RESET"},{"p":"ui","c":"GameUI","l":"ACTION_SAVE"},{"p":"ui","c":"GameUI","l":"actionPerformed(ActionEvent)","u":"actionPerformed(java.awt.event.ActionEvent)"},{"p":"gameobjects","c":"GameObject","l":"addArtist(Artist)","u":"addArtist(rendering.Artist)"},{"p":"gameobjects","c":"GameObject","l":"addCollider(Collider)","u":"addCollider(collider.Collider)"},{"p":"gameobjects","c":"GameObject","l":"addController(ObjectController)","u":"addController(controller.ObjectController)"},{"p":"playground","c":"Playground","l":"addObject(GameObject)","u":"addObject(gameobjects.GameObject)"},{"p":"playground","c":"Playground","l":"addObjectNow(GameObject)","u":"addObjectNow(gameobjects.GameObject)"},{"p":"gameobjects","c":"AnimatedGameobject","l":"AnimatedGameobject(String, Playground, double, double, double, double, double, Animation, double, String)","u":"%3Cinit%3E(java.lang.String,playground.Playground,double,double,double,double,double,playground.Animation,double,java.lang.String)"},{"p":"playground","c":"Animation","l":"Animation(String)","u":"%3Cinit%3E(java.lang.String)"},{"p":"rendering","c":"AnimationArtist","l":"AnimationArtist(GameObject, Animation, double, String, double)","u":"%3Cinit%3E(gameobjects.GameObject,playground.Animation,double,java.lang.String,double)"},{"p":"playground","c":"BreakoutLevelBase","l":"applyGameLogic()"},{"p":"playground","c":"Playground","l":"applyGameLogic()"},{"p":"playground","c":"SpaceInvadersLevel","l":"applyGameLogic()"},{"p":"controller","c":"ObjectController","l":"applySpeedVector()"},{"p":"base","c":"BreakoutGame","l":"BreakoutGame()","u":"%3Cinit%3E()"},{"p":"playground","c":"BreakoutLevel1","l":"BreakoutLevel1()","u":"%3Cinit%3E()"},{"p":"playground","c":"BreakoutLevelBase","l":"BreakoutLevelBase()","u":"%3Cinit%3E()"},{"p":"collider","c":"CircleCollider","l":"checkCollisionCircCirc(Collider)","u":"checkCollisionCircCirc(collider.Collider)"},{"p":"collider","c":"RectCollider","l":"checkCollisionRectCirc(Collider)","u":"checkCollisionRectCirc(collider.Collider)"},{"p":"collider","c":"RectCollider","l":"checkCollisionRectRect(Collider)","u":"checkCollisionRectRect(collider.Collider)"},{"p":"rendering","c":"CircleArtist","l":"CircleArtist(GameObject)","u":"%3Cinit%3E(gameobjects.GameObject)"},{"p":"rendering","c":"CircleArtist","l":"CircleArtist(GameObject, double, Color)","u":"%3Cinit%3E(gameobjects.GameObject,double,java.awt.Color)"},{"p":"collider","c":"CircleCollider","l":"CircleCollider(String, GameObject, double)","u":"%3Cinit%3E(java.lang.String,gameobjects.GameObject,double)"},{"p":"playground","c":"HighscoreManager","l":"closeFile()"},{"p":"playground","c":"Playground","l":"collectObjects(String, boolean)","u":"collectObjects(java.lang.String,boolean)"},{"p":"collider","c":"Collider","l":"Collider(String, GameObject)","u":"%3Cinit%3E(java.lang.String,gameobjects.GameObject)"},{"p":"collider","c":"CircleCollider","l":"collidesWith(Collider)","u":"collidesWith(collider.Collider)"},{"p":"collider","c":"Collider","l":"collidesWith(Collider)","u":"collidesWith(collider.Collider)"},{"p":"collider","c":"RectCollider","l":"collidesWith(Collider)","u":"collidesWith(collider.Collider)"},{"p":"controller","c":"CollisionAwareEgoController","l":"CollisionAwareEgoController(double)","u":"%3Cinit%3E(double)"},{"p":"controller","c":"CollisionAwareEgoController","l":"CollisionAwareEgoController(double, File)","u":"%3Cinit%3E(double,java.io.File)"},{"p":"gameobjects","c":"GameObject","l":"collisionDetection(GameObject)","u":"collisionDetection(gameobjects.GameObject)"},{"p":"base","c":"BreakoutGame","l":"defineLevels()"},{"p":"base","c":"MovingObjectsGame","l":"defineLevels()"},{"p":"playground","c":"Playground","l":"deleteObject(String)","u":"deleteObject(java.lang.String)"},{"p":"playgroun