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  1. /**
  2. * The controller package contains Object controllers that govern an objects behavior, without being
  3. * involved in its collision or drawing properties. Object controllers react to user actions/inputs
  4. * and govern for example the movement of {@link gameobjects.GameObject} instances. They can access
  5. * their parent objects' properties and, by indirection, the properties and methods of the
  6. * associated level. <br>
  7. * Controllers should be designed in such a way that they implement behavior that is
  8. * level-independent. All level-dependent behavior should be implemented in
  9. * {@link playground.Playground#applyGameLogic}.
  10. */
  11. package controller;