You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
70 lines
2.1 KiB
70 lines
2.1 KiB
package playground;
|
|
|
|
import java.awt.Color;
|
|
|
|
import org.apache.logging.log4j.*;
|
|
|
|
import base.MovingObjectsGame;
|
|
import collider.RectCollider;
|
|
import gameobjects.GameObject;
|
|
import gameobjects.RectObject;
|
|
|
|
/**
|
|
* Level that creates two RectObjects moving around and if ego is hit by them game is directly lost
|
|
* (lives = 0).
|
|
*
|
|
*/
|
|
public class LevelMovingHitObjects extends SpaceInvadersLevel {
|
|
RectObject fly_enemy1 = new RectObject("fly_enemy1", this, 300, 300, 75, 40, 40, 40, Color.BLUE);
|
|
RectObject fly_enemy2 = new RectObject("fly_enemy2", this, 200, 200, 20, 90, 40, 40, Color.GREEN);
|
|
// FIXME add logger here
|
|
//static org.apache.logging.log4j.Logger logger = LogManager.getLogger(SpaceInvadersLevel.class);
|
|
private static Logger logger = LogManager.getLogger(LevelMovingHitObjects.class.getName());
|
|
|
|
//FIXME add your method overrides here
|
|
|
|
|
|
|
|
/**
|
|
* "Moving Hitting Objects Level!" is the message.
|
|
*
|
|
* @return String "Moving & Hitting Objects Level!"
|
|
*/
|
|
@Override
|
|
protected String getStartupMessage() {
|
|
return "Moving & Hitting Objects Level!";
|
|
}
|
|
|
|
@Override
|
|
public void prepareLevel(String id) {
|
|
super.prepareLevel(id);
|
|
this.addObject(fly_enemy1);
|
|
fly_enemy1.addController(new controller.ReboundController());
|
|
fly_enemy1.addCollider(new RectCollider(id + "fly_enemy1_C", fly_enemy1, 40, 40));
|
|
logger.debug("fly_enemy1 added");
|
|
|
|
this.addObject(fly_enemy2);
|
|
fly_enemy2.addController(new controller.ReboundController());
|
|
fly_enemy2.addCollider(new RectCollider(id + "fly_enemy2_C", fly_enemy2, 40, 40));
|
|
logger.debug("fly_enemy2 added");
|
|
}
|
|
|
|
@Override
|
|
void actionIfEgoCollidesWithEnemy(GameObject enemy, GameObject ego) {
|
|
if (enemy == this.fly_enemy1 || enemy == this.fly_enemy2) {
|
|
logger.info("own objects hit");
|
|
Playground.setGlobalFlag("egoLives", 0);
|
|
this.lost = true;
|
|
} else {
|
|
logger.info("normal objects hit");
|
|
super.actionIfEgoCollidesWithEnemy(enemy, ego);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
void actionIfEnemyIsHit(GameObject e, GameObject shot) {
|
|
deleteObject(shot.getId());
|
|
}
|
|
|
|
|
|
}
|