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@ -1,5 +1,12 @@ |
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package playground; |
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import java.awt.Color; |
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import org.apache.logging.log4j.LogManager; |
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import collider.RectCollider; |
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import gameobjects.GameObject; |
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import gameobjects.RectObject; |
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/** |
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* Level that creates two RectObjects moving around and if ego is hit by them game is directly lost |
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@ -7,9 +14,10 @@ package playground; |
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* |
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*/ |
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public class LevelMovingHitObjects extends SpaceInvadersLevel { |
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RectObject fly_enemy1 = new RectObject("fly_enemy1", this, 300, 300, 75, 40, 40, 40, Color.BLUE); |
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RectObject fly_enemy2 = new RectObject("fly_enemy2", this, 200, 200, 20, 90, 40, 40, Color.GREEN); |
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// FIXME add logger here |
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static org.apache.logging.log4j.Logger logger = LogManager.getLogger(SpaceInvadersLevel.class); |
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//FIXME add your method overrides here |
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@ -25,4 +33,32 @@ public class LevelMovingHitObjects extends SpaceInvadersLevel { |
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return "Moving & Hitting Objects Level!"; |
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} |
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@Override |
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public void prepareLevel(String id) { |
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super.prepareLevel(id); |
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this.addObject(fly_enemy1); |
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fly_enemy1.addController(new controller.ReboundController()); |
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fly_enemy1.addCollider(new RectCollider(id + "fly_enemy1_C", fly_enemy1, 40, 40)); |
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logger.debug("fly_enemy1 added"); |
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this.addObject(fly_enemy2); |
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fly_enemy2.addController(new controller.ReboundController()); |
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fly_enemy2.addCollider(new RectCollider(id + "fly_enemy2_C", fly_enemy2, 40, 40)); |
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logger.debug("fly_enemy2 added"); |
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} |
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@Override |
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void actionIfEgoCollidesWithEnemy(GameObject enemy, GameObject ego) { |
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if (enemy == this.fly_enemy1 || enemy == this.fly_enemy2) { |
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logger.info("own objects hit"); |
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Playground.setGlobalFlag("egoLives", 0); |
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this.lost = true; |
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} else { |
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logger.info("normal objects hit"); |
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super.actionIfEgoCollidesWithEnemy(enemy, ego); |
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} |
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} |
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} |