Space von Team 22 (Nico B. Benjamin F. Lea A.)
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package playground;
import java.awt.Color;
import controller.ReboundController;
import gameobjects.RectObject;
/** This level adds two distracting objects to the canvas that cannot collide but bounce around all the time.
*/
public class LevelMovingObjects extends SpaceInvadersLevel {
/** "Moving Objects Level!" is the message.
*
* @return String "Moving Objects Level!"
*/
@Override
protected String getStartupMessage() {
return "Moving Objects Level!";
}
@Override
public void prepareLevel(String id) {
super.prepareLevel(id);
RectObject ro = new RectObject("ro", this, 300, 300, 170, 70, 30, 30, Color.BLUE);
RectObject roTwo = new RectObject("roTwo", this, 200, 200, 50, 170, 30, 30, Color.GREEN);
ReboundController rc = new ReboundController();
ReboundController rcTwo = new ReboundController();
ro.addController(rc);
roTwo.addController(rcTwo);
this.addObject(ro);
this.addObject(roTwo);
}
}