Space von Team 22 (Nico B. Benjamin F. Lea A.)
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package playground;
import java.awt.Color;
import controller.ReboundController; import gameobjects.RectObject;
/** This level adds two distracting objects to the canvas that cannot collide but bounce around all the time. */ public class LevelMovingObjects extends SpaceInvadersLevel {
/** "Moving Objects Level!" is the message. * * @return String "Moving Objects Level!" */ @Override protected String getStartupMessage() { return "Moving Objects Level!"; } @Override public void prepareLevel(String id) { super.prepareLevel(id); RectObject ro = new RectObject("ro", this, 300, 300, 170, 70, 30, 30, Color.BLUE); RectObject roTwo = new RectObject("roTwo", this, 200, 200, 50, 170, 30, 30, Color.GREEN); ReboundController rc = new ReboundController(); ReboundController rcTwo = new ReboundController(); ro.addController(rc); roTwo.addController(rcTwo); this.addObject(ro); this.addObject(roTwo); } }
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