Browse Source

initial placement black rook h8

feat-figureMovement
JD 4 years ago
parent
commit
b8a1cbb7c8
  1. 1
      fh.fd.ci.client/src/main/java/de/fd/fh/Game.java
  2. 8
      fh.fd.ci.client/src/test/java/de/fd/fh/GameTest.java

1
fh.fd.ci.client/src/main/java/de/fd/fh/Game.java

@ -37,6 +37,7 @@ public class Game
}
mField[Figure.fieldLength * 0 + 0] = new FigureRook(); // schwarzer Turm a8
mField[Figure.fieldLength * 0 + 7] = new FigureRook(); // schwarzer Turm h8
}
boolean moveFigure(int src, int dst)

8
fh.fd.ci.client/src/test/java/de/fd/fh/GameTest.java

@ -77,6 +77,14 @@ class GameTest
g.mField[Figure.fieldLength * 0 + 0].getClass());
}
@Test
void newGameInitializationFigurePositionsRook2()
{
// schwarzer Turm h8
assertEquals(new FigureRook().getClass(),
g.mField[Figure.fieldLength * 0 + 7].getClass());
}
@Test
void moveFarmerWhite() // weißer Bauer ganz links um ein Feld noch vorne bewegen
{

Loading…
Cancel
Save