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#include "../src/convert_time.h" |
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#include "unity.h" |
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#include "limits.h" |
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void setUp(void) { |
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// set stuff up here |
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} |
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void tearDown(void) { |
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// clean stuff up here |
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} |
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void test_convert_time_sectomin(void){ |
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double expectedResult = 1.0; |
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double result; |
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result = converter_sec_to_min(60.0); |
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TEST_ASSERT_EQUAL_DOUBLE(expectedResult, result); |
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} |
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void test_convert_time_mintosec(void){ |
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double expectedResult = 60.0; |
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double result; |
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result = converter_min_to_sec(1.0); |
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TEST_ASSERT_EQUAL_DOUBLE(expectedResult, result); |
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} |
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void test_convert_time_hourtomin(void){ |
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double expectedResult = 60.0; |
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double result; |
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result = converter_hour_to_min(1.0); |
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TEST_ASSERT_EQUAL_DOUBLE(expectedResult, result); |
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} |