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#include "../src/arithmeticAddition.h"
#include "unity.h"
#include "limits.h"
void setUp(void) { // set stuff up here
}
void tearDown(void) { // clean stuff up here
}
void test_arithmeticAddition_numberplusnumberequalsnumber(void) { int expectedResult = 8; int* result; result = addition_integer(5, 3); TEST_ASSERT_EQUAL_INT(expectedResult, *result); }
void test_arithmeticAddition_numberplusmaxintegervalueequalsnull(void) { int* result; result = addition_integer(INT_MAX, 1); TEST_ASSERT_NULL(result); }
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