#include "../src/arithmeticAddition.h" #include "unity.h" #include "limits.h" void setUp(void) { // set stuff up here } void tearDown(void) { // clean stuff up here } void test_arithmeticAddition_numberplusnumberequalsnumber(void) { int expectedResult = 8; int* result; result = addition_integer(5, 3); TEST_ASSERT_EQUAL_INT(expectedResult, *result); } void test_arithmeticAddition_numberplusmaxintegervalueequalsnull(void) { int* result; result = addition_integer(INT_MAX, 1); TEST_ASSERT_NULL(result); }