@ -1,15 +1,10 @@
// test_wwm.c
#include "unity.h"
#include <string.h>
#include "wwm.h"
void setUp(void) {
// set up any initializations if needed
}
void tearDown(void) {
// clean up after the test if needed
void test_setGeld_1(void) {
// Initialize or reset variables if needed